gladiatorr 10 Posted July 13, 2010 For what is the town generator?? Share this post Link to post Share on other sites
PONDLIFE 0 Posted July 13, 2010 The generator of Towns!!! Just put the module somewhere on the map and there you have an instant town. Share this post Link to post Share on other sites
gladiatorr 10 Posted July 13, 2010 i don´t think thats usefull. what do you think? Share this post Link to post Share on other sites
Devil Dogs SF 13 Posted July 13, 2010 No, I think it's a great tool. Share this post Link to post Share on other sites
gladiatorr 10 Posted July 13, 2010 why? you can also use citys wich are always there,or? Share this post Link to post Share on other sites
Simon C 0 Posted July 13, 2010 Because it allows you to place a random city anywhere you want on any Island you want? What's not to like about that? Share this post Link to post Share on other sites
Devil Dogs SF 13 Posted July 13, 2010 Yep, it allows you to have more places for scenarios instead of using the default villages. (Which are not too numerous in Takistan) Share this post Link to post Share on other sites
ezechiel 0 Posted July 13, 2010 This is a wtf thread hahaha Share this post Link to post Share on other sites
gladiatorr 10 Posted July 13, 2010 any problems, homie??? Share this post Link to post Share on other sites
Placebo 29 Posted July 13, 2010 any problems, homie??? Please try to post in a more mature manner please. Share this post Link to post Share on other sites
ben_s 11 Posted July 13, 2010 I would have thought the ability to generate a random town, with a dynamic AI battle in cooperation would end with some very intesting battles... Share this post Link to post Share on other sites
cossack8559 10 Posted July 13, 2010 Its very useful, the fact that one of the maps is a desert with nothing on it is kind of obvious that the Town Generator will come in use. Share this post Link to post Share on other sites
ck-claw 1 Posted July 13, 2010 Just tested it out and what a great module indeed! Can place as many as you want! :) Share this post Link to post Share on other sites
Kristian 47 Posted July 13, 2010 For what is the town generator?? Obvious troll is obvious Share this post Link to post Share on other sites
Von_Lipwig 10 Posted July 13, 2010 You can also use it to make cities bigger. Just see what you can do with Zagarbad: Small (because let's face it, Zagarbad isn't too big ;) ) : http://img.photobucket.com/albums/v638/Dougall_McAngus/zagarbadklein.jpg Larger : http://img.photobucket.com/albums/v638/Dougall_McAngus/zagarbadgroot.jpg And I only used about 4 or 5 Town Generators for that. Imagine what you could do with 10 or 15! Share this post Link to post Share on other sites
Windexglow 10 Posted July 14, 2010 And I only used about 4 or 5 Town Generators for that. Imagine what you could do with 10 or 15! Really long startup times? :p They do their job very well. Share this post Link to post Share on other sites
Devil Dogs SF 13 Posted July 14, 2010 You crazy man, I can't even run regular Zargabad that good let alone doubled in size....God I can't wait till my new PC next year haha. Share this post Link to post Share on other sites
Flash Thunder 10 Posted July 14, 2010 Its one of the best things to happen with Arma! would you rather like an island tour module? :p Nice.... Share this post Link to post Share on other sites
Trracer 10 Posted July 14, 2010 My town is bigger than yours (this is one town generator)! I'm in the middle of it: http://dl.dropbox.com/u/5936545/OA/towngenfun.jpg 5000m radius, 2000 houses. Also, good reference info: http://community.bistudio.com/wiki/Town_Generator Share this post Link to post Share on other sites
gladiatorr 10 Posted July 14, 2010 is it possible to place enemys by accident in these citys Share this post Link to post Share on other sites
Guest Posted July 14, 2010 is it possible to place enemys by accident in these citys Only your own fantasy limits you in what you can do by accident. Share this post Link to post Share on other sites
Von_Lipwig 10 Posted July 15, 2010 My town is bigger than yours (this is one town generator)!I'm in the middle of it: http://dl.dropbox.com/u/5936545/OA/towngenfun.jpg 5000m radius, 2000 houses. Also, good reference info: http://community.bistudio.com/wiki/Town_Generator OK, so how did you do that? Because I tried those variables (townsize and housecount) in the init line and my town was TINY. :confused: That picture is pretty sweet. A large city, at last! :D Share this post Link to post Share on other sites
Trracer 10 Posted July 15, 2010 I just put this in the init line (if I remember correctly): this setvariable ["townsize",5000]; this setvariable ["housecount",2000]; It took my poor i5 750 @3Ghz around 10 minutes or so to finish generating/loading all the houses. It was generating while I was flying around ingame. Share this post Link to post Share on other sites
ryguy 10 Posted July 15, 2010 How many towns does the module make? Share this post Link to post Share on other sites
wamingo 1 Posted July 15, 2010 How many towns does the module make? 1 town per module placed, each can be varied in size and such. I reckon it should probably be used sparingly though, it does take time for the module to load. But it's probably good for some close quarters type pvp or if you need 2 warring towns or so. Share this post Link to post Share on other sites