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autigergrad

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Everything posted by autigergrad

  1. autigergrad

    [ALiVE, ACE, COOP, SP] Spanish Sunrise

    Thanks! You guys do a fantastic job!
  2. SPANISH SUNRISE http://steamcommunity.com/sharedfiles/filedetails/?id=514836264 Molation aggression in the Isla Duala region of North Africa has garnered the interest of Spain. With the rise of Molatian backed terrorist attacks in Barcelona and Madrid, the Spanish government has sent a large expeditionary force to Isla Duala to aid the local population in ridding themselves of the "pirate scourge" as Spanish officials are calling it. Your task is to throw back the Molatian forces and conquer the region. This is a dynamic mission using the powerful ALiVE mod. You have dynamic Close Air Support, Helo Transport, reinforcements, automated tasks that coincide with the current events on the battlefied, as well as a brand new ALiVE command tablet that allows you to completely control all aspects of your friendly forces. As with most of my other missions, this is designed to be played as a COOP, persistent campaign on a dedicated server using the ALiVE War Room for persistence. However, you can also enjoy this mission as a SP experience or over your MP LAN network. It includes: -Full Headless Client Support (should automatically connect to your headless client if you use one on your server) -Full persistence using an ALiVE War Room account **Note, you must have a dedicated server to use persistence -Vehicle spawners, Troop Spawners, Virtual Arsenals -Multi-Respawn with FOBs across the map -Full map Campaign with literally 100s of units on both sides for a dynamic experience each time you play -Full control over your forces including: Close Air Support, Logistics, Total tactical command of Friendly AI forces. CBA ACE ALIVE Nato/Spetsnaz Weapons Nato/Spetsnaz Vehicles Massi's African Conflict (Vehicle version) Spyder Addons Spanish Army Mod http://ffaamod.es/descargas-ffaamod/ Isla Duala map http://www.icebreakr.info/isla-duala/ Panthera map http://www.icebreakr.info/panthera/ Recommended Mods: Pooter's Enhanced ASR AI http://steamcommunity.com/sharedfiles/filedetails/?id=654177116 Task Force Radio http://steamcommunity.com/sharedfiles/filedetails/?id=620019431
  3. autigergrad

    [ALiVE, COOP 25, SP] Brother's Keeper

    With the outstanding CUP update today, this mission has been updated as well, adding British Ridgebacks, Mastiffs, Warriors, and Bulldog APCs to the fight on Sahrani. Vehicle Spawners have also been updated with these goodies. Enjoy!
  4. This is an outstanding addition. The Warship is fun as hell to play around with. Selfish ALiVE-centric request in a future update: Separating Desert vs Woodland units via separate faction names (CUP_B_GB_W for example) would be really helpful when using these guys in ALiVE missions. Insane amount of stuff in this update guys. Well done!
  5. BRITISH SHIELD A large hostile force has invaded the peaceful region of N'Ziwasogo in Southern Africa. UN Forces have been pushed back and are ferociously attempting to hold back the tide of enemy troops , armor, and vehicles pouring into the region. You and the rest of 3 Commando Brigade have been dispatched to assist the besieged UN Forces and to help organize a decisive counterattack to push back the aggressors and bring peace to the region. Features of this mission: -Already set up for ALiVE persistence on a dedicated server. -Already pre set up for Headless Client support -Persisent, living full map campaign -Vehicle spawners, Troop spawners, Virtual Arsenals -Full ALiVE suite of features, Commander abilities, Close Air Support, Helo Transport, Logistics abilities. -Designed to play with up to 19 players in Coop, or can be enjoyed in SP. -Multi Respawn at 3 FOBs -VCOM Driving AI included (script version so no mod needed) MODS Needed: CBA (on steam workshop) 3CB BAF Units http://www.armaholic.com/page.php?id=27201 3CB BAF Weapons http://www.armaholic.com/page.php?id=28645 3CB BAF Equipment http://www.armaholic.com/page.php?id=29033 3CB BAF Vehicles http://www.armaholic.com/page.php?id=27203 ALiVE (Release version) (On Steam Workshop) www.alivemod.com ACE 3 (on steam workshop) SpyderAddons (on steam workshop) N'Ziwasogo http://www.mediafire.com/download/vdq5e7jccp6f2dd/%40NziwasogoV08.rar Massi's African Conflict Mod http://steamcommunity.com/sharedfiles/filedetails/?id=578676125 NATO and Russian Weapons http://steamcommunity.com/sharedfiles/filedetails/?id=500929500 NATO and Russian Vehicles http://steamcommunity.com/sharedfiles/filedetails/?id=501552467 CUP Terrains-CORE http://steamcommunity.com/sharedfiles/filedetails/?id=583496184 CUP Terrains-MAPS http://steamcommunity.com/sharedfiles/filedetails/?id=583544987 Task Force Radio (on steam workshop) **Note** VCOM Driving AI is already included in scripted form, so there is no need to have it active as a mod as well. Recommended Mods: Pooter's enhanced ASR_AI https://github.com/Raptoer/mods/releases/download/0.2-0.9.28/pe_asrai3-02-0.9.28.zip Steam Link: http://steamcommunity.com/sharedfiles/filedetails/?id=650204583
  6. autigergrad

