Jump to content
Sign in to follow this  
advapi

arma 2 and nvidia physx?

Recommended Posts

No unfortunatly it doesnt and i doubt we will ever see this included especially as it would cause problems between ATI and Nvidia users when playing online.

Share this post


Link to post
Share on other sites

No i`m afraid it doesn't.

On Nvidia homepage you should find a list of all games supporting physx.

Greetings

Edited by markushaze
you guys beat me :-) sorry

Share this post


Link to post
Share on other sites

really sad about this... whould have helped a lot in framerate gain :(, btw this game is awesome

Share this post


Link to post
Share on other sites
really sad about this... whould have helped a lot in framerate gain :(, btw this game is awesome

It wouldn't. There are no extensive physics that could use from PhysX.

Share this post


Link to post
Share on other sites

PhysX is proprietary and I don't think BIS would implement something that would split the community in half.

Maybe some (opensource) OpenCL-based physics engine could power a future BIS title.

Share this post


Link to post
Share on other sites

I would highly recommend Newton Dynamics. Low CPU overhead, more accurate than other solutions (even hardware). As mentioned MP will always be a problem, but of course technology always moves forward. Only a matter of time :)

It would at the very least immeasurably improve SP experience, particularly with ragdoll.

Share this post


Link to post
Share on other sites

i thick if they would like to add Physics in the game they would make there own Physics Engine y spend money on license when u can make it in house may be we see something in there next game after OA

Edited by This is Bosnia

Share this post


Link to post
Share on other sites
really sad about this... whould have helped a lot in framerate gain :(, btw this game is awesome
No no no, there isnt a PhysX game that has ever ever had improvement in frame rate. It ALWAYS reduces the frame rate. Everytime. You get stuff doing some stuff that can only do stuff with the PhysX stuff, and it always reduces frame rate.

Share this post


Link to post
Share on other sites

answer is no, closing, there is physics suggestion thread in suggestions ...

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  

×