VictorFarbau 0 Posted May 29, 2009 (edited) Right, so I got myself a copy of Arma 2 as well now. The german release. Quite frankly, I wouldn't see an issue there for non-german speakers unless you're sort of blind and dumb :) But due to the patch strategy it might as well be a good choice to wait for int'l releases. Now, Arma 2 is just an amazing piece of work. So many great changes: AI, the skies, new models, traintracks, fantastic audio and sounds, the great new Island. The amount of improvement work done here just blew my mind. After all the nagging I didn't expect this to be honest. Sure, it's still buggy; but we're nowhere near the Arma 1 situation. Having said that, I wanted to suggest to start a "small bug thread". You know, about the little disturbances here and there of which you're not sure they ever make into a bug report. Let's see if this topic get's picked up by more people. I for one will start with 2 little things I noticed. A few slipped my mind already. Will update this as soon as I come across them again. D - description / R - how to reproduce #1 D: SU25, a LOD problem? The lower LOD always shows the model with gear down. R: To be observed when you place a flying SU25 somewhere and watch it with a weapons scope. From further away the models approaches with gear down; during the switch to the next higher LOD the gear disappears again. #2 D: Su34: No inside engine sound (or volume at 0%). Outside engine and effect sounds (engine start / stop) are fine. R: Enter a Su34 and start the engine. #3 D: Javelin model problem, the weapons' optic device is attached to the rocket R: Place a javelin gunner and watch the complete front part disappear when firing #4 D: Various (ca.pbo) script, mission, model and sound errors popping up or showing up in the rpt file, will not pursue this further before patch #1 #5 D: Equipment lies on top of the water surface when you loose it while swimming. This only refers to ponds, lakes. It doesn't happen in open waters at the coast. R: Place a unit into any lake and swim for ~1 minute. You will notice him being surrounded by his equipment all of a sudden. #6 D: Oddity - the belt of the M136 and Mk4 machineguns slowly swings left and right even if the unit doesn't move an inch. Isn't that a total waste of CPU cycles? Edited May 29, 2009 by VictorFarbau Share this post Link to post Share on other sites
Dr.Pulp 0 Posted May 29, 2009 another small bug: when you klick left mouse button, with action menü open...it will perform the selected action. can't unmap that button...it isn't even mentioned in the control options :( Share this post Link to post Share on other sites
VictorFarbau 0 Posted May 29, 2009 it will perform the selected action That's indeed not a bug but the UI design. Disputable as it may be it doesn't really count as an error in that sense I would say... VictorFarbau Share this post Link to post Share on other sites
Topper Harley 0 Posted May 29, 2009 when you shot a javelin missle, the front part fly´s away with the rocket :D Share this post Link to post Share on other sites
Rebel@heart 10 Posted May 29, 2009 That's indeed not a bug but the UI design. Disputable as it may be it doesn't really count as an error in that sense I would say...VictorFarbau horrible, imagine all the friendly fire in coop missions. Share this post Link to post Share on other sites
NeoArmageddon 958 Posted May 29, 2009 -The Horn of the UAz dont work in Multiplayer (in ArmA1 it worked) -In UAZ somtimes the face of the codriver gets invisible Share this post Link to post Share on other sites
VictorFarbau 0 Posted May 29, 2009 #Topper Harley - that's indeed a good one, added as #3 :) I will keep verifying all reports. Share this post Link to post Share on other sites
VictorFarbau 0 Posted May 29, 2009 @NeoArmageddon: I don't think this ever worked. Afaik the horn is a "fired" event which is only processed locally - not across the MP network. The face bug - no idea, could not reproduce this with any faces in my team. They were always displayed. At least it doesn't seem to be specific to the UAZ. Share this post Link to post Share on other sites
