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m4rk3tin6

AH-64D LongBow Problem

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Hello Guys, I'm new here and need some help in the campaign of AH-64 can see the Air-Air missiles in place of Sindewinder HellFire, but my problem is this, when you put the Sindewinders follows in the helicopter, he simply does not fire even being there! --

Way I did - this removeweapon "Hellfirelauncher"; This removemagazine "8Rnd_Hellfire"; This addwepon "Sidewinderlaucher_AH64"; This addmagazine "8Rnd_Sindewinder_AH64".

The most loaded Sindewinders appear in red and not fire. Could anyone help me?

and sorry, I do not speak English very well!

Edited by M4rK3Tin6

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Wrong magazine name. Use

8Rnd_Sidewinder_AH64

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Sorry, I wrote it wrong here, but there is right!.

8 Sindewinder appears that only appears in red and it does not fire

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I just tried it now, what your problem is, well what i found is that there's a long wait time before they become loaded.

I sped up time to 4 times and took about 10-20 sec for them to become loaded.

Using this also.

this removeweapon "Hellfirelauncher"; This removemagazine "8Rnd_Hellfire"; This addweapon "Sidewinderlaucher_AH64"; This addmagazine "8Rnd_Sidewinder_AH64";

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Yes, thanks for the help, but does not have to take this time to recharge?

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So, can I remove all launchers and add say, 16 Hellfires? Or 4 rocket pods? Or more Mavericks/less GBUs on the A-10?

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no i think you just can change the inner ones. but you can use almost all weapons of other vehicles. some of them are not visible but usable.

mavericks from A_10 looks very good for example

edit... tried GAU_8 from A10 few minutes ago... bad bad thing ! =)

edit 2: well may be u will get no HUD feedback if rocket will hit target or not. ( circle arround square ) but it works!

Edited by davincy81

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yup - some of the weapons do get added like the mk82s on the A10

here's what I use in GITS Evolution

NB: the smoke launcher doesnt fire properly but the rest work fine including with lock and missile camera

			if(_type == "A10") then 
		{
			_weapons = weapons _vec;
			_vec removeMagazine "6Rnd_Mk82";
			_vec addMagazine "6Rnd_Mk82";
			if(not ("Mk82BombLauncher_6" in _weapons)) then {_vec addweapon "Mk82BombLauncher_6"};
			_vec removeMagazine "1350Rnd_30mmAP_A10";
			_vec removeMagazine "1350Rnd_30mmAP_A10";
			_vec addMagazine "1350Rnd_30mmAP_A10";
			_vec addMagazine "1350Rnd_30mmAP_A10";
			_vec removeMagazine "2Rnd_Maverick_A10";
			_vec removeMagazine "2Rnd_Maverick_A10";
			_vec addMagazine "2Rnd_Maverick_A10";
			_vec addMagazine "2Rnd_Maverick_A10";
			if(("FFARLauncher_14" in _weapons)) then {_vec removeweapon "FFARLauncher_14"};
			_vec removeMagazine "14Rnd_FFAR";
			_vec removeMagazine "38Rnd_FFAR";
			_vec removeMagazine "38Rnd_FFAR";
			_vec addMagazine "38Rnd_FFAR";
			_vec addMagazine "38Rnd_FFAR";
			if(not ("FFARLauncher" in _weapons)) then {_vec addweapon "FFARLauncher"};
		};

