DaveP 66 Posted June 20, 2010 oxygen is free and quite good, but i wonder how many 3ds max addons are made on legal soft this is of course other issue, but addonmakers who work on legal soft are sometimes criticized for "lower polycount" or something like that it is offtopic issue, but for example i've done all in Oxygen only, sometimes few times used 3ds freeware parts, so when it comes to smooth parts models it is hard to competee with 3ds models but it were my 2 cents when it comes to 3ds usage issue shame that Oxygen has no some needed options like: cut one shape by other shape , phase edge, render to texture someone who makes in 3ds have UV mapping in 1 second (render to texture option) while person who uses legal oxygen spent whole day but ending offtopic about 3ds max, which cost 5 000 euro as i remember Just because a program is expensive does not mean it was downloaded illegally; I'm a student studying towards a career in 3D Animation and Autodesk offer a great student discount of $100 for a year license to all their 3D products Great looking toolkit, I'm itching to have a go on it to make a couple urban combat ready buildings Share this post Link to post Share on other sites
PuFu 4600 Posted June 21, 2010 Just because a program is expensive does not mean it was downloaded illegally; I'm a student studying towards a career in 3D Animation and Autodesk offer a great student discount of $100 for a year license to all their 3D products http://students.autodesk.com/ Share this post Link to post Share on other sites
soul_assassin 1750 Posted June 22, 2010 Just because a program is expensive does not mean it was downloaded illegally; I'm a student studying towards a career in 3D Animation and Autodesk offer a great student discount of $100 for a year license to all their 3D productsGreat looking toolkit, I'm itching to have a go on it to make a couple urban combat ready buildings don't listen to vilas. The guy is just a bitter man. Share this post Link to post Share on other sites
f2f_bho 10 Posted July 7, 2010 Okay i have your tool box load and ready, however i have had my model in a somewhat finished state for a few days,,, problem is i made it in inches, and when i fired up your toolbox quickly realized my dilemma, i should have been using meters... ?? is what do need to do to transfer my scaling units to use the tool for 3ds and take advantage of all the tools it has ? thank you. Share this post Link to post Share on other sites
PuFu 4600 Posted July 7, 2010 change the units in max. It will not scale your work, just change the units it shows up: customize -> units setup -> metric Share this post Link to post Share on other sites
f2f_bho 10 Posted July 8, 2010 Will the change in units(pertaining to Max) affect the toolbox in any way, or the transfer to O2,,, and also how do i take advantage of the toolbox with a semi completed model predating the toolbox? ---------- Post added at 11:58 PM ---------- Previous post was at 11:57 PM ---------- do i just move the files to the appropriate folders created by the toolbox? ---------- Post added at 12:00 AM ---------- Previous post was Yesterday at 11:58 PM ---------- you can preview my and bwph4273's projects here: http://www.armaholic.com/forums.php?m=posts&q=10841&d=0 Share this post Link to post Share on other sites
f2f_bho 10 Posted July 10, 2010 oxygen is free and quite good, but i wonder how many 3ds max addons are made on legal soft this is of course other issue, but addonmakers who work on legal soft are sometimes criticized for "lower polycount" or something like that it is offtopic issue, but for example i've done all in Oxygen only, sometimes few times used 3ds freeware parts, so when it comes to smooth parts models it is hard to competee with 3ds models but it were my 2 cents when it comes to 3ds usage issue shame that Oxygen has no some needed options like: cut one shape by other shape , phase edge, render to texture someone who makes in 3ds have UV mapping in 1 second (render to texture option) while person who uses legal oxygen spent whole day but ending offtopic about 3ds max, which cost 5 000 euro as i remember "What"????.....if your a designer you can afford it.... Share this post Link to post Share on other sites
soul_assassin 1750 Posted July 11, 2010 Really really cool model youve made :) love all the details. If I were you I would follow the following plan of action before any O2 thingies :): 1. attach all the parts together and copy paste the mesh into a new layer. 2. in this new copy, delete all the dmall details like latches, hatches rivets etc. Get it to the appropriate poly count for ingame use. Remember that the HEMTT is mostly sharp edges thus the max polycount is lower then expected. About 15-16000 polies. 3. UVmap the lowpoly mesh. 4. colorise all the elements in appropriate colors (just apply simple color shaders to different parts) and bake the diffuse map. 5. bake the ambient occlusion map (use the pink option in the toolbox). 6. use the highpoly to bake the normalmap 7. make a simple spec map in photoshop for testing 8. setup the supershader in max (see my videos) using all those maps 9. make sure the lowpoly is all quads and lower, and is all editable poly. 10. detatch all movable parts 11. setup the named selection and hierarchy (videos) 12. set up the memory LOD (video) 13. generate the model.cfg 14. create some lower resolution and other specific LODs 15. and only now you should try to export the p3d from max. If all is done by the book, you should have a pretty game-ready model, requiring only small adjustments in O2. 16. Make a config.cpp 17. pack the pbo 18 and the rest is finetuning :D Share this post Link to post Share on other sites