Balschoiw 0 Posted May 29, 2009 - I get a missing something popup when trying to use mortar long-range. - Firing MRLS as gunner blows up the vehicle - texture lag with buildings, damage textures on vehicles and units - flickering - sometimes game comes to a complete stop while the hardrive goes crazy - units running through solid buildings - NV is really weird AGAIN. Once there is a brighter part in the sky during night it makes the NV obsolete as all is dark again except the bright part of the sky - the view-lag when looking around is disturbing imo - general performance not that topnotch, lots of stutters - no preview of voice in user setup - Glasses in user-setup have no textures - Campaign bugs Hardware: Intel Core 2 Quad Q9550 @ 3,4 Ghz Nvidia GForce GTX 280 SATA IDE with 500 GB free space Share this post Link to post Share on other sites
NeoArmageddon 958 Posted May 29, 2009 @NeoArmageddon: I don't think this ever worked. Afaik the horn is a "fired" event which is only processed locally - not across the MP network. The face bug - no idea, could not reproduce this with any faces in my team. They were always displayed. At least it doesn't seem to be specific to the UAZ. Nope, in ArmA1 it works perfect! Share this post Link to post Share on other sites
trini scourge 1 Posted May 29, 2009 - I get a missing something popup when trying to use mortar long-range.- Firing MRLS as gunner blows up the vehicle - texture lag with buildings, damage textures on vehicles and units - flickering - sometimes game comes to a complete stop while the hardrive goes crazy - units running through solid buildings - NV is really weird AGAIN. Once there is a brighter part in the sky during night it makes the NV obsolete as all is dark again except the bright part of the sky - the view-lag when looking around is disturbing imo - general performance not that topnotch, lots of stutters - no preview of voice in user setup - Glasses in user-setup have no textures - Campaign bugs Pretty much everything here. Share this post Link to post Share on other sites
Balschoiw 0 Posted May 29, 2009 - sun is shining through hills - Scope sight is not useable with low sun in the back. The whole thing turns plain white. - AI report enemies through hills far away - Ai drivers are wrecked...totally - AI Helicopters crash into woods, buildings, hills - AI Tanks get stuck on railways - AI vehiles get stuck at railway crossings Yep...that´s all observations from playing the campaign. Share this post Link to post Share on other sites
VictorFarbau 0 Posted May 29, 2009 Hi Balschoiw, I think you misunderstood me a bit. It's not about the hefty bugs linked to video issues, AI pathfinding etc. Those are typically very prominent and will be fixed for sure (in 1.18 maybe :) ). I was more after the small nuisances if you know what I mean. - I get a missing something popup when trying to use mortar long-range.- Glasses in user-setup have no textures - Campaign bugs Except for the campaign bugs (lots and lots) where I would wait for the 1st patch I think the top 2 are very relevant. Can you provide more info on these? Glasses in user setup? Share this post Link to post Share on other sites
Cionara 10 Posted May 29, 2009 (edited) The german installer says " Bitte wählen sie das temporäre Verzeichnis, dass während die Installation benutzt werden soll. " it has to be "[...] ,dass während der Installation benutzt werden soll." It is a nominalized verb, and you have to use "der" in this case ;-) Edited May 29, 2009 by Cionara Share this post Link to post Share on other sites
VictorFarbau 0 Posted May 29, 2009 Yeah, I noticed some language screwups as well in the game (mix of EN and GER) but wouldn't want to list them at present since this is very obvious material for a patch anyways. Check items 5 and 6 and you know what I'm after :) Thanks, VictorFarbau Share this post Link to post Share on other sites
mr burns 132 Posted May 30, 2009 - 1.0 clients can connect to 1.01 beta servers - no "bad version" kick at all. - BM-21 Gunner optics are messed up. - Skeetshooting not available as SP/MP mission! :pet5: Share this post Link to post Share on other sites
