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Everything posted by Kryptongame
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Remember the patch for the damage and sway changes, hitbox changes, that removed flinching? It was gone for like 2 months, January 2016 and December 2015....then it suddenly came back? Why was it added back....and how has Bohemia not realized they accidentally added it back???
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Yes vote means the sway is too much, you don't like it. http://strawpoll.me/6175906/
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Yeah
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Nobody cares lol
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So far it's an overwhelming vote
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True, but I ALWAYS use my RCO zoom (highest zoom of scope), so I don't hold breath until my target pops up or is in view. I have noticed though if you hold breath too much, boy does it mess things up.
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Agreed. Tell all your friends to come vote aswell!
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I'll do both. I'll post the straw poll to some other communities.
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Weapon Inertia & Sway Feedback (dev branch)
Kryptongame replied to solzenicyn's topic in ARMA 3 - DEVELOPMENT BRANCH
I agree above^^. Sway is actually destroying the ability to aim, to the point where you cannot push any fortress or compound with 7.62, as they will pop up with zero sway, destroy you as you can't NO MATTER WHAT, stabilize your aim in time. It just isn't fun! I've enjoyed realism mods even, and they are fun...but this is overboard, especially in Vanilla. And especially since it isn't realistic at all. -
For Those Complaining About The New Fatigue System.
Kryptongame replied to rekkless's topic in ARMA 3 - GENERAL
I have lost a big interest in playing. Even servers that disable stamina have an overwhelming weapon sway still. -
They messed up royally. Fix sway please!!!
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EXACTLY!!! Boggles my mind.
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For Those Complaining About The New Fatigue System.
Kryptongame replied to rekkless's topic in ARMA 3 - GENERAL
Star wars galaxies created some 'revolutionary' combat update that radically altered the game everyone had came to love. It then died shortly thereafter. Learn from that and all other similar situations. -
For Those Complaining About The New Fatigue System.
Kryptongame replied to rekkless's topic in ARMA 3 - GENERAL
We are complaining more about the sway rather than the stamina system....now, running for 15 metres causes an endless sway on 7.62 that is, let's face it, very far from reality. So why it's in a game promoting realism, idk. Did they not test any of this test with real life soldiers?? -
Let's be honest, the new sprint and stamina system is Actually less restrictivr...however, the sway introduced now is entirely unrealistic. I have seen many ex-military say after running sprints with 100lbs gear, they are still accurate up to 500m with steady scope. That is like impossible now, and remember this is a game! Some things can't be simulated realistically, just consider the new sway! Ridiculous
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and many people said the sway is ridiculous, and the fatigue rate is also ridiculous. How does tripling sway supposed to be a solution for people who said it was already bad? Hey sway is bad, "OK were gonna triple it for ya!!"
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Yesh, it is really really bad lol...especially the sway now...like you are overweight and not fit to be a soldier or something
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I mean the sway from fatigue now is about 3x too penalizing and large to me
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Terrain Issues... Please fix already BIS!!
Kryptongame replied to projectarmod's topic in ARMA 3 - GENERAL
Taking the fps hit I assume -
I am so ready for this update
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Let's talk about server FPS and the affect on clients.
Kryptongame replied to Llano's topic in ARMA 3 - GENERAL
The engine arma uses is SO screwed, who knows in all honesty -
I wonder if the new dev branch update having to do with player ammo in vehicles can fix this bug: getting on seats where you can shoot out (skids, back of offroad), can occasionally wipe out ALL of your spare mags.
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Weapon Inertia & Sway Feedback (dev branch)
Kryptongame replied to solzenicyn's topic in ARMA 3 - DEVELOPMENT BRANCH
Agreed. Same for me man -
Advanced Helicopter FDM Feedback
Kryptongame replied to aluc4rd's topic in ARMA 3 - DEVELOPMENT BRANCH
Please consider this! Still very annoying to explode when flipped? -
Well they seem happy with it lol. I just want the new sway and flinching really bad....currently it's annoying to face shot someone with a 30% lethality rate.