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Everything posted by lex__1
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Character standing up while prone/crawling
lex__1 replied to mickeymen's topic in ARMA 3 - TROUBLESHOOTING
The site is already running -
Character standing up while prone/crawling
lex__1 replied to mickeymen's topic in ARMA 3 - TROUBLESHOOTING
All is here https://feedback.bistudio.com/T118468 On the DEV version is still worse, there is another problem. Automatically on bipod puts \ removes weapons. https://feedback.bistudio.com/T119728 I am also somewhere wrote that AI is not savvy, a lot of unnecessary movements. Now it seems equally on our side))). -
Arma 3 STABLE Server 2.18 "profiling / performance binary" feedback
lex__1 replied to Dwarden's topic in ARMA 3 - SERVERS & ADMINISTRATION
I used malloc - tbb4malloc_bi and arma3client_performance_162_137790_v10. I added the reports here https://forums.bistudio.com/topic/138999-low-cpu-utilization-low-fps/?p=3073072 -
You watch the total amount of pagefile.sys. There are a lot of programs and background services, in the sum the general size. -In the AnVir program program it is possible to see what volume at each process. In the sum it also as at you. -Any malloc doesn't change result in swap file of process of arma3.exe. Only the visual behavior of Arma3 when there is a mistake changes record (reading) in (from) swap file. -Any change of pagefile.sys too don't change result. I tried change of pagefile.sys: the volume, automatically adjusted volume, a location, shutdown of pagefile.sys.
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I closed game forcibly. FPS 3-4. During the birth, the black screen. Progress is stopped. "Swap file" reached a limit 3435\34. Schedule No. 2: - Swap file =3419 mb - loading of CPU fell - speed of the appeal to SSD fell - Game time 2:44hour Schedule No. 1: I was not successful. The picture was farther same as well as at No. 2. I hurried to make a picture. I used malloc - tbb4malloc_bi and arma3client_performance_162_137790_v10. In game average FPS=50-30. My style of game was not intensive. On it such good result on hours of game. Usual hours, to result FPS=3-4 it is 30-40 min. Reports according to numbers: â„–1 https://www.dropbox.com/s/fro7oxsfs12ywyj/ArmaReport_Log_20160731T174343_Lex.zip?dl=0 â„–2 https://www.dropbox.com/s/a6wopgvvg91e40d/ArmaReport_Log_20160731T202927_Lex.zip?dl=0 Picture of process of arma3.exe in the AnVir program
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There is no team - to release swap file. There is only a command - FLUSH , to release RAM. FLUSH is performed, but does not work to improve FPS. After team FLUSH, volume "Swap file" remains invariable. The volume of swap file grows during game to at most 3200-3500 Mb, it is followed by gradual falling of FPS.
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Tried different settings. They do not affect the result values of RAM. Settings and distributors will affect the type of errors-If arma3 process does not stop (when FPS low), to continue to play, in anticipation of the error.
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Such an effect in the game-is not accidental. It happens always when Arma3 are unable to access the RAM. When Arma3 reached the size of RAM = 3400-3500 mb, this is the maximum limit of Arma3. The next step, only restart.
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Occupy waiting list according to the list))) We wait three years for decisions. Who can approach in office of BIS, take waiting list?))) To whom laziness to go, read this subject https://forums.bistudio.com/topic/160288-arma-3-stable-server-162-performance-binary-feedback/page-80
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What FPS when came on the server, after 10-15 minutes?
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ArmA 3 Performance Tweaks and Settings Guide
lex__1 replied to incontrovertible's topic in ARMA 3 - TROUBLESHOOTING
Come in - \Steam\SteamApps\common\Arma 3 , start arma3launcher. More options. It is a lot of options of settings of conditions of start of game. Change, experiment, find the best for you option. Study this branch https://forums.bistudio.com/topic/160288-arma-3-stable-server-162-performance-binary-feedback/page-78 We don't forget -
Arma 3 STABLE Server 2.18 "profiling / performance binary" feedback
lex__1 replied to Dwarden's topic in ARMA 3 - SERVERS & ADMINISTRATION
The "frame" team doesn't create dialogue. Occurs nothing. Writing of the "frame" team - happens to performance of actions in game, to destination keys. Other commands from /ArmA:_Cheats - are executed -
now that 1.62 is out...how roll back to 1.58 ?
lex__1 replied to ANGRY_FARMER's topic in ARMA 3 - TROUBLESHOOTING
Write the letter with the personal message to technical support. Problem of a special case. It isn't a problem of all servers. But the technique of definition of such problem has to exist, and to be available to the decision of users of servers. To wait for the solution of the ticket, can be long. -
Not the problem to achieve high FPS. The problem during game, 30-40 minutes to keep stable size FPS. Game became laboratory of experiments, and we are laboratory assistants))). Apex appeared, and I don't want to play, taste was gone. I read a forum, there is no desire to start game. I during existence of all series of games, only with the advent of Arma3 began to come here. In one year - 110 posts Joined: 16-July 2015. For last 14 years there were no demands. BIS, at you everything is good, you precisely remember than these were engaged 15 years?))) Let's play for one month, "Mars" ))) I Joke. It is good that now summer, there is no wish to play in the summer))).