pikkon 10 Posted July 31, 2010 Anyway to get this to work with Gmax, I get an arrow loading off of one line on 031lods.ms button addLOD "A" pos:[8,264] width:24 height:24 toolTip:"Add a new LOD." images:#("armaToolBoxSnsTools.bmp", undefined, 4, 3, 3, 3, 3) Share this post Link to post Share on other sites
soul_assassin 1750 Posted August 4, 2010 GMax is not supported. Considering it was released about the time of Max 4.2 :P Share this post Link to post Share on other sites
majo213 10 Posted August 10, 2010 Hi guys help me i am must use 3ds max 9 ? i am convert sa-58 to battlefield 2 it will go through this program? thanks for reply sorry of my bad english Share this post Link to post Share on other sites
Darkhorse 1-6 16 Posted August 11, 2010 It is illegal to port ArmA/ArmA II/OA content to other games. Bohemia can sue you if you do it. Share this post Link to post Share on other sites
majo213 10 Posted August 11, 2010 Hi a iam not work modification. This for me. Understand ? Share this post Link to post Share on other sites
[aps]gnat 28 Posted August 11, 2010 Hi a iam not work modification. This for me. Understand ? Does not matter. Don't expect people to help because ripping models (for other game, personal use or otherwise) harms our community and the developer. Share this post Link to post Share on other sites
majo213 10 Posted August 11, 2010 OMG Project reality use convert mi 8 from arma 2 http://www.moddb.com/mods/project-reality/images/russian-mil-mi-8mtv-2-helicopter#imagebox ---------- Post added at 01:20 PM ---------- Previous post was at 01:16 PM ---------- Models in modification CSLA to arma not bohenia interactive ---------- Post added at 01:28 PM ---------- Previous post was at 01:20 PM ---------- Why judge me bi? the first They do not know who I am for the second Do not know where I live for the third For such stupidity? Share this post Link to post Share on other sites
PuFu 4600 Posted August 11, 2010 (edited) OMGProject reality use convert mi 8 from arma 2 http://www.moddb.com/mods/project-reality/images/russian-mil-mi-8mtv-2-helicopter#imagebox ---------- Post added at 01:20 PM ---------- Previous post was at 01:16 PM ---------- Models in modification CSLA to arma not bohenia interactive ---------- Post added at 01:28 PM ---------- Previous post was at 01:20 PM ---------- Why judge me bi? the first They do not know who I am for the second Do not know where I live for the third For such stupidity? learn some english, use a translator, or bugger OFF. No one sane enough is gonna help your porting models from other games in A2, and even more, outside of it... This is about a script for max, which is designed for a different purpose...please stay on topic Edited August 11, 2010 by PuFu Share this post Link to post Share on other sites
majo213 10 Posted August 11, 2010 what import model in 3ds max 2010 i m use arma 2 toolbox import ? or oxygen 2 ? ---------- Post added at 03:34 PM ---------- Previous post was at 03:31 PM ---------- my english bad ---------- Post added at 03:38 PM ---------- Previous post was at 03:34 PM ---------- what program open (import) p3d model and export to 3ds ? Share this post Link to post Share on other sites
[aps]gnat 28 Posted August 12, 2010 [/color]what program open (import) p3d model and export to 3ds ? No such program. Share this post Link to post Share on other sites
majo213 10 Posted August 12, 2010 Gnat;1715835']No such program. oxygen 2 ? Share this post Link to post Share on other sites
Guest Posted August 12, 2010 Try paint. Its a hidden function, so you have to look very close to find it. Share this post Link to post Share on other sites
majo213 10 Posted August 12, 2010 bi where I could find the submachine SA-58 (VZ-58)? game in which only knew arma 2 Share this post Link to post Share on other sites
jagheterjan 10 Posted August 12, 2010 google is your friend. Share this post Link to post Share on other sites
majo213 10 Posted August 12, 2010 in google not found Share this post Link to post Share on other sites
jagheterjan 10 Posted August 12, 2010 then you're prolly out of luck. Share this post Link to post Share on other sites
mr burns 132 Posted August 12, 2010 Not even google wants to be his friend :confused: This convert from arma 2 very real and nice helicoper Please convert From arma 2 Mi 24 hind and russian vehicle nice http://www.moddb.com/mods/project-reality/images/russian-mil-mi-8mtv-2-helicopter#imagebox FPDR Share this post Link to post Share on other sites