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nillie

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About nillie

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  1. nillie

    RHS Escalation (AFRF and USAF)

    I today noticed a new sight that is looking WIP on the dev branch. I justed wanted to thank you guys for continueing to add new optics. I personally can never have enough to choose from, and i'm also a huge fun of Soviet/Russian sights !!! Keep up the good work.
  2. nillie

    Project True Viking

    Hi. I have noticed in the arsenal that some weapons feature folded or collapsed butt stocks when you first select them. Once you leave the arsenal, the weapon is fully deployed. Is there a way to fold/unfold the weapons outside the arsenal? Thanks in advance.
  3. nillie

    [WIP] French Army Mod : ArmaModFrance

    Hi : Will this mod in the future stay compatible with vanilla ArmA 3 content only? Will there be compatibility with other mods such as CBA_A3 and its functions? Thanks for the info in advance.
  4. Sorry for spilling sewage in this topic, i should have done more research. Apparently i should have referred to "CBA magazine compatibility" instead of MagazineWells. I have found a mod in the workshop that adds CBA magazine compatibility to the CDLC and this resolves most if not all issues i was trying to point out in my previous post.
  5. Is there any reason (creative or otherwise) why this CDLC does not seem to support magazineWells technology? I bought this CDLC purely for the added content rather than the singe player campaign, and was quite surprised to see a complete lack of compatibility with popular content created by other mod teams of the community, as well as vanilla assets (ammunition,...). I figured this was overlooked somehow and would be added later. 4 gigabyte of updates later and i see no sign of magazineWells implementation on the changelog. So maybe someone can explain this decision. The vanilla game has added this, and many other mods offered for free as well, so i cant quite understand why this paid for CDLC does not feature it. Perhaps its a creative decision (which i dont understand). If it was motivated by realism it also makes 0 sense imho. Maybe i am missing something? Thanks in advance.
  6. @Dahlgren It seems like the FFP: JSRS Sounds mod breaks the Rk 95 TP rifle in the FFP mod. More testing is required, but for me atleast loading the JSRS sounds mod removes the magazine from the weapon. No compatible magazines can be loaded in the arsenal. This is fixed when i remove the FFP : JSRS Sounds mod. Just FYI here. Maybe someone else can confirm. Not sure how to highlight the author. Greets.
  7. Warning for those that dont use the DEV branch of CUP : possible spoilers ahead ? :s Hello guys. I visit the forum regularly but do not post all that often. I wanted to take a moment to once again thank you guys for the amazing content the CUP team continues to deliver. I wanted to specifically thank you for taking the time to rework the Saiga 12. It is my favorite shotgun, and in ArmA III, shotguns are often low on the priority and often discarded. Big thanks to you guys for taking the time to revisit this weapon and give it the overhaul it deserves. I am also loving the 20rnd mags and railed variant. Awesome model & sounds ! I know its not nice to ask these things here, but i simply cant contain myself : Will there be variants in the future that feature railed hand guard or the ability to attach tactical devices, similar to the massive variety of AK's that you already added ? Will you guys also be working on muzzle attachments such as a custom brake or even suppressors? At any rate, this really made my day. After years of using the same old Saiga's in game this was awesome to find this updated and high quality weapon today. Its things like these that keep me coming back to this game time and time again. Thanks for everything you guys have done and continue to do (and if any other content creators read this, this applies to all of you as well 🙂 ).
  8. Which scopes are you referring to? I am subscribed to the CUP weapons DEV Build and i am not seeing any new scopes other than those already added in the last CUPdate. Did i miss something here?
  9. Went home a bit earlier from work just to check out the update. Thank you guys so much for all the great work, and congrats on this amazing update. One small question tho : Is it possible to illuminate the reticle of the new PSO scopes using some combination of keys like MRT functions? Again, great job guys !
  10. There is no working compatibility out there. Believe me, i have searched for a long long time. Additionally, VTN adds a lot of mechanics which are not really compatible with other commonly used platforms. I have found that VTN works best without any additional mods. So occasionally i just play with VTN as only mod, and when i am tired of it i switch back to my other configuration with ACE3, RHS, CUP, Niarms etc... All of the rare "compatibility fixes" out there just break stuff and dont really work, and imho VTN is just meant to be played as a standalone mod. If this mod would some day be compatible with others like RHS for example, it would be too much for me to handle i think. @VTN team, Its great to see you guys delivering so much good stuff on a regular basis now btw ! Keep it up.
  11. First off : Welcome back ! It was a real treat to suddenly see your mod received an update when i launched ArmA yesterday. I was not expecting it !!! I just stopped by to say thanks for adding new stuff ! But since we are apparently making lists : i am a nut for Soviet arms, here we go : - SKS Simonov - SKS polymer stock - Vepr 12 - Saiga hunting carbines Also, some more Western"civilian" weapons would be great like : - Ruger 10-22 - Remington model 700 - custom Mossberg 500 shotgun If it is restricted to military weapons, i would say the Croatian VHS2 definatly needs to be in this game, as does the FN FNC ! At any rate, thanks again for your excellent content !!!
  12. Just wanted to drop by and give my thanks to you for creating this high quality content for the community. Al tough i think all of your content is of exceptional quality, i especially enjoy the Winchester Model 97 shotgun, as i play a lot of Survival style missions and this gun is just a match made in heaven ! I hope that in the future you can bring some more high quality shotguns to ArmA III, and look forward to whatever else you will be releasing in the future. Much respect !
  13. nillie

    ASDG Joint Rails

    Is there an optional or user made config available that adds compatibility with veterans mod? Ive been searching their topic and also google, but came up with nothing. P.S. : i am aware that veterans mod uses its own attachments, but i have found plenty of user made configs for other addons, so maybe its out there all the same. I would simply like to add some more diversity when it comes to attachments. Greets
  14. Seeing this thread light up has made my day !
  15. nillie

    (SMA) Specialist Military Arms

    Just wanted to thank you for taking the time to clear this up. It took me a while to realize the obvious problems that would come with the grippod. Also, i agree about the PEQ15/surefire combo. Its supposed to look right on the weapon and shouldnt clip trough it. Beeing a real AK man myself, i cant wait to see what you guys will come up next ! This weapon mod has always been my favorite one, but if you guys start adding AK's, i would appreciate it even more, if that is at all possible... Greets !
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