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Zyme

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About Zyme

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  1. But then you need the old value. Would be nice if you had add and substract functions directly on player or named unit. Would be easier than having to grab the variable, update it and then set it. I could do it myself but I think it would be a good addition to be included in the script itself.
  2. I still don't understand how to separate a tank from a heli and a jet if I add them to the Military class and not allow a tank to spawn on a helipad. Creating another spawn point marker isn't enough. Please explain. Also support for multiple markers and one spawn selection would be nice. For example you have 3 tank spawns but only need to select one spawn point and it will choose the first one that is empty instead of having a list of "tank spawn 1", "tank spawn 2" etc..
  3. I'd also like to use this script to be able to buy CAS support using the CAS support provider module. So I have set the support requester for bombing strike for example to 0 by default and for X$ I want to up it by 1. Any tips on how to do this?
  4. How can I set a separate spawn position for aircraft and vehicles? For example i want to spawn helicopters on the empty pads (if available) and jets in the hangars (if available). The option to spawn them where I spawn tanks should not even be possible. Thank you for amazing script.
  5. Thanks this will become very useful for my scenario and I don't have to do the heavy work myself. Just one improvement would be to make the shop window wider. Some weapon names and ammunition are very long and they can't be seen, such as tracer rounds etc. so you don't know what you are buying. Also if you want to improve the shop script even more, you could do a GUI like EUTW server has, where you can select multiple items and put into a "basket" and see the total purchase price and hit buy will buy all at once. Instead of buying individual things. Some notes on how to add the currency to the GUI permanently, like at the bottom would be nice. Commands on how to add currency to player account. Thanks.
  6. Does not seem to work with ACE. I die in the crash. :( Is there way to make this work please? I really want to use this for a mission.
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