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Everything posted by lex__1
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Who is in charge of https://feedback.bistudio.com/ ? No effect from existing resource.
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Will-my-pc-run-Arma3? What cpu/gpu to get? What settings? What system specifications?
lex__1 replied to Placebo's topic in ARMA 3 - GENERAL
What is this PC if it doesn't make noise? if he does not warm the room in winter ...))) -
Is the issue where light penetrates walls and terrain ever going to be fixed?
lex__1 replied to Logan6's topic in ARMA 3 - QUESTIONS & ANSWERS
This works well in the new Enfusion. -
Some related tickets. When the driver of AI, he can not walk back. https://feedback.bistudio.com/T82259 When the driver of AI, he has a problem to go to the control point from the previous task. https://feedback.bistudio.com/T127626 Lose control. I do not know how to check it, maybe AI get this problem too, just as it happens with the player. I do not know how to check it, maybe AI get this problem too, just as it happens with the player. https://feedback.bistudio.com/T127310
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Devs! Please return the control of the tank from the commander, as it was before!
lex__1 replied to mickeymen's topic in ARMA 3 - DEVELOPMENT BRANCH
I'm not talking about Vcom Driving. There are no problems in commands and setting up management keys. There is a problem in the loss of control of the driver of the tank.- 104 replies
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- tank-control
- commander
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The guy wrote on the feedback tracker that if he starts the game, he remains in the main menu of the game for 5 minutes, only then goes to the server to the network game, he does not throw it out with this error. That is, something prevents the BattleEye process from working correctly. Open the Task Manager window, in the Task Manager settings - on top of all windows, and see which processes get high priority when the game is running.
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Do you run arma3launcher to find the server and start the game? What messages are in the launch section "Battleye"?
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Did you write this in the launch shortcut for the game "-unit = -mod = -beservice"? What mission did you launch when you received this rapport about an error?
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The problem of driving a vehicle is in the compatibility of using the keys from the “Commands” section and the keys from the “Vehicle Management” section.
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1. Did you install BattleEye over the old one? Did you delete the BattleEye directories in user files before installing BattleEye? To find all the BattleEye directories on the system disk, use the search on the system disk named "BattleEye". If the process of deleting BattleEye directories does not occur, look for running processes in the task manager - "BE", and close them. 2. Reinstall Visual C ++ as written here. 3. This is on the BattleEye page Corrupted Memory #X
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Devs! Please return the control of the tank from the commander, as it was before!
lex__1 replied to mickeymen's topic in ARMA 3 - DEVELOPMENT BRANCH
When Tanks DLC was released, it was enough to change the control keys to get a completely manageable model. I did it, and did not experience a problem with it. I was able to set up a control that reproduced the old control model. Based on my vehicle control key model, I wrote on my ticket some edits for some of the fixes. But now (in DEV 1.93) there is a problem that is completely broken by another problem. My last comment on this ticket describes the problem https://feedback.bistudio.com/T127310.- 104 replies
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- tank-control
- commander
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I tried different options. I tried to assign other control keys. The result is one, in the chat and the sound of the command of the commander are reproduced correctly, there is no driver action on the commands of the commander. If you sit down as a tank driver and return to the commander’s position, the driver will carry out the commands of the commander. If you press any key to control the vehicle from the commander, the driver will stop executing the commands of the commander.
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There is a problem in the management of the tank. My last post on this ticket https://feedback.bistudio.com/T127310#1856599 Hope this doesn’t get into RC 1.92. Can someone check this for RC 1.92?
