Ashole 0 Posted July 8, 2009 ok i am failing here lol, I can not get mine to work or rather i can not get the console to work. the left shift and num - either. any ideas? Share this post Link to post Share on other sites
Alexrey 10 Posted July 8, 2009 Yeah, this mod is really cool, but all I've noticed is that my viewdistance is almost non-exsistant now. :( Amazing job you did here though! Share this post Link to post Share on other sites
Thunderbird 0 Posted July 8, 2009 I've noticed is that my viewdistance is almost non-exsistant now That's what mainly causes the FPS hit, decreasing the viewdistance does seriously increase your framerate level in-game. Regards, TB Share this post Link to post Share on other sites
VictorFarbau 0 Posted July 8, 2009 It always hurts to see the truth doesn't it :) If you had sufficient FPS you would never notice VFFPSS. @Ashole: if the addon loads correctly you will see an action menu entry called "VFFPSS Control Panel". Choose this to start the addon; after 3 seconds a control panel will show up. No entry = no addon loaded. Regards, VictorFarbau Share this post Link to post Share on other sites
Ashole 0 Posted July 9, 2009 (edited) Vic would this be in game action menu not the Esc one right? it shows as I am using a modified when i enter a server but i can not see that option anywhere Edited July 9, 2009 by Ashole Share this post Link to post Share on other sites
Dargol 0 Posted July 9, 2009 Does this mod work in the demo version? Share this post Link to post Share on other sites
teilx 4 Posted July 9, 2009 how i can disable the action entry? Share this post Link to post Share on other sites
VictorFarbau 0 Posted July 9, 2009 The addon should work in the demo product as well (if you place vffpss.pbo into the "Addons" folder). The action menu entry I am talking about is available to the player in game, not in any hidden game menu. The entry only shows up when you're in "player" mode and not mounted to any vehicle btw. Consult your key mapping options to see how to call in the player menu (for me it usually pops up when I scroll the mouse wheel). VictorFarbau Share this post Link to post Share on other sites
mrcash2009 0 Posted July 9, 2009 (edited) This is very good indeed. One thing, can it have a config in order to activate by key and have the values already preset in the config. So far I assume it only activates when you select it from the menu and then type you values in and close it. Would be nice to have a config with a switchable value to auto run and as I say have pre set values in the config also (so you can have fixed sweetspot settings). This is a must to help, so much better for me when flying. Edited July 9, 2009 by mrcash2009 Share this post Link to post Share on other sites
Dargol 0 Posted July 9, 2009 The addon should work in the demo product as well (if you place vffpss.pbo into the "Addons" folder). The demo won't start; it says "Corrupted data detected" :( I would rather try out this mod in the demo than buy the game just to find out my PC is lacking horsepower. Share this post Link to post Share on other sites
Ashole 0 Posted July 9, 2009 Figured it out my own stupidity on how modified addons work lol found this which helped. Have not had to do these since OFP things changed http://www.armaholic.com/plug.php?e=faq&q=18 Share this post Link to post Share on other sites
Robalo 465 Posted July 10, 2009 how i can disable the action entry? To put this under Deadfast's FPS on/off button on the ESC menu replace this in config.cpp: class CfgVehicles { class CaManbase { class UserActions { class VFAICpanel { displayNameDefault = "VFFPS Control Panel"; showWindow = 0; hideOnUse = 1; displayName="VFFPS Control Panel"; position="action"; radius=5.0000; onlyForPlayer = 1; condition="alive this"; statement="this execVM ""\VFFPSS\VFFPSSdlg.sqf"""; }; }; }; }; with this: class RscStandardDisplay; // External class reference class RscShortcutButton; // External class reference class RscDisplayInterrupt : RscStandardDisplay { class controls { class VFAICpanelBtn : RscShortcutButton { x = "0.005 + SafeZoneX"; y = "0.055 + SafeZoneY"; w = 0.3; onButtonClick = "execVM ""\VFFPSS\VFFPSSdlg.sqf"";"; text = "VFFPS Control Panel"; periodFocus = 0; }; }; }; class RscDisplayMPInterrupt : RscStandardDisplay { class controls { class VFAICpanelBtn : RscShortcutButton { x = "0.005 + SafeZoneX"; y = "0.055 + SafeZoneY"; w = 0.3; onButtonClick = "execVM ""\VFFPSS\VFFPSSdlg.sqf"";"; text = "VFFPS Control Panel"; periodFocus = 0; }; }; }; This will replace the action thingy with another button on the ESC screen. Click that, press ESC again to go back in game and the VFFPS popup will show after a couple of seconds. Share this post Link to post Share on other sites
Sinzan 10 Posted July 10, 2009 @Robalo_AS So this new config will move the fps-saver from the action menu to the esc menu? Thats great we really don't need fps tweaks cluttering up the in game action menu. Share this post Link to post Share on other sites
Robalo 465 Posted July 10, 2009 Indeed, hope Victor will consider this. Share this post Link to post Share on other sites
Sinzan 10 Posted July 10, 2009 (edited) Hmm, Robalo, I couldn't seem to get it working using your config. I didn't see anything in the esc menu under the fps counter. I copied and pasted your settings to the config.cpp after deleting the original text. Did I missing something? Any advice would be appreciated. [Edit] Never mind, I see what I did wrong. one more thing though I get an error mesage in game "FPS dialog not found" what does that mean? And how would one go about rectifying it? Edited July 10, 2009 by Sinzan Post recycle Share this post Link to post Share on other sites
