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Tex -USMC-

New resistance interview!

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not much info....for god;s sake BIS! I can't wait till June 21st!!! AAAAAAAAAARRRRRRRRRRRRRRRRGGGGGGGGGGHHHHHHHHHH!

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U can't wait for the 21st of June?confused.gif?confused.gif

That's pretty pathetic!!!!!!

I will kill!!! to get my hands ob Resistance right now!!!!

I even agree to start WW3 for that!!!!!!!!!

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Guess what?

Another interview (this really gettin silly)

THiz time in Czech only

Read it here

But the coolest part is that it has a screenshot of the bus

*drooling*

xoperaceflashpointresistance05.jpg

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Bojler/ofp.info: Release of Resistance is announced to 21st July. Will you release a demo before this date? Or at least trailer?

<span id='postcolor'>

July 21st??? What the.... mad.gif

I really hope that was a typo in the interview...

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It is a typo in translation.... Resistance will be out on 21st June...

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BIS has surely listen the community, there's an option to drop your weapons and mags biggrin.gif.

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Quote:- N.o.R.S.u

BIS has surely listen the community, there's an option to drop your weapons and mags . Quote

This is exactly why I think this game and community is the greatest... feedback from the developers , their willingness to accept new ideas from the fans and the fact it is the kewlest game on the planet to play..... keep up the great work!!

p.s. anymore Resistance screenshots ? ;-)

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Yeah! True! Come on BIS! Give some more screenies!

I know you're probably waiting for E3 to show them, but at least show us that "new weapon class" tounge.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Tex [uSMC] @ April 18 2002,07:28)</td></tr><tr><td id="QUOTE">http://ofp.gamezone.cz/index.php?newlang=eng

More than just your average "What is Resistance, What will be in it" kind of interview, the interviewer asks questions that have been asked on these boards a few times, and if you ask me, the answers are very encouraging  smile.gif<span id='postcolor'>

If you are refering to the HomeLan review (which is the only one I found on the site) it is oooooooooold news.

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One thing I wish they would add to Resistance would be rivers.

I really don't understand why they didn't put them into the original. It would make the game much more realistic and strategic, not to mention making the PBR's and vehicles' amphibious features come into play.

This is just a thought.... wow.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (gonk @ April 23 2002,14:13)</td></tr><tr><td id="QUOTE">Quote:- N.o.R.S.u

BIS has surely listen the community, there's an option to drop your weapons and mags . Quote

This is exactly why I think this game and community is the greatest...  feedback from the developers , their willingness to accept new ideas from the fans and the fact it is the kewlest game on the planet to play..... keep up the great work!!

p.s.  anymore Resistance screenshots ? ;-)<span id='postcolor'>

Then why no SA-80/FAMAS/mortar?

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SomeOFPGuy @ April 30 2002,05:42)</td></tr><tr><td id="QUOTE">One thing I wish they would add to Resistance would be rivers.

I really don't understand why they didn't put them into the original. It would make the game much more realistic and strategic, not to mention making the PBR's and vehicles' amphibious features come into play.

This is just a thought.... wow.gif<span id='postcolor'>

I agree.. Not much of an ida using a m113 the sea way up the other end of an island when you can drive...

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rivers would be amazing and that would bring a hole new realm to capture the flag. get to take bridge heads, Destroy bridges and have some bridge layers that would be cool.

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Will there be a Resistance Demo before the release day?

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Sidearms will be very interesting....especially when in a town. Can't wait to cap some enemies with a Glock or 1911.

.:iXnay

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