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RHS Escalation (AFRF and USAF)
Pan Samogon replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
May turns into offtop,but.. Because there must be declassified source doc from MoD,not just yellow paper news.Time will tell. It might have adopted BTR-90 fate.- 16577 replies
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RHS Escalation (AFRF and USAF)
Pan Samogon replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
There is still M6 Linebacker and detached MANPADs teams. Well,thats the reason why US AA and Artellery vehicles stuck into 60-70is. Yet prototype/concept stage.Might die unborn.And there is a lot of reasons for this.- 16577 replies
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RHS Escalation (AFRF and USAF)
Pan Samogon replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Soviet planes usually narrow specialised.While many US planes of 80th era can be used in multirole by addition of external equipment,like targeting pod. 9-13S only able to use only unguided Air-Ground rockets and unguided bombs.While both F18 and F16s able to use anti-radar missile or maveriks. There is no counterpart at all.- 16577 replies
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Seems like they lost a turret...
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RHS Escalation (AFRF and USAF)
Pan Samogon replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Still doesn't solve problem of compatibility.Such things I described above isn't essential if you playing casual scenarios against AI.Still it became important,when you start playing PvP scenarios. Because of that some mods gives you advantages over other players or just ruin the game. As examples: 1)Im wiped out 8 mans with HLC AKS-74U,my opponents had RHS weapon.Just because lesser recoil and higher damage in this mod. 2)BMP-2 from 'Don't remember mod' was indestructable to RHS RPGs.7 hits,they wasn't even scratched. Such comments protect mod-makers feelings,I know that,but still when you start playing such issues gets you annoyed.So there is 3 ways to solve this: 1)You use only A mod.And forgot forever for variabilities,which can be given by using multiple mods 2)You make patch for B mod which makes it compatible with A mod.Or just crack B mod and edit it,if patch isn't possible(Yeah,I know avoiding EULA,still lots of people doing that,just nobody knows). 3)You use A and B mods together without any edits and suffer.- 16577 replies
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RHS Escalation (AFRF and USAF)
Pan Samogon replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Nah... Im too sober to understand jokes.Im deadly serious.If someone begs for death after hard work day,I'll help himto die. But thats ok,I forgive you. Im not talking about overlaps,im talking about overall compatibility. Situation when armor from A mod makes you invictible to weapon from B mod and vice versa.When weapon have same magazines,but you still can't use it.When the same weapon from diffirent mods sounds diffirent and have diffirent recoil.- 16577 replies
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RHS Escalation (AFRF and USAF)
Pan Samogon replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
1)Telling people what to do is annoying.It killing motivation.Also - good food for trolls :P 2)Can't disagree,implement of Mk.xx would be definitely nice.Reasons,why this not ingame yet,I don't know. 3)You always may offer your help to match this guns to RHS level(Sounds,ajusts,ammo etc).And then send it.Maybe it will be in next release.Basically you only have to rewrite configs,it's not so hard. You know why... Forget about standartization between diffirent mods.Usually people,who interested in standartization just crack the mods and modernise it(!). When people understand abstract things literally... As for me - current ArmA modding community like early UNIX community.Everyone want their own stuff with...- 16577 replies
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Not simulator at all.Yes,way much complicated than arcades,but not simulator. Real world is way much complicated compared to ArmA. Game is good... for some players... I know,some games better than ArmA in many aspects,like RO/RS series for Infantry gameplay or BF2's Project Reality mod for amaizing gamemode. Still can't find alternative for ArmA-series... it's a sandbox,which makes you creativity flows by using their main advantage today - the mission editor.Cuz not much games have such tool today.
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6 x 6 Recce/Special Forces ATV
Pan Samogon replied to Neddles's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Using attach to vanilla ATV. Seems clever. Good job,mate. -
RHS Escalation (AFRF and USAF)
Pan Samogon replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
http://npzoptics.ru/catalog/pricely_dlya_strelkovogo_oruzhiya/ Still not available for sales.Seems like a prototype.Could be a few of them in a whole world.- 16577 replies
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RHS Escalation (AFRF and USAF)
Pan Samogon replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Picatinny rail Kashtan doesn't exists.- 16577 replies
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Retro AR madness{WIP}
Pan Samogon replied to Pan Samogon's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Much likely hidden depression... sadly but it was found after one terrible event... I have left palm damaged. Something like nerve cut,painfull as hell and I didn't feel my little finger,well lucky my palm still active. I trying to stay away from using keyboard as much as I can now cuz it's slightly painful. Still not finish UVs,cuz lack of time and situation above... -
RHS Escalation (AFRF and USAF)
Pan Samogon replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Short answer is no,If we talking about IR-guided missiles.At least for old ones... But seems like new ones,used in Syria have this active countermeasures.Look at tail,2 rounded modules.- 16577 replies
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RHS Escalation (AFRF and USAF)
Pan Samogon replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Indirect hit,as mentioned before.Important places are quote good armored against fragmentation and itself it's qoute solid helicopter.Solid enough to survive a frag grenade explosion inside and keep flying... true story.Didn't saying it's immortal,but still,solid enough. btw... direct hit... Much likely luck... meh,there was some sort of old cobra. The problem of heatseeking manpads for this 'automatic countermeasures' is heatseeking missiles are passive.They hard to spot.The only one helicopter,where this might work is a Apache Longbow,if radar is switched on. Enabled radar are also not always good option in combat,because it's makes easier to spot your location.- 16577 replies
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Retro AR madness{WIP}
Pan Samogon replied to Pan Samogon's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Yes.Current plans include M16A1 and CAR15 variants.And UGL variants ofcource. Literally 20rnd mag is just a placeholder for 30rnd,cuz I don't want spend time to it right now. Always ready for help btw.Im short on free time.