VictorFarbau 0 Posted July 11, 2009 Problem is: using the ESC menu method basically prevents access to VFFPSS in MP player mode. Imagine this as feedback: Action Menu: We don't need clutter... ESC Menu: Can't reach it in MP... Key binding: No don't use this key because... Always skating on thin ice :) I will be off on vacation for a while now, plenty of time to think about this without a computer anywhere near... Cheers, VictorFarbau Hmm, Robalo, I couldn't seem to get it working using your config. I didn't see anything in the esc menu under the fps counter. I copied and pasted your settings to the config.cpp after deleting the original text. Did I missing something? Any advice would be appreciated. [Edit] Never mind, I see what I did wrong. one more thing though I get an error mesage in game "FPS dialog not found" what does that mean? And how would one go about rectifying it? Share this post Link to post Share on other sites
Robalo 465 Posted July 11, 2009 Problem is: using the ESC menu method basically prevents access to VFFPSS in MP player mode Why do you think that? Works fine configured as I previously posted. Proof: http://www.youtube.com/watch?v=eEiVjU9jDno Share this post Link to post Share on other sites
Dargol 0 Posted July 12, 2009 Figured it out my own stupidity on how modified addons work lolfound this which helped. Have not had to do these since OFP things changed http://www.armaholic.com/plug.php?e=faq&q=18 I tried all those but I can't seem to get this mod work in the demo :( I noticed that I get about 20 fps or under when I have some settings on medium and some on high. Then I turned them all on low and fps is still the same :confused: Share this post Link to post Share on other sites
VictorFarbau 0 Posted July 12, 2009 Robalo_AS. "RscDisplayMPInterrupt" completely slipped my attention :) Looks like a good solution for this one. I will look into adopting this as soon as I am back. VFFPSS needs some other tweaks, too. Thanks, VictorFarbau Why do you think that?Works fine configured as I previously posted. Proof: http://www.youtube.com/watch?v=eEiVjU9jDno Share this post Link to post Share on other sites
Defunkt 431 Posted July 12, 2009 Could I possibly request the addition of a simple FPS counter HUD element as an alternative to the debug text? This would save running two separate plug-ins that are essentially looping to monitor the same thing. Share this post Link to post Share on other sites
Sinzan 10 Posted July 15, 2009 Problem is: using the ESC menu method basically prevents access to VFFPSS in MP player mode. Imagine this as feedback:Action Menu: We don't need clutter... ESC Menu: Can't reach it in MP... Key binding: No don't use this key because... Always skating on thin ice :) I will be off on vacation for a while now, plenty of time to think about this without a computer anywhere near... Cheers, VictorFarbau I pay homage too all whom generate content for this soon to be W.C. game, in the form of feed back. Be it positive or negative its all for progress. You guy's rock;) Share this post Link to post Share on other sites
Mudkip 0 Posted July 19, 2009 Problem is: using the ESC menu method basically prevents access to VFFPSS in MP player mode. Imagine this as feedback:Action Menu: We don't need clutter... ESC Menu: Can't reach it in MP... Key binding: No don't use this key because... Always skating on thin ice :)VictorFarbau Simple... Make three versions! I think you should also make a version which starts up automatically and have settings in a Config.hpp file. Share this post Link to post Share on other sites
Riah069 10 Posted July 20, 2009 To put this under Deadfast's FPS on/off button on the ESC menu replace this in config.cpp: class CfgVehicles { class CaManbase { class UserActions { class VFAICpanel { displayNameDefault = "VFFPS Control Panel"; showWindow = 0; hideOnUse = 1; displayName="VFFPS Control Panel"; position="action"; radius=5.0000; onlyForPlayer = 1; condition="alive this"; statement="this execVM ""\VFFPSS\VFFPSSdlg.sqf"""; }; }; }; }; with this: class RscStandardDisplay; // External class reference class RscShortcutButton; // External class reference class RscDisplayInterrupt : RscStandardDisplay { class controls { class VFAICpanelBtn : RscShortcutButton { x = "0.005 + SafeZoneX"; y = "0.055 + SafeZoneY"; w = 0.3; onButtonClick = "execVM ""\VFFPSS\VFFPSSdlg.sqf"";"; text = "VFFPS Control Panel"; periodFocus = 0; }; }; }; class RscDisplayMPInterrupt : RscStandardDisplay { class controls { class VFAICpanelBtn : RscShortcutButton { x = "0.005 + SafeZoneX"; y = "0.055 + SafeZoneY"; w = 0.3; onButtonClick = "execVM ""\VFFPSS\VFFPSSdlg.sqf"";"; text = "VFFPS Control Panel"; periodFocus = 0; }; }; }; This will replace the action thingy with another button on the ESC screen. Click that, press ESC again to go back in game and the VFFPS popup will show after a couple of seconds. Could you possibly email youre edited version please? I have tried to edit but comes up with error in the Starting of ArmA havoc@netspace.net.au Cheers Share this post Link to post Share on other sites
Armin2 10 Posted July 29, 2009 (edited) There is a bug: When using VFFPS the blur effect is deactivated every few minutes unless you lay down and roll. This happens on all effect settings. Edited July 29, 2009 by Armin2 Share this post Link to post Share on other sites
Armin2 10 Posted August 1, 2009 What do I have to change in the .sqs to make VFFPS work in airborne mode ? (sometimes I get too low fps while flying) Share this post Link to post Share on other sites