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Where is the USS Khe Sanh on the Chernarus map?

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If its nowhere... how to I put it down? Cuz, I want to base missions off of it.

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There are two large ships sufficient to launch a helo from in the Empty section but they always start underwater... do you know how to make them float possibly? (I'd prefer the Khe Sahn to a dl'd LST)

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Its a script, not an addon.

_xhandle = [this] execvm "createCarrier.sqf"

createCarrier.sqf

_replace = _this select 0;
_pos = getpos _replace;
_dir = getdir _replace;

if (isServer) then {
_parts = [
	"Land_LHD_house_1",	"Land_LHD_house_2",	"Land_LHD_elev_R",	
	"Land_LHD_1",	"Land_LHD_2",	"Land_LHD_3",
	"Land_LHD_4",	"Land_LHD_5",	"Land_LHD_6"
];
{
	_veh = _x createvehicle _pos;
	_veh setdir _dir;
	_veh setpos _pos;
} foreach _parts;

deletevehicle _replace;
};

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Oh. Rommel where do I put the Code string? Do I get to select where the Carrier is? I made the .sqf file.

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Put the "_xhandle = [this] execvm "createCarrier.sqf"" into a game logic and the carrier will appear where ever you place that game logic.

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Tried this with no luck. No carrier shows up. Is it on the bottom? Put game logic down (is there a certain type of logic?). Start mission. No Joy.

Put the "_xhandle = [this] execvm "createCarrier.sqf"" into a game logic and the carrier will appear where ever you place that game logic.

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Tried this with no luck. No carrier shows up. Is it on the bottom? Put game logic down (is there a certain type of logic?). Start mission. No Joy.

ive stuck it all together as a basic map (you====ship)

heres the link

http://http://rapidshare.com/files/250959154/ship.Chernarus.rar.html

un zip/rar into your mission folder in

Documents and Settings\YOUR NAME\My Documents\ArmA 2\missions

hope it helps

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Ya, sure, why make it easy when it can be done hard. Check my link, it's an addon which adds the carrier to the editor, completely with icon and all. Just place it and you're good to go. It's even a really small addon, so what?

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Ya, sure, why make it easy when it can be done hard. Check my link, it's an addon which adds the carrier to the editor, completely with icon and all. Just place it and you're good to go. It's even a really small addon, so what?

sorry MYKE

never noticed your addon great idea was just ansewering a question that was posted

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Ya, sure, why make it easy when it can be done hard. Check my link, it's an addon which adds the carrier to the editor, completely with icon and all. Just place it and you're good to go. It's even a really small addon, so what?

Myke,

Sometimes when I place the ships they appear under the water, whats the best way to get the ship to sit correctly in the water?

Currently I'm using:

this setpos[(getpos this select 0),(getpos this select 1), "x"];

but this can be trial and error to find the correct height.

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@Manzilla try

this setPos [getPos this select 0, getPos this select 1,0]

Edit

if you want to place a vehicle or object try

this setPosASL [getposASL this select 0, getposASL this select 1, 15.9]
Edited by NoRailgunner

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Try this setposASL [(getposASL this select 0),(getposASL this select 1), "15.9"];

This way everything will start in the correct height.

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yep it is

have you put the createCarrier.sqf in mission file ?

---------- Post added at 05:17 PM ---------- Previous post was at 05:15 PM ----------

tried this as an addon. When I flew near the carrier, parts of it started to disappear until I was over the carrier the whole thing was gone. Wierd

Ya, sure, why make it easy when it can be done hard. Check my link, it's an addon which adds the carrier to the editor, completely with icon and all. Just place it and you're good to go. It's even a really small addon, so what?

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If its nowhere... how to I put it down? Cuz, I want to base missions off of it.

The Khe Sanh is not on the Chernarus map, but it is on the Utes map.

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The Khe Sanh is not on the Chernarus map, but it is on the Utes map.

 

Shit. After 7 years I never noticed that!

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