beton 2 Posted December 10, 2009 (edited) Hi... i have made some little progress on my Hürtgenwald map. Even if it´s still in Beta i think about releasing it tonight together with the required objects. Since i regard some parts of the map as playable but not finished i´d like to hear comments and suggestions. The roadnetwork works for Ai at most places but there will be more roads and paths added in the future. The vegetation is not finished everywhere since i have to make and add some winterplants. There are no military objects on the map for now since i have to test and redo many of my bunkers and so on. The groundtextures and clutter also will be adjusted in the future. I´m a bit sorry that there are no ww2 Units released yet...but im not able to provide them:( To play the map you need to download my Bet_addons 1.2 which will be updated with every new version of the map. Update: - missing roads included in my addonspack - roads on the map are changed and should work now If you don´t like playing on betamaps don´t download it... to all the others have fun... Downloadlink : Bet Hürtgenwald beta 1.3 and needed Addons: http://forums.bistudio.com/showthread.php?p=1549967#post1549967 Mirrors are of course appreciated some impressions: Edited January 29, 2010 by Beton update Share this post Link to post Share on other sites
miller 49 Posted December 10, 2009 (edited) Oh thanks, but the same links for object? *Edit* both addons in one file ArmA2Base.de Mirror: Hürtgenwald Map by Beton beta 1.1 Kind regards Miller Edited December 10, 2009 by Miller Share this post Link to post Share on other sites
An Fiach 10 Posted December 10, 2009 need to fix links being the same, other than that, looks very sexy Share this post Link to post Share on other sites
Blechreiz 0 Posted December 10, 2009 I would like to host it on armed-assault.de if you give us a working link Share this post Link to post Share on other sites
beton 2 Posted December 10, 2009 Oh thanks, but the same links for object?*Edit* both addons in one file ArmA2Base.de Mirror: Hürtgenwald Map by Beton beta 1.1 Kind regards Miller Thank you Miller... i´m a noob when it comes to uploading and stuff:) Share this post Link to post Share on other sites
miller 49 Posted December 10, 2009 (edited) No problem ;) Great island, but there is an error ? Edited December 11, 2009 by Miller Share this post Link to post Share on other sites
imutep 0 Posted December 10, 2009 (edited) Very nice! :) Put it on our island section at Assault Mission Studio with both files in 1 pack. Hürtgenwald beta 1.2 by Beton Edited December 13, 2009 by Imutep Share this post Link to post Share on other sites
Mark XIII (DayZ) 18 Posted December 10, 2009 Guys, None of the mirrors work :( Share this post Link to post Share on other sites
imutep 0 Posted December 10, 2009 Sure it works! ;) Share this post Link to post Share on other sites
oldbear 390 Posted December 10, 2009 The German "ü" is doing all the problems. Try to DL the addon from a German site, they know how to handle that thing :cheers: Imutep link is working ! Share this post Link to post Share on other sites
stephsen 79 Posted December 10, 2009 i havo no weed on the green areas...and many errors p3d files failed etc. and the performance are very bad ...but this map have potential :o no surrender ;) Share this post Link to post Share on other sites
oldbear 390 Posted December 10, 2009 (edited) Map is hosted on Armed Assault.info but : Archive name have been modified to be hosted on our .ftp, for special char set such as "ü" are rejected Edit 2 hrs later : Back from a long run in T34 ;) on Hürtgenwald beta 1.1. I still enjoy the map, all the items for a great Hürtgenwald battle map are here and well rendered, the combat site is great, I like the narrow roads on hill sides, the woods, the large wastes on the flat highlands and the villages. I have get 2 errors during the trip, one at start telling : "Cannot open object ca\roads\asf10 75.p3d" One other, a bit later near Simonskall : "Cannot load texture ca\plants\data\blank_non.paa" What was a bit surprising is the variation of light and brightness on the map between pitch black to near white in some wooden area, I have seen that on some areas the _Sat is black, don't clearly understand why. Edited December 11, 2009 by Old Bear Share this post Link to post Share on other sites
oldy41 61 Posted December 11, 2009 Great map, lots of potential, please keep going! Back from a long run in T34 ;) on Hürtgenwald beta 1.1. Hey, which T34? I WANT to have it! Now!! ;) Give us all WW2 content you have! Share this post Link to post Share on other sites
odjob 0 Posted December 11, 2009 Great map, lots of potential, please keep going!Hey, which T34? I WANT to have it! Now!! ;) Give us all WW2 content you have! Probably the T34 that is in vanilla Arma2, on independent side :) Share this post Link to post Share on other sites
Herbal Influence 10 Posted December 11, 2009 Absolutely nice island! I like the rough winter atmosphere with a bit snow .. very realistic! Share this post Link to post Share on other sites
beton 2 Posted December 11, 2009 Well... it seems i have messed up my Vanilla Arma during all this Modding and therefore overseen the problem with missing roads . Until the next update you may use the roads.pbo from Arma1(if you have it) as an addon. This should make the island playable for now. I´m working on some new roads and add them with the next update, as well as some more wintervegetation. have fun.. ---------- Post added at 01:11 PM ---------- Previous post was at 01:09 PM ---------- i havo no weed on the green areas...and many errors p3d files failed etc. and the performance are very bad ...but this map have potential :o no surrender ;) Anybody else with the same problem? Share this post Link to post Share on other sites
oldbear 390 Posted December 11, 2009 Man, you have done well, for there are so much things you must deal with in making a map ... It's difficult to be God :) [Mod mapmaker on]Hope you can share your knowledge about Winter vegetation[Mod mapmaker off] Share this post Link to post Share on other sites
beton 2 Posted December 11, 2009 Well, Inside the Bet_trees.pbo there are models called Bet_picea_snow. U can try them on your maps if you want, just unpbo, they should work without config. This would give me some information, if the repaint is working or if i have to make more changes to make things useable for everyone... Share this post Link to post Share on other sites
karax 0 Posted December 11, 2009 Great map, just afraid to see a T 34 come around, where is my 88 gun ! Keep going :) Share this post Link to post Share on other sites
.kju 3245 Posted December 11, 2009 Beton any chance for a quick fix? Share this post Link to post Share on other sites
beton 2 Posted December 12, 2009 @Kju At the moment i´m redoing the "lost roads" so it wont take too long i think. Share this post Link to post Share on other sites
.kju 3245 Posted December 12, 2009 Thank you Beton :) Share this post Link to post Share on other sites
beton 2 Posted December 12, 2009 First post updatet:) Share this post Link to post Share on other sites
Guest Posted December 12, 2009 Release frontpaged on the Armaholic homepage. Hürtgenwald v1.2 beta Share this post Link to post Share on other sites
oldbear 390 Posted December 13, 2009 Ned and updated mirror on Armed Asssault.info Link to mirror : Hürtgenwald (v 1.2 Beta) Back from a T34 ride on the map Report : - not any 88mm seen during the trip ! - has made all the run [not so smooth] on asph. roads ... - at start got a message error : "cannot load texture p:\beton\bet_roads\data\betskala2_detail.paa" my start point was at 01-09 SW corner near a misplaced bridge. - got the same "cannot load texture ca\plants\data\blank_non.paa" I have already got in 1st test and it was near the same place near Simonskall on the road to Mestrenger Muehle. I have seen the 1st error is related to missing texture on side of the road on the stone bridge, but I wonder what mean the 2nd one. - get out a bit shaken from the ride due to the roads ripples ... a "smooth road" side effect ? But never mind, you have done a nice map .... keep up the good work ! Share this post Link to post Share on other sites