    [ALiVE, COOP 19, SP] British Shield

    Foxhound isn't used in British Shield. It is used in British Steel, another of my missions. I've updated the Foxhound link today so it's working again.
  7. autigergrad

    Arma3 - AGGRESSORS

    Say what? O'Halley Lives???!!!! This makes me happy in my face!
  8. autigergrad

    [ALiVE, ACE, COOP, SP] Spanish Sunrise

    Major upgrades to this mission including addition of Mutli-Respawns, Vehicle and Troop spawners, and Built in Headless client support.
  9. autigergrad

    [ALiVE, COOP 25, SP] Brother's Keeper

    Armaholic mirror added: http://www.armaholic.com/page.php?id=30759
  10. Is the red base of some buildings placed in the editor a known issue? When I place certain buildings on a map, the base of that building will be bright red instead of grass or sand.
  11. Hey Delta, Since you are the resident Brit forces "CEO" for cup, is the Pinzgauer included in the vehicles being ported in from A2?
  12. More crash logs from today. Crashes occured both 5 minutes into mission, and 70 minutes into mission. https://www.dropbox.com/sh/8fj777clkhfofeh/AAAPXvqWn3iC43pLRVarmg-xa?dl=0
  13. Done. PMed to you sir. If you need more logs, let me know. I had 3 crashes on that mission last night.
  14. Getting crashes every 70-80 min on this mission with 5-7 people connected. RPT logs: https://www.dropbox.com/s/hb084qmqya87tof/arma3server_2016-04-03_20-53-44.rpt?dl=0 and https://www.dropbox.com/s/o4xesmi68hk1ibq/arma3server_2016-04-03_20-17-40.rpt?dl=0
  15. Yup. Looks like it. I deleted a CUP ZSU and an SLA Sniper...and the error stopped. Funny thing is I had other units of the same type on the map as well. Lol. I guess ARMA being ARMA. Working great on dedi now so all is well. Great mod.
  16. So I have some good news and I was able to get a test mission using CUP up and running. I used my previously set up modline as well so it was indeed correct. I have narrowed the issue down to some manually placed down units on the map. I use ALiVE Modules to populate most of the forces for our missions, but I manually placed some CUP SLA, RACS, and UK vehicles and troops on the mission. Something that I placed caused the "no.entry model" error and was bouncing me on the dedi. So I did 2 things that may have caused an issue and I need a CUP guy to tell me if I'm correct or not. 1. I placed some CUP Dshkm empty machine guns in some bunkers and then manually attached an SLA soldier to them. Could this cause an issue as the SLA doesn't techincally have any support units built into the config? 2. We use 3CB and I was augmenting the British troops with some CUP British aircaft, Landrovers, and Helos. Since the UK faction isn't technically completed yet for CUP, could that be an issue? Glad to see I can run CUP on the dedi, but still investigating what I manually placed that caused my original missions to go FUBARED.
  17. Yes. All of them are from Steam. Perhaps it's a Steam corrupt download issue? Didn't I read on here that a few folks were getting incomplete CUP mods when they subscribed to it on Steam? I'll try downloading them from another location and see what happens. But it works perfect when I start it on LAN so I don't know. I've checked my modline and mods on the dedi about a dozen times so far. I'm hoping that I've missed something super simple but so far I haven't found it. Love the mod too which is frustrating me why I can't get those missions working properly on our dedi I'm glad to hear others are having no issues on dedi.
  18. CUP (all of them, including terrain) 3CB mods (all of them) ALiVE ACE CBA We have a core set that we roll with that is 3CB as Blufor and we change out the Opfor. I've only experienced this particular issue with CUP units involved. Massi's units, CAF Aggressors, and RHS have been used in our missions with no issues. And like I said, the missions with CUP run perfect on LAN. But when I load them on the dedi...I get to the player select screen (so it doesn't bounce me for not having mods there)..I then get to the mission loading screen....then it bounces me back to the player select screen and either says "no entry .model" or "no entry Config/bin CUP (some type of ammo, can't remember offhand). Current mission modline is as follows: mod=@CBA_A3;@ace;@ALiVE;@PooterASR_AI3;@CUP_Terrains_Core;@CUP_Terrains_Maps;@SpyderAddons;@AliveServer;@task_force_radio;@CUP_Weapons;@CUP_Vehicles;@CUP_Units;@CUP_ACE3_Compatibility_Addon;@CUP_ACE3_Compatibility_Addon_Vehicles;@3cb_baf_equipment;@3cb_baf_vehicles;@3cb_baf_weapons;@3cb_baf_units;
