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Jnr4817

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Everything posted by Jnr4817

  1. Excellent. THanks for adding me to the testing.
  2. I too am a helo guy and the helicopters should get the same attention to detail as the new dlc. At least the same features.
  3. I'm frustrated too. The ah-9 and ghost hawk are all I really fly. Sometimes the Mohawk. The xH-9 series helo's should have sensors and flares and dynamic load-out just like any other aircraft.
  4. Awesome work so far. Also, thank you for converting some to English. It has made it a bit easier to work with. Thanks
  5. It appears to me that when you engage the Autopilot at a certain altitude, it holds it. Much like and ALT HOLD feature versus just flying level (keeping pitch 0). I like this feature. Is there anyway to separate them. For example, you would have the PITCH HOLD and ALT HOLD as separate features within the script and mod version. Will all of the features in the script version be shared with the Mod version? Thanks
  6. Jnr4817

    BIS Aircraft Carrier

    Has anyone tried Duda's rappelling and advanced rappelling on the carrier? Thanks
  7. djotacon, Have you thought about the ability to randomly generate the missions, then once completed, a new set of missions is generated. So that an end mission is not needed and there is no limit to when the play will stop. Adjusting how many missions per session could then be customized.
  8. I agree with keeping the helicopters able to x3 on rockets.
  9. Never mind. I was confused as to what the function was doing. I thought it was setting the distance separately. I see now it is allowing the view of objects you set to match your view distance. I figured it out. Thanks for the code snippet. How to make dedicated or multiplayer compatible?
  10. Jnr4817

    Tanks DLC Feedback

    Will there be hit points added to the tracks, so that a .50cal rifle can actually be used as a anti-vehicle rifle and take tracks out?
  11. I cant wait to try. Converting to English would be awesome. Thanks
  12. Jnr4817

    Jet DLC?

    Please give the AH-9 a proper armament to be a light attack helo.
  13. Jnr4817

    AI Driving - Feedback topic

    How could we get this to work with helicopters. For example, follow a specific route, i.e.' Road, highway, etc.
  14. Another unrelated noted, but can involve sensors would be a slewable searchlight. With the ability to have day time and IR functionally. With its own keybinds.
  15. Anything that is easily bindable. I use a HOTAS Warthog and have plenty of open buttons or switches to bind this to.
  16. This is going to be awesome https://twitter.com/ondrejkuzel/status/850368222377504768
  17. Jnr4817

    Jets - ILS

    Tweaking of the glideslopes would be awesome. As far as helicopters (in game), having the option in game for them to use ILS would be awesome. Some of the fog settings can present a very challenging travel between airports and adding the benefit of using a precision approach for helicopters would make the game that much better. London City Airport (UK) has a GS angle of about 5.55 degrees. Humbly,
  18. Jnr4817

    Jets - ILS

    In our practice, civilian Air EMS, our helo has skids. Our practice of completing a precision approach is to break off when VFR conditions are met (800ft AGL with 3 miles vis), then slowly air taxi to the landing pad. The precision approach usually brings us down to 50ft AGL at approx. 60knots, for some reason we cannot make back to an airfield with minimum VFR conditions. From there the pilot can come to a hover, then taxi to the landing area.
  19. Jnr4817

    Jets - ILS

    Truth.
  20. Jnr4817

    Jet DLC & Compatible Sticks

    Yes, almost everyone one of mine are binded to an in game function.
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