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https://community.bistudio.com/wiki/ArmA:_Cheats "FLUSH" command, cleans the VRAM. There's no reading RAM. BIS, you have command "clean RAM" ?
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I found a solution. - Game start - Come into the menu the user - user Arma3 - Create the new user - PLAYER 1 . Save. - Single game \Company \Apex - to play, stop game. Come into the menu the user, to replace the user of PLAYER 1 with the main user Arma3. Save, close game. - Come in the conductor - C:\Users\nickname\Documents\Arma 3 - Other Profiles\PLAYER%201\Saved\steam\meta copy the cacheItems.map. - Come in the conductor - C:\Users\nickname\Documents\Arma 3 - Other Profiles\user Arma3\Saved\steam\meta to insert the file cacheItems.map. In the menu of game, your profile, again there is an Apex company.
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It is in tickets https://feedback.bistudio.com/T119182
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Video were shot by me. You want to check as it works? We will simplify a task. You shouldn't come on the server, to play 20-30 minutes. We model a situation when you play on the server of 20-30 minutes. The memory resource in 20-30 minutes is filled on ~ 3400mb. Arma3exe can't use more than ~ 3400mb. In arma3launcher to limit the MaxMem parameter 1024mb. - Start \Single game \Demonstration \NATO How many FPS you received? What mistake at you appeared? What mistakes at you appear when you change other parameters of start in arma3launcher? You are helped by any arma3client_performance from Dwarden and any malloc? I appreciate work of Dwarden, its arma3client_performance works and does FPS higher on start. But it doesn't work with memory more 3400mb. This model of a situation shows as game behaves, when there is no opportunity to use memory more when it is required. It is a standard reply to the requests of people. I have no claims to BIS, to the server, to FPS, to PC - on the server plays no more than 8-10 people, it is possible to play 2-3 hours without game restart, all it seems ideal. What to offer players on servers till 20-40 (more) players?
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Arma 3 STABLE Server 2.18 "profiling / performance binary" feedback
lex__1 replied to Dwarden's topic in ARMA 3 - SERVERS & ADMINISTRATION
:D -
Tanoa. Violation of stealth and tactical behavior.
lex__1 posted a topic in ARMA 3 - TROUBLESHOOTING
The card of Tanoa requires the solution of the ticket. The problem in preservation of the hidden behavior, when necessary to keep the situation "lie on the earth". At night, in the mode of the hidden behavior, you need to keep position of a body "to lie on the earth". Movement lying, sometimes, it can be automatically broken. Roughnesses of a surface of the earth and subjects on the earth. Contact with them can automatically lift up you. Crawling away back "S", you can touch by feet a subject, it too will automatically lift up you. To creep "to the left\to the right" too it is broken. I have to have opportunity to control position of a body. It breaks the hidden behavior. In the mode of conducting fight. Quickly to reach the position "lie on the earth" (attempt to leave from defeat) can be not successful. The contact to subjects on the earth, will automatically lift up you. BIS choose these three ticket problem. https://feedback.bistudio.com/T118468 One more ticket. Too concerns a situation when your presence on the card can be found, the camera the UAV. https://feedback.bistudio.com/T83842 -
I have a Apex. Apex and DX12 cannot solve the problem of Arma3. If you say-dear Arma3, we are pleased to announce we have you ApexDX12 with the ability to comfortably play 2vs2, 3vs3 within one hour. What is the magnitude of joy do you get? I like to play 15vs15, 10vs10. But video ticket single game, mission "Sniper". The server does not have relations. But the performance degradation occurs in the game and on the server. Details here https://feedback.bistudio.com/T118335
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Fans of the Arma series, had its priorities-style game. BIS knew that it would be a problem, and produced, what is released. As a result, the style of the "end game"-no players. Most of my friends don't play in A3, play A2. Question, why release a product whose features are limited? It is an offence to deal with the issue for three years, and offer fans to make new investments in our look at the conversation about DX12. In judicial practice, this is classed as cheating. I appreciate and respect the work of BIS. I will be unpleasant, that you may receive an "idiot" who would file a lawsuit to obtain private benefits. And we'll write the world-"release them, they're on for DX12 promised". Try to draw the attention of the BIS on these issues and want to see them. I don't understand this deafness.
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Stick? You wanted to say-hack woodland. For one hour, a minimum of one or two restart game. This issue is so old as years Arma2/3. https://feedback.bistudio.com/T59083 - Mar 6 2013 People want comfort in this matter. Rather than dispute who said what. Can beat the unhealthy attitude in this matter is caused by both parties? https://feedback.bistudio.com/search/query/wRb_SpWmUuTk/#R https://feedback.bistudio.com/search/query/Q8sFEkWmDLb3/#R This is very little reason to change something?
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https://feedback.bistudio.com/T83745 published in late August 2015. Not only do you get injured, AI die on this procedure. BIS no when deciding issues. Understand how to view tickets and their solution is not available to us. Such an attitude to obvious problems is surprising.
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I will tell the following. In this condition of arma3exe it is capable of any mistakes: errors of absence of textures, errors of reading record of memory, DX11, the black screen to go from the screen to the background mode and any other. It depends on events which arma3exe tries to reproduce. Isn't present what way to change it. Any councils and recommendations don't work at this forum, aren't capable to change release of memory from unnecessary blocks and to resume record in a limited framework of memory size 3400mb.