Ace3
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core_pfieldgroups_3
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OFP, OFP, more OFP
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Dont want to discourage you pleople, but the spanish Release has been all of the sudden set back to July 19th!!!! This is a f****ng joke. First it was the 21st, then the 28th, then the 3rd, went to the 5th and now suddenly the 19th. What is wrong with these people Seems like CM are doing this on pourpose.
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Correction: It has not been released in Spain yet. Latest information indicates release date will be on july 3rd.
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I has not been released in Spain either. Main comp. games store here has its ETA for July 3rd.... Weird games Codemasters play, the original OFP was schedulled for June 21st and it came out over here on June 18th, 3 days earlier than expected. Now resistance is 5 days late... I wonder if they are making us pay...
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I has not been released in Spain either. Main comp. games store here has its ETA for July 3rd.... Weird games Codemasters play, the original OFP was schedulled for June 21st and it came out over here on June 18th, 3 days earlier than expected. Now resistance is 5 days late... I wonder if they are making us pay...
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Suma @ May 22 2002,11:55)</td></tr><tr><td id="QUOTE">and to make portability to other possible.<span id='postcolor'> did I hear LINUX?
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Lt_Damage @ May 22 2002,07:23)</td></tr><tr><td id="QUOTE">Unfortunately the majority of people do not know even these simple basics on the use of windows...<span id='postcolor'> People who don't know how to create a simple windows shortcut shouldn't bother in even trying a beta. Betas are not finished products and as such many unexpected things may happen...
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The problems seems to be still there with 1.58 althoug less noticeable. Now the "Wait for Server" and lobby fonts seems to be smaller although I did not touch the screen resolution settings. Is it just me or the font size is now smaller?
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That seems to be a very specific problem. I use Xp professional edition since it came out and never had a problem with any version of ofp, 1.55 and 1.58 betas included. Everything works fine on my xp.
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This was also an issue in beta versions 1.26,27,28,29. It happened to all the localized languages German, Spanish, Italian, etc. It was fixed in the final 1.30 version. I am sure they will localize the language strings for the final version...
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Thanks for the info. Looks like now boxes have a limit. I wonder why that was implemented and if it will be a feature also in the final version. If it is there's going to be a lot of weapons on Everon's ground!
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We have seen a weird bug in version 1.55. When testing the new netcode on the map we are using for the Spanish league we noticed that the weapons that are supposed to be inside ammo crates happen to be drawn outside and perfectly lined up! I am posting several screenshots: Pic1 In this first screen you can see the whole line of weapons, notice how the line goes all the way to the cranes. Also, different weapons are packed together. Pic2 In this other pic you can see my buddy Choin standing near the line of weapons. We noticed that this lines seems to be drawn in different places for each players. To prove it, here is the next picture: Pic3 That pic was taken on the same exact moment by Choin (sorry for the quality). You can see me standing and the line of weapon which has "moved" to the left. As I said, this pic was taken at the very same moment as the previous one. In official BI missions we were unaable to reproduce this bug, so maybe it has something to do with some new scripting command. If you want to test the mision itself here is the link to it: LEOFP Map As for the performance of the new test code we think there is serious improvement. Desync was 0 all the time and things are not so "jumpy" as they used to be. Good job BI, keep it up!. Hope this helps.
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Awesome video. For those of you having problems downloading it we have it in our web, it's in spanish but I think is pretty obvious were to get the video Here is the mirror: LEOFP
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">And if you do release a beta patch, will it be possible to run both instances of OFP? I mean, will a server be able to host both an officialy patched server and then a beta patched server?<span id='postcolor'> Hopefully not. If the server is able to host both that would mean that the new netcode is not so different from the old one since they would be compatible and that is no good. I want to see a whole new netcode. I really think that is what this game needs to make it even bigger....
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Now the question is, in what form will we get this new MP netcode test. I mean, are we going to get a stand alone Demo with the netcode, similar to the first MP public demo, or will it be a beta patch for ofp like the 1.26, 1.27 and 1.29 beta patches? I can't wait to get my hands on it either way!! Bets anyone?
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Suma @ May 07 2002,14:27)</td></tr><tr><td id="QUOTE">I hope you will be able to test new netcode soon - "OFP MP Test" is being prepared for you. I cannot tell when it will be released, but it will not be far from now.<span id='postcolor'> Suma, you just made my day, my week, my month, my semester and until Resistance is released my year!!! Â Â Can't wait to get my hands on the test netcode. Oh well, there goes my social life down the drain again.... Test Netcode, Test Netcode, Test Netcode.... Â