		if(_type == "F35B") then 
		{
			_weapons = weapons _vec;
			if(("SidewinderLaucher_F35" in _weapons)) then {_vec removeweapon "SidewinderLaucher_F35"; _vec removeMagazine "2Rnd_Sidewinder_F35"};
			_vec removeMagazine "8Rnd_Sidewinder_AH64";
			_vec addMagazine "8Rnd_Sidewinder_AH64";
			if(not ("SidewinderLaucher_AH64" in _weapons)) then {_vec addweapon "SidewinderLaucher_AH64"};
			_vec removeMagazine "300Rnd_25mm_GAU12";
			_vec removeMagazine "300Rnd_25mm_GAU12";
			_vec removeMagazine "300Rnd_25mm_GAU12";
			_vec addMagazine "300Rnd_25mm_GAU12";
			_vec addMagazine "300Rnd_25mm_GAU12";
			_vec addMagazine "300Rnd_25mm_GAU12";
			_vec removeMagazine "6Rnd_Mk82";
			_vec addMagazine "6Rnd_Mk82";
			if(not ("Mk82BombLauncher_6" in _weapons)) then {_vec addweapon "Mk82BombLauncher_6"};
		};	
		if(_type == "AV8B") then 
		{
			_weapons = weapons _vec;
			_vec removeMagazine "2Rnd_Maverick_A10";
			_vec removeMagazine "2Rnd_Maverick_A10";
			_vec removeMagazine "2Rnd_Maverick_A10";
			_vec addMagazine "2Rnd_Maverick_A10";
			_vec addMagazine "2Rnd_Maverick_A10";
			_vec addMagazine "2Rnd_Maverick_A10";
			if(not ("MaverickLauncher" in _weapons)) then {_vec addweapon "MaverickLauncher"};
			_vec removeMagazine "4Rnd_Sidewinder_AV8B";
			_vec addMagazine "4Rnd_Sidewinder_AV8B";
			if(not ("SidewinderLaucher" in _weapons)) then {_vec addweapon "SidewinderLaucher"};
			_vec removeMagazine "192Rnd_57mm";
			_vec addMagazine "192Rnd_57mm";
			if(not ("57mmLauncher" in _weapons)) then {_vec addweapon "57mmLauncher"};
		};			
		if(_type == "AV8B2") then 
		{
			_weapons = weapons _vec;
			_vec removeMagazine "8Rnd_Hellfire";
			_vec addMagazine "8Rnd_Hellfire";
			if(not ("HellfireLauncher" in _weapons)) then {_vec addweapon "HellfireLauncher"};
			_vec removeMagazine "14Rnd_FFAR";
			_vec removeMagazine "14Rnd_FFAR";
			_vec addMagazine "14Rnd_FFAR";
			_vec addMagazine "14Rnd_FFAR";
		};
		if(_type == "MH60S") then 
		{
			_weapons = weapons _vec;
//for pilot not gunner
			_vec removeMagazine "300Rnd_25mm_GAU12";
			_vec addMagazine "300Rnd_25mm_GAU12";
			if(not ("GAU12" in _weapons)) then {_vec addweapon "GAU12"};
			_vec removeMagazine "2Rnd_FAB_250";
			_vec addMagazine "2Rnd_FAB_250";
			if(not ("HeliBombLauncher" in _weapons)) then {_vec addweapon "HeliBombLauncher"};
//for gunner
			_vec removeMagazine "SmokeLauncherMag";
			_vec removeMagazine "SmokeLauncherMag";
			_vec addMagazine "SmokeLauncherMag";
			_vec addMagazine "SmokeLauncherMag";
			if(not ("SmokeLauncher" in _weapons)) then {_vec addweapon "SmokeLauncher"};
			_vec removeMagazine "6Rnd_Grenade_Camel";
			_vec removeMagazine "6Rnd_Grenade_Camel";
			_vec addMagazine "6Rnd_Grenade_Camel";
			_vec addMagazine "6Rnd_Grenade_Camel";
			if(not ("CamelGrenades" in _weapons)) then {_vec addweapon "CamelGrenades"};
		};			
		if(_type == "UH1Y") then 
		{
			_weapons = weapons _vec;
//for pilot
			_vec removeMagazine "28Rnd_FFAR";
			_vec addMagazine "28Rnd_FFAR";
			_vec removeMagazine "2Rnd_FAB_250";
			_vec addMagazine "2Rnd_FAB_250";
			if(not ("HeliBombLauncher" in _weapons)) then {_vec addweapon "HeliBombLauncher"};
//for gunner
			_vec removeMagazine "SmokeLauncherMag";
			_vec removeMagazine "SmokeLauncherMag";
			_vec addMagazine "SmokeLauncherMag";
			_vec addMagazine "SmokeLauncherMag";
			if(not ("SmokeLauncher" in _weapons)) then {_vec addweapon "SmokeLauncher"};
			_vec removeMagazine "6Rnd_Grenade_Camel";
			_vec removeMagazine "6Rnd_Grenade_Camel";
			_vec addMagazine "6Rnd_Grenade_Camel";
			_vec addMagazine "6Rnd_Grenade_Camel";
			if(not ("CamelGrenades" in _weapons)) then {_vec addweapon "CamelGrenades"};
		};			

