jw custom 56 Posted March 25, 2010 (edited) I had no time for testing so thats up to you, sorry :( co08 - Avgani Burning eYS7dIj4d4U Changelog: v1.1 - Removed dependency of mysterious CAA1 files(hopefully) - Added better sound files v1.0 - Initial release Info: Uses revive script. Required addons: ACE 2 CAA1 Avgani BlackOps and desert mercs Success: Mission is complete when: 1. The mortar nest is destroyed. 2. The communication tower is destroyed. 3. The weapon/ammo cache is destroyed. 4. All playable units alive(also AI) is in the extraction zone(If your in a vehicle then disembark). Download v1.1: -> co08 - Avgani Burning Download v1.1 from filefactory: -> co08 - Avgani Burning Download v1.1 from Armaholic mirror: -> Avgani Burning Co-8 (@) v1.1 Edited April 6, 2010 by JW Custom Share this post Link to post Share on other sites
wiggum2 31 Posted March 26, 2010 Whats that "CAA1 fix" ? Share this post Link to post Share on other sites
jw custom 56 Posted March 26, 2010 Whats that "CAA1 fix" ? Some files made to fix issues with Avgani, afghan village etc. They was posted in this thread. I haven't been able to those exact files anywhere, similar files was posted on dev heaven but they doesn't match. Share this post Link to post Share on other sites
dondaddah 10 Posted March 26, 2010 Some files made to fix issues with Avgani, afghan village etc. They was posted in this thread. I haven't been able to those exact files anywhere, similar files was posted on dev heaven but they doesn't match. i didn't want to be the 'naysayer', but ... and as a continuation from the problems with Phantom Fury (?) ... These new files 'blew up' the Map for ALL previous missions i had for Avgani. When i restored the previous files all was good again. "illusive" is the only word that comes to mind for Avagani. There are a number of other less worrisome maps that simulate the MidEast environs: Afghan Village, Rahmadi, Shakar, are 3 that come to mind ... ~SALUTE~ Share this post Link to post Share on other sites
jw custom 56 Posted March 26, 2010 These new files 'blew up' the Map for ALL previous missions i had for Avgani. When i restored the previous files all was good again. I'm gonna remove those files and compile mission without them to avoid problems, also i have no idea where they actually come from and who made them :s Share this post Link to post Share on other sites
jw custom 56 Posted March 26, 2010 Mission updated! v1.1 - Removed dependency of mysterious CAA1 files(hopefully) - Added better sound files Share this post Link to post Share on other sites
dondaddah 10 Posted March 27, 2010 Mission updated!v1.1 - Removed dependency of mysterious CAA1 files(hopefully) - Added better sound files The update worked flawlessly. Loved the Battlefield noise. Thanx too for 'forcing' me to try a night mission without NVG. I didn't think i had it in me. ~S~ Share this post Link to post Share on other sites
Nephris1 10 Posted March 27, 2010 Why dont u use correct Briefings? We are playin a lot coop, but i cant justify a mission at me m8s that has no briefing.... I mean it is not your first map,so imho a briefing owes to a map as a mission target does. In principle i like ur maps coz they are quiet basic. Share this post Link to post Share on other sites
Meatball0311 79 Posted March 27, 2010 dude what sound mod are you using in the video?!? that shit sounds great! Share this post Link to post Share on other sites
dondaddah 10 Posted March 27, 2010 dude what sound mod are you using in the video?!? that shit sounds great! i'll take a stab at the answer ... CSM2 Share this post Link to post Share on other sites
Liam!!!! 10 Posted March 28, 2010 dude what sound mod are you using in the video?!? that shit sounds great! its the ACE sound mod thing and the background noises are just ambient ones he added i think Share this post Link to post Share on other sites
Maxmcg 10 Posted March 28, 2010 Finished this earlier this evening. Really enjoyable mission. Share this post Link to post Share on other sites
kMaN175 34 Posted March 30, 2010 We finished the mission yesterday after about 4 hours! Really loved the mission. We really liked the ambient combat noise. Initially I thought the mission wouldn't be fun due to the lack of night vision but it actually made it fun and different. Relying on the flares plus the few that the SL has really makes it fun. Plus with all of the fires and such you really don't need it. Great concept! Overall, your mission run smooth and even with all of the AI activity, it didn't over-load the server. I originally announced on the casual ArmA Group that I had the mission running on a dedicated but I no one initially joined....I guess everyone was working other than me! :) Share this post Link to post Share on other sites
kdjac 19 Posted March 30, 2010 I originally announced on the casual ArmA Group that I had the mission running on a dedicated but I no one initially joined....I guess everyone was working other than me! :) jobs different timezones etc :) we cleared it the other night, excellent mission. with our server we find unless its domination noone ever joins. Share this post Link to post Share on other sites
kMaN175 34 Posted March 30, 2010 jobs different timezones etc :)we cleared it the other night, excellent mission. with our server we find unless its domination noone ever joins. Or you get people who try to join but don't have the correct mods.......even if you list the mods in the server name like , "KYA Domination - ACE2 - Duala". Or like yesterday, "KYA Avgani Burning". People didn't know or refused to look-up the mission to see the mod list. Anyway, I forgot about different time zones! :) Share this post Link to post Share on other sites