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Devs! Please return the control of the tank from the commander, as it was before!
lex__1 replied to mickeymen's topic in ARMA 3 - DEVELOPMENT BRANCH
In which version are you checking it now? I do not know, unfortunately, as it is in 1.90 and RC1.92, since I am on DEV 1.93. I checked it today in DEV 1.93.145618. Tank control is broken and has problems. The problem is that under certain circumstances, the commands of the commander will not be carried out by the driver of the tank. This problem occurs when the tank commander takes control of the tank movement. Can someone check this for RC 1.92?- 104 replies
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- tank-control
- commander
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Devs! Please return the control of the tank from the commander, as it was before!
lex__1 replied to mickeymen's topic in ARMA 3 - DEVELOPMENT BRANCH
If you change the control method, turns and moves forward / backward from the keys, and the mouse control does not participate in the turn - you will have no problems with control. The only thing that remains a problem is an order for continuous movement and waypoints (their influence on the driver of the crew). 1. Command Commands for the AI driver - https://feedback.bistudio.com/T127310 2.AI the driver doesn't keep the Tank position - https://feedback.bistudio.com/T127626- 104 replies
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- tank-control
- commander
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All tickets - on the RPG-7 launcher Ammunition Rocket grenades - https://feedback.bistudio.com/T121841 Sights optics - https://feedback.bistudio.com/T121840 Bipod - https://feedback.bistudio.com/T121842 Power Rocket grenad - https://feedback.bistudio.com/T121846
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This DLC will definitely be interesting to those who know and remember OFP "COLD WAR". For many, this was the first acquaintance in the Arma series, 18 years ago.
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Nobody talks about the dangers of the Arma franchise. There is a conversation about the DLC, which everyone probably expected, thinking that it would expand the content base and be competitive content in Arma. In the Creator DLC, the content of the 80s - GLOBAL MOBILIZATION - COLD WAR GERMANY, which implies a certain style of play against the equipment and weapons of the time "COLD WAR". This divides the game style into "COLD WAR" and "WAR 2035".
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Check that start arma3launcher.exe, the BattlEye section, there should be BattlEye enabled. Click the "Play" button and see which messages appear in the launcher in the BattlEye section. After deleting the BattleEye directories, restart the PC, then install BattleEye.
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1. What makes the Creator DLC different from the Mods that the community likes to use? I understood everything about the quality that does not solve the existing problems in the game. But I didn’t understand at all about the remuneration of the Creator DLC participants, the selection of which took place without taking into account the wishes of the community. How much will it be claimed by the community? 2. Restrict the sharing of owners / non owners Creator DLC. What is the main point of such a decision? Content Creator DLC is not supposed to be used in conjunction with the content of other DLC, they can not put the general game opposition, or something else? 3. In terms of marketing. Owners of previous DLC aroused interest in the players to buy DLC, being in a joint game process. The content of the previous DLCs was and remains in full view of everyone; this increases the chance of a decision to buy a DLC and does not separate the players playing on the same server. New circumstance can reduce the estimated profit? 4. Each Mods server evaluates the wishes of its players about which Mods to integrate on the server. Any restriction or problems in Mods always caused a failure to use it on the server. Let me remind you that most servers with Mods find their fans and not many servers can provide a platform for everyone to play on the server. What is the chance for those who bought Creator DLC not to be left alone with Creator DLC, or to play on several overpopulated servers?
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Break the community on the release of DLC, bravo guys. I'm just wondering how long you thought about this decision or didn't you think at all? Do I buy this DLC and continue to play with those guys who have not bought a DLC, or spit in their direction and play with the DLC? Did the releases of previous DLCs cause community division problems.
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1. Check under what user name the game starts (in the main menu of the game, in the top with the right), select the name under which you usually play. 2. If the user name is correct, but there are no keyboard settings, then configure all keys 3. Back up the "Username" directory - С :\ Users \ Username \ Documents \ Arma 3 - Other Profiles \ Username Keep a copy in a safe place.
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Still alive, but every sitrep can't make it younger. Beard is always growing ☹️.
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Can you try to reproduce a problem in the editor of Arma3, without Mods, to write down the video and steps of emergence of a problem?
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All rockets thermal seeker of targeting, distance of visibility influences a distance of capture of the purpose. https://feedback.bistudio.com/T126339