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ProfTournesol

Veni Vidi Vici Mod (Romans and Barbarians)

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Fantastic looking work! Will be very interested to see the final product.

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Poor Spartacus :( and to him probably "long way to Rome" ;)

Excellent - as usuall

Bielow

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Looks nice, I was always a fan of the Roman styled battles in games such as RTW. :)

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really cool!

i cant wait u finish this mod and start the prehistoric wars mod :)

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Some trainings :

romantrain.jpg

The roman town is growing :

romantown2.jpg

romantown3.jpg

---------- Post added at 20:02 ---------- Previous post was at 20:01 ----------

A Roman temporary camp :

romancamp.jpg

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This certainly will be a reason for me to play OFP again - if you'll finish it of course

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Thanks a lot guys, that's warming my lazzyness :)

@ metalcraze : i always finish what i begin, moreover i already spent hundred of hours on this mod, i will not throw this in the garbage can.

Units are more or less ready, the anims are done thanks to Sanctuary, i'm working hard on finishing the island and buildings, but it's very time consuming even if i benefit from models done by Stu. I really would like to release the whole stuff with a campaign, but i need a finished island for it.

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It's really fantastic to see. I feast with the eyes since the beginning of your position on this mod.

Profit after going to add Macedonians army and punic army ?

very good job prof

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It's really fantastic to see. I feast with the eyes since the beginning of your position on this mod.

Profit after going to add Macedonians army and punic army ?

very good job prof

Merci Phil ! Greeks are ready (not exactly Macedonians but...), Punic Army is complex cause there's a lot of diversity among Carthaginian soldiers.

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the Punic army is complex,you're right..

But I was thinking of pikemen. phalangites army of the Ptolemaic or Macedonians or maybe Seleucids. the interest is therefore confronted between Phalangists against the Roman legionnaires.

I see your Greek soldiers. they are magnificient.

The phalanx is almost identical.

However, they have a smaller shield, and above all a great spear. the sarissa.

The problem is the encoding of this type of weapon in ofp.

so I was thinking about an addon after your first vesion of Veni Vidi Vicci.

Following the example of multiple versions of your Napoleonic MOD WAR

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wonderful

we waitng the release with impatience

Yeah me too, i've still got a lot of work on the island / island objects.

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Out of curiosity: are the sails animated? By this I mean, they're getting lowered when ship is faster than X kph?

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Out of curiosity: are the sails animated? By this I mean, they're getting lowered when ship is faster than X kph?

Nope, not ATM. I don't know how i could do this, as the animations are only rotations.

I'm thinking of animating the oars, but how should they be animated ? The most simple would be up and down (a single axis for each "row of oars").

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