  19. I've checked 5 times, and deleted/reinstalled twice. Mods are solid.
  20. Warning Message: No entry '.type'. Warning Message: '/' is not a value Warning Message: No entry '.count'. Warning Message: '/' is not a value Warning Message: No entry '.maxLeadSpeed'. Warning Message: '/' is not a value Warning Message: No entry '.initSpeed'. Warning Message: '/' is not a value Warning Message: No entry '.reloadAction'. Warning Message: '/' is not a value Warning Message: No entry '.modelSpecial'. And..... mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item63/Entities/Item0/Attributes.rank: Unknown enum value ERROR mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item63/Entities/Item1/Attributes.rank: Unknown enum value ERROR mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item63/Entities/Item2/Attributes.rank: Unknown enum value ERROR mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item63/Entities/Item3/Attributes.rank: Unknown enum value ERROR mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item63/Entities/Item4/Attributes.rank: Unknown enum value ERROR mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item63/Entities/Item5/Attributes.rank: Unknown enum value ERROR mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item63/Entities/Item6/Attributes.rank: Unknown enum value ERROR mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item63/Entities/Item7/Attributes.rank: Unknown enum value ERROR mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item63/Entities/Item8/Attributes.rank: Unknown enum value ERROR mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item63/Entities/Item9/Attributes.rank: Unknown enum value ERROR mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item63/Entities/Item10/Attributes.rank: Unknown enum value ERROR mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item63/Entities/Item11/Attributes.rank: Unknown enum value ERROR mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item63/Entities/Item12/Attributes.rank: Unknown enum value ERROR mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item63/Entities/Item13/Attributes.rank: Unknown enum value ERROR mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item63/Entities/Item14/Attributes.rank: Unknown enum value ERROR mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item63/Entities/Item15/Attributes.rank: Unknown enum value ERROR mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item63/Entities/Item16/Attributes.rank: Unknown enum value ERROR mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item63/Entities/Item17/Attributes.rank: Unknown enum value ERROR mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item63/Entities/Item18/Attributes.rank: Unknown enum value ERROR mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item63/Entities/Item19/Attributes.rank: Unknown enum value ERROR mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item63/Entities/Item20/Attributes.rank: Unknown enum value ERROR mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item119/Entities/Item0/Attributes.rank: Unknown enum value ERROR mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item119/Entities/Item1/Attributes.rank: Unknown enum value ERROR mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item119/Entities/Item2/Attributes.rank: Unknown enum value ERROR mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item119/Entities/Item3/Attributes.rank: Unknown enum value ERROR mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item119/Entities/Item4/Attributes.rank: Unknown enum value ERROR mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item119/Entities/Item5/Attributes.rank: Unknown enum value ERROR mpmissions\__cur_mp.Sara\mission.sqm/Mission/Entities/Item119/Entities/Item6/Attributes.rank: Unknown enum value ERROR These are in all of the RPTs from dedi missions I've used CUP units with.
  21. I actually deleted and reinstalled all CUP mods fresh on the server. They are all there.
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