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sniperb

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Everything posted by sniperb

  1. sniperb

    GF Headshot + Killfeed Script

    @GEORGE FLOROS GR I would love to use this on my server as I think it is exactly what I've been looking for. I just have one question. what part of the script works with Ravage mod? When a player gets killed by a Zombie will it display a global message on the server?
  2. sniperb

    Ravage

    Thank you for the reply, I just tested that but I just cant seem to get it working the way I want it too. Any chance I could send you a pm with the script I have? Two pair of eyes are better than one & all that. 😋 Will pay for help if needed
  3. sniperb

    Ravage

    Hey everyone, I am using a kill messages script made by one of the guys over at the old exile forums that was edited to work with ryan zombies mod and want to slightly edit it to work with Ravage. My server is also running Exile and I am trying to get a kill message to show when a zombie kills a player but I cant seem to get it working. Does anyone have death messages working with ravage? What classname would I use for the zombie (I've tried 'zombie'🤓)as it is technically a CIV? Thanks in advance B
  4. sniperb

    GF Kill info Script

    Any way to have this show Zombie kills from ravage ?
  5. Hey Finally got it to run on my server, one issue I am having though is consuming any of the items. If I get hit I am infected but I cant cure it 😳
  6. Thanks for the help 😃 I would do the same but I'm renting from a host at the moment. Will be moving my server over to my own system soon mainly for convenience.
  7. Hey, Has anyone gotten this mod to work on a mp server yet? Every time I try to load the sever up with this it says that my server doesn't require any mods in the launcher, If i take it out my other mods show straight away. 😫
  8. My server is running np. I meant would i have to add it into here : was i meant to copy an addon into my mission folder?
  9. I had the server key in so im not sure what else i can do to get it to work 😭😭
  10. @Vandeanson Hey, I cant get this to work on my server, when i try to load into the server with this active it shows this mod in the "mod not allowed on this server" section of the Arma 3 launcher. Any ideas what i might be missing ? 🙂 Thanks B
  11. Hey, Do i need to add something to my mission.sqm? In Arma3 launcher your mod is showing in the "mods not allowed in server" section Thanks
  12. @Vandeanson Finally got maca to add this awesome mod to A3launcher 😃 Thanks again for all your awesome work!
  13. sniperb

    Ravage

    They are from the ChernarusRedux map, Also I think this mod: https://steamcommunity.com/workshop/filedetails/?id=1113351114
  14. sniperb

    Ravage

    I have this ["Land_Sign_WarningMilAreaSmall_F_Kit"] Does it only work on A3 Buildings ? This object is from this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=647753401
  15. sniperb

    Ravage

    I have no idea why this will not work. Is the blacklisted buildings working for everyone else? 😖
  16. sniperb

    Ravage

    Is there a function to get the zombies in blacklisted buildings to work? Im also using EBM, would this work as one of the buildings "Flag_CSAT_F_Kit" or does it have to be a house/building?
  17. Thank you!! I have a few players that would really love this mod. I assume that it would be updated automatically, I just sent the request in to get it added. Not sure if its still being run by Maca or not but when/If I get a reply i'll ask 🤠
  18. @Vandeanson Hello 🙂 Would I be allowed to send a request to get this mod added to the a3launcher? Thanks B
  19. sniperb

    Ravage

    The problem is the animations for the AI don't show once they become zombies. They make the same sounds and chase after you but they don't technically rise as they are still in the "dead" position. They just slide over the ground 🤨
  20. sniperb

    Ravage

    Thanks for the reply. I have around 30 mods running. The main one though is Exile. I can list them all if needed? 😊
  21. sniperb

    Ravage

    I'm having an issue when an ai unit gets killed by a zombie it turns into a zombie but moves on the ground as if dead.
  22. sniperb

    Ravage

    I have the radius set to 500m to test but zombies and AI just walk past it no problem. The issue I had last night was on of my players was getting hit in a safezone by a zombie and his gun was duped. 🤔
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