		if(_type == "MV22") then 
		{
			_weapons = weapons _vec;
			_vec removeMagazine "8Rnd_Hellfire";
			_vec addMagazine "8Rnd_Hellfire";
			if(not ("HellfireLauncher" in _weapons)) then {_vec addweapon "HellfireLauncher"};
			_vec removeMagazine "300Rnd_25mm_GAU12";
			_vec addMagazine "300Rnd_25mm_GAU12";
			if(not ("GAU12" in _weapons)) then {_vec addweapon "GAU12"};
			_vec removeMagazine "4Rnd_FAB_250";
			_vec addMagazine "4Rnd_FAB_250";
			if(not ("AirBombLauncher" in _weapons)) then {_vec addweapon "AirBombLauncher"};
			_vec removeMagazine "38Rnd_FFAR";
			_vec removeMagazine "38Rnd_FFAR";
			_vec addMagazine "38Rnd_FFAR";
			_vec addMagazine "38Rnd_FFAR";
			if(not ("FFARLauncher" in _weapons)) then {_vec addweapon "FFARLauncher"};
		};		
		if(_type == "C130J") then 
		{
			_weapons = weapons _vec;
			_vec removeMagazine "8Rnd_Sidewinder_AH64";
			_vec removeMagazine "8Rnd_Sidewinder_AH64";
			_vec addMagazine "8Rnd_Sidewinder_AH64";
			_vec addMagazine "8Rnd_Sidewinder_AH64";
			if(not ("SidewinderLaucher_AH64" in _weapons)) then {_vec addweapon "SidewinderLaucher_AH64"};
			_vec removeMagazine "750Rnd_30mm_GSh301";
			_vec removeMagazine "750Rnd_30mm_GSh301";
			_vec removeMagazine "750Rnd_30mm_GSh301";
			_vec addMagazine "750Rnd_30mm_GSh301";
			_vec addMagazine "750Rnd_30mm_GSh301";
			_vec addMagazine "750Rnd_30mm_GSh301";
			if(not ("GSh302" in _weapons)) then {_vec addweapon "GSh302"};
			_vec removeMagazine "4Rnd_FAB_250";
			_vec removeMagazine "4Rnd_FAB_250";
			_vec removeMagazine "4Rnd_FAB_250";
			_vec removeMagazine "4Rnd_FAB_250";
			_vec removeMagazine "4Rnd_FAB_250";
			_vec removeMagazine "4Rnd_FAB_250";
			_vec addMagazine "4Rnd_FAB_250";
			_vec addMagazine "4Rnd_FAB_250";
			_vec addMagazine "4Rnd_FAB_250";
			_vec addMagazine "4Rnd_FAB_250";
			_vec addMagazine "4Rnd_FAB_250";
			_vec addMagazine "4Rnd_FAB_250";
			if(not ("AirBombLauncher" in _weapons)) then {_vec addweapon "AirBombLauncher"};
			_vec removeMagazine "6Rnd_GBU12_AV8B";
			_vec removeMagazine "6Rnd_GBU12_AV8B";
			_vec removeMagazine "6Rnd_GBU12_AV8B";
			_vec addMagazine "6Rnd_GBU12_AV8B";
			_vec addMagazine "6Rnd_GBU12_AV8B";
			_vec addMagazine "6Rnd_GBU12_AV8B";
			if(not ("BombLauncher" in _weapons)) then {_vec addweapon "BombLauncher"};
			_vec removeMagazine "80Rnd_80mm";
			_vec removeMagazine "80Rnd_80mm";
			_vec removeMagazine "80Rnd_80mm";
			_vec addMagazine "80Rnd_80mm";
			_vec addMagazine "80Rnd_80mm";
			_vec addMagazine "80Rnd_80mm";
			if(not ("S8Launcher" in _weapons)) then {_vec addweapon "S8Launcher"};
			_vec removeMagazine "12Rnd_Vikhr_KA50";
			_vec removeMagazine "12Rnd_Vikhr_KA50";
			_vec addMagazine "12Rnd_Vikhr_KA50";
			_vec addMagazine "12Rnd_Vikhr_KA50";
			if(not ("VikhrLauncher" in _weapons)) then {_vec addweapon "VikhrLauncher"};
		};			
		if(_type == "AH64D") then 
		{
			_weapons = weapons _vec;
			_vec removeMagazine "4Rnd_Sidewinder_AV8B";
			_vec addMagazine "4Rnd_Sidewinder_AV8B";
			if(not ("SidewinderLaucher" in _weapons)) then {_vec addweapon "SidewinderLaucher"};
		};	
		if(_type == "AH64D_Sidewinders") then 
		{
			_weapons = weapons _vec;
			_vec removeMagazine "38Rnd_FFAR";
			_vec removeMagazine "38Rnd_FFAR";
			_vec removeMagazine "38Rnd_FFAR";
			_vec addMagazine "38Rnd_FFAR";
			_vec addMagazine "38Rnd_FFAR";
			_vec addMagazine "38Rnd_FFAR";
			_vec removeMagazine "4Rnd_FAB_250";
			_vec addMagazine "4Rnd_FAB_250";
			if(not ("AirBombLauncher" in _weapons)) then {_vec addweapon "AirBombLauncher"};
		};	

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