Rommel 2 Posted May 30, 2009 - Can't turn postProcessing off - White sunglasses in Profile menu after a few clicks around - Visible textures of muzzle flashes - Red trees very red from a distance - Frigates/Destroyers Sink - Truck suspension goes wacko - No animations for rear - gunner on Vodnik - Animations error civilians with Ambient: Civilians - Guns float on surface of water in lakes - Two white windows at Devils castle, very obvious in fog. - Square rendering of sea - Distance "country - terrain" very buggy, not affected by sun levels and hence does not blend in with background, also does not render 100% of the time, so you have pieces of it just floating around. - Can't change language - No USS carrier object More to come :) Share this post Link to post Share on other sites
wingtip 11 Posted May 30, 2009 AMD 5200 dual core 2.6ghz vista enterprise 64 bit 4 gigs ram 680 watt supply 8800GTX german version patched to 1.01 settings, all on low to get frame rates decent... #1 when configuring my x36 flight controller, crashes to desktop every single time i try to bind "turn left" to my rudder lever. Repeatable every time. So no controlling the infantry on my joystick (very well) so have to grab the mouse and keyboard till i get to the aircraft then im fine. #2 my weapons toggle is on my flight stick and when i switch weapons the guy calls out the weapon as normal... but random times when im not even pushing buttons let alone switching weapons the guy just starts screaming missles, missles, missles, missles, missles, missles, missles... till it about makes you puke, then he stops.... Cant repeat on command, but does in fact happen randomly for some reason.. #3 multiplayer browser.. when connecting to a server and it is going to time out, you cant cancel to go back to the lobby.. you have to wait for the program to decide it cant connect and then tell you it couldnt connect... which was quite a few servers... Filter "passworded" show or no show when selected dont show, still shows servers that are passworded also, i'd like another filter option, for "same game version" show same or no show all.. its 3:15am right now and i cant keep my eyes open anymore... im going to bed... see you guys tomorrow Share this post Link to post Share on other sites
Rommel 2 Posted May 30, 2009 CORE 2 DUO E6750 G0 @ 3.2GHZ Windows XP 32bit 4GB RAM (3.4GB w/ 32BIT) 9800GTX Version 1.01 - German Centre of sky has plane trails... you serious... >_> Other bugs: - Horizon bugs yet again, however best seen with high fog values. Share this post Link to post Share on other sites
eble 3 Posted May 30, 2009 F35b bombs/missiles magically appear in mid air (bomb bay doors either arnt working or are not animated) Share this post Link to post Share on other sites
Balschoiw 0 Posted May 30, 2009 Hi Balschoiw, I think you misunderstood me a bit. It's not about the hefty bugs linked to video issues, AI pathfinding etc. Those are typically very prominent and will be fixed for sure (in 1.18 maybe ).I was more after the small nuisances if you know what I mean. Sorry. I thought it was meant for bugs in general. I didn´t want to spread the bugs all over the place that´s why I posted them here. Would be cool if we had a central place for bugreporting either on the forums or externally as I guess it´s hard for the DEVS to keep on track if they are splattered all over the (forum)place. Maybe a mod can setup a pinned thread with clear regulations and rules for collecting the bugs. Share this post Link to post Share on other sites
cross 1 Posted May 30, 2009 Big or small please post all your bug findings into the BUG_Tracker here...where they can be followed up without getting lost in the forums.. http://dev-heaven.net/projects/show/cis Share this post Link to post Share on other sites
Balschoiw 0 Posted May 30, 2009 As much as I honor your initiative there should be either a place here on the forums or a link by developers to an official place. External bugtrackers with no link to the company or product in question have proven to be ineffective as they are not to be found by users of the product and are not visited by dev´s that often. We need an official place from BIS. Share this post Link to post Share on other sites
Rommel 2 Posted May 30, 2009 - First M67 grenade throw is always a dud, no explosion. :eek: Share this post Link to post Share on other sites
telejunky 0 Posted May 30, 2009 If you shoot the pks out of ammo in the Wodnik, there is one round left when he changes the mag :) Share this post Link to post Share on other sites