OutbreakGRD
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ServerifyA3 - a dedicated server configuration tool
OutbreakGRD replied to sadfrog17's topic in ARMA 3 - SERVERS & ADMINISTRATION
Hello, how would I go about getting the program to grab my mods from the workshop? I was using FAST2 to run my server but was having some weird issues and I like your tool more but I already have all my mods downloaded through steam and for whatever reason they don't show up in Serverify. Thanks- 85 replies
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- arma 3
- dedicated server
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[MP CO15 Campaign] Wolfpack Vol. 1
OutbreakGRD replied to whiztler's topic in ARMA 3 - USER MISSIONS
Cool, thanks. We will be doing the training missions for sure. I actually prefer not having respawns but some of my guys object to it so I'll look into adding it. These missions look awesome btw, thanks for the hard work. -
[MP CO15 Campaign] Wolfpack Vol. 1
OutbreakGRD replied to whiztler's topic in ARMA 3 - USER MISSIONS
My group is planning to run this (And then Two Sierra afterwards) on our server. However we have quite a few new players and would like to enable respawns if possible. Would this be doable in the mission editor? I understand it goes against the point of these missions but I want to make sure it's enjoyable by the whole group. Thanks. -
[SP/MP] OPFOR KP Liberation - Project Opfor / RHS
OutbreakGRD replied to overlord970's topic in ARMA 3 - USER MISSIONS
Awesome! We would love to run it on our server.- 7 replies
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- kp liberation
- cti
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[SP/MP] OPFOR KP Liberation - Project Opfor / RHS
OutbreakGRD replied to overlord970's topic in ARMA 3 - USER MISSIONS
This sounds awesome. How hard would it be to port this to Lythium?- 7 replies
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- kp liberation
- cti
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Loving the mission as always, however last night we loaded up the newest version on Lingor and I noticed a couple issues. One being that it keeps randomly activating brighter nights so I kept having to log in as admin and use the briefing menu to turn it back off. The other was that when we load into Zeus we weren't able to use anything from most of our mods. How would I go about opening up a full zeus for the mission? I can open it in editor but I noticed there were no modules down. We want to use Firewill planes via zeus but can't spawn them, and also want to use ACE arsenal which we also can't currently use because of the limited Zeus. Thanks.
- 878 replies
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- insurgency
- coop
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ALiVE - Advanced Light Infantry Virtual Environment 1.0 (GA)
OutbreakGRD replied to ALiVEmod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello, I'm trying to set up the war room and persistence on my dedicated server (rented from swiftnode) and I can't figure out how to get it working. Is there anything specific I need to know about getting it working in such a setup? Or does it not work with rented servers? Thanks! -
[ALiVE, SP/COOP 1-20] Battle of Lythium
OutbreakGRD replied to HeroesandvillainsOS's topic in ARMA 3 - USER MISSIONS
A couple questions for you.. How hard would it be to remove the dependency on the 3CB mod and replace it with NATO troops? Also is ALiVE working okay with Lythium now? Thanks. -
For the RHS config, does that extend to mods that use RHS assets (Project Opfor is the one that inspired this question)
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Is there any chance you could make a patch for the SMA guns to use Dynasound sounds?
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For some reason on the newly released non alpha missions crashes my server. I can run the alpha versions still. Doesn't matter if I have mods enabled or not. Any ideas?
- 878 replies
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- insurgency
- coop
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If I were to import this mission into the 3D editor to set up a base for my server, would it break anything in the mission?
- 878 replies
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- insurgency
- coop
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