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dmarkwick

Alpha shine

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Is there any cure yet for the dreaded alpha-shine? I don't know the proper term for this effect so it's a little difficult for me to search for it ;)

nVidia 280GTX

arma22010-01-3000-35-36-12.jpg

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That's actually a feature BIS doesn't seem to have fully implemented into ArmA II yet. With high levels of fog, the buildings are made to look like they're frozen, same with roads and fences. Seems BIS intended it for winter-time missions.

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No this is definately a bug, any decal type texture laid over another texture that needs a mask shows this effect. Roads, wire fences, vehicle number decals, dirt textures etc.

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Same thing happens when you watch a unit that is in-front of the smoke. Alpha bug.

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Nope, please put it to Dev-heaven. But I have a nice shot from MP event proving the alpha bug on smoke:

alphabug.jpg

Really annoying stuff. Using Nvidia BFG 8800GT OC2... in two days I get good ol' 4890 (managed to snatch one!) and will recheck.

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This is a problem with anti aliasing if I recall it right. It does not happen with AA off and a higher fillrate instead. Performance wise this will be ptretty equal except the higher fillrate does not produce the alpha bug

120% fillrate is enough at 1650x1080 for a AA like apearance at least on my TFT

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This is a problem with anti aliasing if I recall it right. It does not happen with AA off and a higher fillrate instead. Performance wise this will be ptretty equal except the higher fillrate does not produce the alpha bug

120% fillrate is enough at 1650x1080 for a AA like apearance at least on my TFT

This doesn't cure the original problem, I don't know about IceBreaker's or whether it is even a related problem. If no ticket exists then I will start one :)

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This doesn't cure the original problem, I don't know about IceBreaker's or whether it is even a related problem. If no ticket exists then I will start one :)

Yeah that doesn't have anything to do with the OP; but it will fix the outlines with AA.

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I see this all the time with my 8800 GTS, even with "distance fog". The worse actors are the chainlink fences, craters and roads.

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