Binkowski 26 Posted January 21, 2009 Thanks Jake. Just an update. I plan on updating the ACUPAT textures. Right now they're to dull. Share this post Link to post Share on other sites
Binkowski 26 Posted February 8, 2009 Version 7.0 is here! 173rd Units V7.0 By Binkowski and suhsjake Change Log: Improved model and texture quality. Realism. Compatibility with ACE Fixed most crashes / RPT errors Wound textures are finally working. Notes: There are three units (SL, TL, and Medic) which have names and two different patches. I made them especially for me, Koch, and Millette (suhsjake). Each bears a national guard patch from our home state, and the 173rd AIBCT. As well as our last names. Download Link: http://files.filefront.com/173rdUn....fo.html Mirrors are greatly appreciated! Please report any bugs you encounter and be sure to check out http://173rdrealism.net Share this post Link to post Share on other sites
vilas 477 Posted February 8, 2009 change and edit first post, it is better for people than looking at all topic, many addonmakers give links in first post with note when edited - it gives players possibility to acces newest version and latest stage of addon, your first post is as i see edited 19 December, Share this post Link to post Share on other sites
Raj 0 Posted February 8, 2009 nice work Binkowski!! Just one thing your units look way too(exaclty) similar to CameronMcDonald acu bad-ass.. It would be nice if you could come up with some new kind of bad-ass model... Share this post Link to post Share on other sites
Guest Posted February 8, 2009 New version frontpaged at the Armaholic.com homepage. The Armaholic.com download page can be found here: http://www.armaholic.com/page.php?id=4374 Share this post Link to post Share on other sites
oldbear 390 Posted February 8, 2009 New on front page at Armed Assault.info Link to updated mirror : <a href="http://www.armedassault.info/index.php?cat=addons&id=692" target="_blank"> 173rd Airborne Brigade ACU Units v7.0</a> Note : I am wondering about the addon_replacement as it has disappeared in this version. Could you tell us something about that ? Share this post Link to post Share on other sites
the_shadow 0 Posted February 8, 2009 i cant find the units in the editor when using ACE 1.01... Share this post Link to post Share on other sites
Binkowski 26 Posted February 8, 2009 @Raj That will definitely come in a later release. I just wanted to test out and see if they would be compatible to my liking. @Shadow Did you do the config change in DTA\ACE\ace_clientsideconfig.hpp? @Bear I will update the replacement pack and release it as a separate file soon. Share this post Link to post Share on other sites
the_shadow 0 Posted February 8, 2009 @ShadowDid you do the config change in DTA\ACE\ace_clientsideconfig.hpp? didnt find a note saying anything about that... Share this post Link to post Share on other sites
suhsjake 1 Posted February 8, 2009 Go to your Arma/Dta/ACE folder. Open ace_clientside_config with notepad find this line: #define ACE_SCOPE_SHOW_BIS You will see a two underscores and hidden, change hidden to visible. Now you should be able to find it in the editor. Share this post Link to post Share on other sites
the_shadow 0 Posted February 8, 2009 yeah... i found it after some research... heard som rumours about round parachutes instead of the current square ones... is that something for the next update or is it something i can use in 1.01? Share this post Link to post Share on other sites
Binkowski 26 Posted February 8, 2009 Thanks Jake, Sorry that I did not include a note about that. Share this post Link to post Share on other sites
suhsjake 1 Posted February 8, 2009 Bush Wars Conflict is working on a round parachute. I wonder if they will release it as a separate addon, which would be nice. Share this post Link to post Share on other sites
Binkowski 26 Posted February 9, 2009 Here is the replacement pack that is compatible with version 7.0 of the units, enjoy. http://files.filefront.com/173Repl....fo.html Share this post Link to post Share on other sites
manzilla 1 Posted February 9, 2009 Christ I love these units. Enough said. Share this post Link to post Share on other sites
GC_Tactical 0 Posted February 9, 2009 What happened to the units with heavy armor? Â With each new release you guys are lowering the number of units in the pack. Brilliant units nevertheless, some of the best units made for Arma. Share this post Link to post Share on other sites
manzilla 1 Posted February 10, 2009 The units with the DAPS were removed a while back. Update 5.1 or something like that. Share this post Link to post Share on other sites
Binkowski 26 Posted February 10, 2009 I didn't see them necessary for ArmA. But I may add them back in. Not sure yet. Share this post Link to post Share on other sites
GC_Tactical 0 Posted February 10, 2009 I didn't see them necessary for ArmA. But I may add them back in. Not sure yet. You're right, they're not really necessary for the game, they just add a little bit of diversity in the gameplay. BTW, your new textures are much more realistic, much closer to the real acu. Share this post Link to post Share on other sites
CameronMcDonald 146 Posted February 10, 2009 Can someone please post a picture of Bink's latest efforts? I'm just curious to see how the boys are evolving under his care. Share this post Link to post Share on other sites
cole 0 Posted February 10, 2009 Can someone please post a picture of Bink's latest efforts? I'm just curious to see how the boys are evolving under his care. 3 really quick screens : (Click them to enlarge; capped with ACE 1.02 and RH weapons replacement on Porto) Binkowski: Awesome work, I'm loving them! btw that pesky little "cannot find /data3d/anpvs17.p3d" is still there (when I placed your units in the editor, it popped up again).. ah well, it doesn't ruin anything! Share this post Link to post Share on other sites
nikita320106 0 Posted February 10, 2009 i have another one CTD problem with you mg_unit// and if i remove old 1th_inf_untits_addon_by_Cameron i have alot not_find_errors in RPT Share this post Link to post Share on other sites
cole 0 Posted February 10, 2009 Argh, replacement pack isn't replacing the damn ACE Medic.. I hope someone finds a way to do it because I wasn't that lucky (looked both in ACE thread and ace men config and I'm either completely blind or I didnt find the edited medic) Share this post Link to post Share on other sites
CameronMcDonald 146 Posted February 10, 2009 3 really quick screens Oops, looks like I accidentally left one of the textures for the next version of IOTV doodz in there. Cheers for the pics! Share this post Link to post Share on other sites
cole 0 Posted February 10, 2009 CameronMcDonald: You're still working on them? Great! For some reason I thought you scrapped the whole 1stID update thing and started those '05 septic troops Binkowski: found a typo i guess This pops up in the main menu: Cannot load material file 173\data\r2;_w1.rvmat. Tested both with ACE + custom addons and on vanilla ArmA 1.15b + QG. Share this post Link to post Share on other sites