icebreakr 3107 Posted August 9, 2014 I don't know who you are bug, but I will find you and kill you. :) Share this post Link to post Share on other sites
(AEF)Zed 3 Posted August 9, 2014 (edited) I think its something in maruko, I can teleport myself to the north shore and just below the dump View/object distance were set at 500m Edit: moving lingor_objects.pbo out of the addons directory lets me teleport into maruko http://i.imgur.com/lSHgwfW.jpg (197 kB) I would suggest rebuilding the addon, to find the object thats causing it to crash Edited August 10, 2014 by (AEF)Zed Share this post Link to post Share on other sites
(AEF)Zed 3 Posted August 11, 2014 The crash is caused by ibrmost1 & ibrmost2 in lingor_objects.pbo Deleting them and rebuilding the pbo works Share this post Link to post Share on other sites
SavageCDN 231 Posted August 11, 2014 ^ nice work Zed Share this post Link to post Share on other sites
bolbies 13 Posted August 12, 2014 So I downloaded this fantastic map on A3 but I noticed there's no road connecting the main island to the NE one even though the in game map shows one. Is this intentional or is it just A3 being buggy? Share this post Link to post Share on other sites
SavageCDN 231 Posted August 13, 2014 ^ It's possible those sections of bridge aren't 'appearing' until you get close enough to them... I've seen this before. Share this post Link to post Share on other sites
icebreakr 3107 Posted August 17, 2014 Zed thank you. So the next thing is to fix these objects ;) Share this post Link to post Share on other sites
Belbo 461 Posted August 21, 2014 Hey guys, I'm looking for a way to use setFace or setIdentity to use the face of ElPresidente for another unit. But for the life of mine it won't work... The whole faces of the Lingor units aren't listed in the face in the profile drop down menu either. Has anyone an idea? Share this post Link to post Share on other sites
icebreakr 3107 Posted August 25, 2014 Belbo: this might help you -> texture = "\ibr\lingor__army\elpresidente\elpresidente_co.paa"; Share this post Link to post Share on other sites
lightspeed_aust 681 Posted September 9, 2014 The crash is caused by ibrmost1 & ibrmost2 in lingor_objects.pboDeleting them and rebuilding the pbo works Gr8 find! Does this mean will finally make it to A3?!?! Share this post Link to post Share on other sites
icebreakr 3107 Posted September 9, 2014 Sure, along with others. Heavily improved of course ;) Share this post Link to post Share on other sites
lightspeed_aust 681 Posted September 10, 2014 Woohoo! Share this post Link to post Share on other sites
dr@gon 118 Posted September 24, 2014 Hi IceBreakr, I am looking forward to Lingor for A3. I know you mentioned there will be some changes and improvements, do any of those changes include enlarging the island? Honestly I feel the island is fine the way it is it simply needs to be able to run in A3 but I admit I have become accustomed to the larger islands that can be supported in A3; Altis and Nziwasogo. Although I would not expect Lingor to be the size of those islands (better to make a new island if it was ever a goal to make an island that big) but I just wondered if you were thinking of expanding for more open wilderness / jungle? Share this post Link to post Share on other sites
dr@gon 118 Posted November 22, 2014 Now that Panthera has been released, looks really good, I hope Lingor will soon follow. Share this post Link to post Share on other sites
icebreakr 3107 Posted November 24, 2014 Dr@gon there are no plans to enlarge the island, but I'm thinking of making it non-AiA prior to release... it might be a lot of work, but worth it, new A3 buildings are great. Share this post Link to post Share on other sites
dr@gon 118 Posted November 25, 2014 Dr@gon there are no plans to enlarge the island, but I'm thinking of making it non-AiA prior to release... it might be a lot of work, but worth it, new A3 buildings are great. Thanks for your response IceBreaker. I'm sure Lingor will be great. I'm currently checking out the new Panthera, I have enjoyed your work in Arma2 for years. Share this post Link to post Share on other sites