xeno 234 Posted February 18, 2009 I've compiled a small A.C.E. 1.04 mission pack, included missions are: co@20 Big Chance 1.87 One version with revive and one without Game mode: MP, coop 1-20 Addon's required: A.C.E., FDF island Podaga (Podaga needs Queens Gambit) Respawn: Revive/Base Side: West Features: A.C.E., Revive, DAC Welcome soldiers! This is our big chance. Intel reports, that some high ranked enemy officers visit Podaga today. If we can get in fast we should be able to eliminate those officers. Other targets are of high value too, eliminate them. You will be inserted by para drop. Try to reach and clear the Base south of the bridge, there you'll find vehicles, ammunition and the mobile respawn vehicle. Eliminate the officers and other targets and clear the areas where you'll find them. Good luck. co@24 Attack 1.72 One version with revive and one without Game mode: MP, coop 1-24 Addon's required: A.C.E., FDF island Podaga (Podaga needs Queens Gambit) Respawn: Revive/Base Side: West Features: A.C.E., Revive, DAC This is it! After we have lost east Podaga to the SLA we are now trying to get back in. Your first task is to clear an old US base that SLA forces seized during their attack. You will get other objectives during the mission. co@20 High Mountains 1.84 Revive only Game mode: MP, coop 1-20 Addon's required: A.C.E. Respawn: Revive/Base Side: West Features: A.C.E., Revive, DAC Welcome soldiers! SLA has managed to get a reconnaissance satellite from another country. We know that they control that satellite with 5 radio towers around mount Pico de Perez. Our goal today is it, to destroy those radio towers. But before we can destroy a radio tower, we have to shut down the satellite terminals. Intel reports, that there is a control near each radio tower. It is vital, that we first shut down a terminal BEFORE we blow a radio tower. Otherwise the communication will be still established. One pilot is available. He is the only one who can fly the Mi17. We have a big problem though... During the landing operations at the beach near Roca del Dror we lost a cargo ship that had all our weapons on bord. The only weapons we could recover were M16, M240, a few M24, pistols and M136. Expect a lot of enemy troops. Good luck. co@33 Revenge 1.21 Revive only Game mode: MP, coop 1-33 Addon's required: A.C.E. Respawn: Revive/Base Side: West Features: A.C.E., Revive, DAC After SLA has driven UN troops out of Sahrani in a blameful battle, US government decided to get the island under control again. As a result of our hasty abandonment there is still enough of our own military equipment on the island. The first objective is therefore to take back Paraiso airfield, which we used as our basis before we had to leave. Beside airplanes and helicopters there are other vehicles like tanks too. Several groups will parajump in the early morning hours near the airport. Be ware that only the CH-47 respawns (it can lift all your other vehicles when they are completely destroyed). Bring destroyed vehicles back to your base to the wreck repair point to get a new vehicle. co@25 Battle for Avgani 1.05 by Kid Dynamite Game mode: MP, coop 1-25 Addon's required: A.C.E., Avgani Respawn: Base Side: West Features: A.C.E., DAC Iraq, in summer, 2009. President Obama has asserted his promises and has ordered the retreat of the American troops from Iraq. The retreat is in the full way. Russia used this moment of  weakness to form an alliance with Iran and Iraq. Now strong Russian military units have marched in over Iran in Iraq... The 101st US airborne division, left as protection division, must position itself against the specially qualified and equipped troops of Iraq, the insurgents and the former ally Russia. The small city of Avgani plays a key role to defeat against the russian troops. Your unit, 2nd Platoon "B Company " 1st Stryker Infantry Battailon has gone to south Avgani in position. The purpose of the operation is easy: take Avgani under control! co@30 Domination! West A.C.E. 3.27 Well, not much to say to that mission  Download: A.C.E. Mission Pack Enjoy! Xeno Share this post Link to post Share on other sites
xeno 234 Posted February 18, 2009 Would be nice if some moderator could edit the topic and remove "Welcome..." behind Pack, thanks! Edit: Done, thanks Xeno Share this post Link to post Share on other sites
xeno 234 Posted February 18, 2009 Please download again if you allready have downloaded the pack (fixed a very small bug in Big Chance without revive). Thank you. Xeno Share this post Link to post Share on other sites
mr.g-c 6 Posted February 18, 2009 Cool, if they weren't with revive i would use them..... IMHO revive +ACE does not quite good fit together, since ACE has its own wounding system (some kind of more realistic revive). Maybe you can make a version with params to choose revive setting to disabled? Share this post Link to post Share on other sites
anc 0 Posted February 18, 2009 Once again, thank you Kudos for you. Share this post Link to post Share on other sites
SnR 1 Posted February 18, 2009 Thank you goin on Server now Share this post Link to post Share on other sites
BlackSheep 0 Posted February 18, 2009 Thank you Xeno, downloading now Share this post Link to post Share on other sites
xeno 234 Posted February 18, 2009 Cool, if they weren't with revive i would use them.....IMHO revive +ACE does not quite good fit together, since ACE has its own wounding system (some kind of more realistic revive). My customized revive handles both pretty well Nevertheless, some of the missions are also available without revive in the mission pack. Xeno Share this post Link to post Share on other sites
ck-claw 1 Posted February 18, 2009 Excellent Xeno thanks! Share this post Link to post Share on other sites
overcharger 0 Posted February 19, 2009 Thanks again and again and again Xeno. Could be some trouble If I play this missions using FFN addon? Share this post Link to post Share on other sites
Thirdup 0 Posted March 1, 2009 xeno, Does "co@25 Battle for Avgani 1.05" req Queens Gambit? I get a message "cannot play/edit this mission, it is dependant on downloadable content deleted.porto" Launched with @ACE and @Avgani Share this post Link to post Share on other sites
KidDynamite 0 Posted March 15, 2009 Hi Thirdup, no, you don't need Queens Gambit. Maybe you launched it with QG, saved it and launched again without QG. Try a look in your modified mission.sqm. Maybe there are  some QG Addons into it. Greetz EDIT: Ok, i take a look by myself. In Version 1.05 is "Porto" inside.  Share this post Link to post Share on other sites
xeno 234 Posted March 15, 2009 Will be fixed in the next release. For now dePBO the mission file, remove Porto from addons in mission.sqm and pack the mission again. Xeno Share this post Link to post Share on other sites
Thirdup 0 Posted March 16, 2009 That fixed it. I was hoping that it was not a QB issue (I do not have QB). Only minor error I get now is "missing vehicle.land_toliet" but we can make do with out (sorry for the pun). Share this post Link to post Share on other sites