colonel well 0 Posted November 5, 2008 insects pack by colonel well find in editor under independent - colonel well's addon - cw_alienscorpio - cw_antnest ( under empty ) - cw_biggiantant - cw_giantant - cw_gray - cw_troopersbugs - cw_alienwasp no commercial blablabla , but it's a free and open addons you can change and modifi it if you want . by colonel well video http://fr.youtube.com/watch?v=NYBGZeb74d4&feature=channel download now ! http://www.fast-load.net/index.p....5b3ee6b Share this post Link to post Share on other sites
bravo 6 0 Posted November 5, 2008 Run for your life.. BUGS! nice dude. Share this post Link to post Share on other sites
MarkJ112 0 Posted November 5, 2008 Great work downloading Mirror HERE from ArmedAssault.Info Share this post Link to post Share on other sites
eble 3 Posted November 5, 2008 I've said it before, but the most original addons to hit arma so far. A lot of people thought you wouldn't get the animations right to even get the first scropion in game, took all of 2/3 days to get that right. Great work mate. Southy Share this post Link to post Share on other sites
william1 0 Posted November 6, 2008 nice addons , congrats Share this post Link to post Share on other sites
big 0 Posted November 6, 2008 Armaholic mirror and news: - Insect Pack Share this post Link to post Share on other sites
vilas 477 Posted November 6, 2008 i'm scared :O i remember a time in OFP when people were releasing insane models like auto-gyro by Leonard Da Vinci, baloon, cow-gun etc. it is great that you do something unique those S-F addons here and in OFP gave a lot of fun :] super Share this post Link to post Share on other sites
Commando84 0 Posted November 6, 2008 if anybody did a decent Alien model or two from the alien movies I would be thrilled! of course complete with sound fx and custom animations too and it should move fast and be able to take at least 20 rounds before it drops down Share this post Link to post Share on other sites
Stavanger 0 Posted November 6, 2008 Mirror by ePrison.de Insects Pack v1.0 by colonel well Regards, Stavanger Share this post Link to post Share on other sites
madrussian 347 Posted November 6, 2008 Great work dude, very original and fun! So any vicious alien sea creatures on the horizon? Share this post Link to post Share on other sites
supergruntsb78 67 Posted November 6, 2008 with the first troopers bug i had 2 bugs showing up 1 was a config error (something about scope ? ) the second was a sound missing are these fixes in this pack ? Share this post Link to post Share on other sites
william1 0 Posted November 7, 2008 nop, they are not fixed, it seems colonel_well did the config trying to beat a new speed world record , wrong sound paths, wrong model names... i tried to fix it but for every thing i fixed ten new bugs appeared, it was just like the starship troopers movie , you killed one bug and ten more were to come  so  frightening.... Share this post Link to post Share on other sites
colonel well 0 Posted November 7, 2008 nop, they are not fixed, it seems colonel_well did the config trying to beat a new speed world record , wrong sound paths, wrong model names... i tried to fix it but for every thing i fixed ten new bugs appeared, it was just like the starship troopers movie , you killed one bug and ten more were to come  so  frightening.... sorry for the nightmare it's the begenning for me to build addon , it's new for me Share this post Link to post Share on other sites
ArmaVidz 0 Posted November 7, 2008 Just the fact you got these working in Armed Assault is really cool itself. Good job man. Share this post Link to post Share on other sites
Lord Mormont 0 Posted November 7, 2008 Colonel Well, I agree, it is amazing that you have been able to add these insects (and other items) to Arma. I really like the larger ant, it is just the right size to be like the ants in the movie "Them" made in the 1950s. I reduced the armor so the AI will engage the ants with small arms, but it is still quite hard to bring down. I love what you have been doing. PLEASE keep up the good work. Share this post Link to post Share on other sites
supergruntsb78 67 Posted November 7, 2008 nop, they are not fixed, it seems colonel_well did the config trying to beat a new speed world record , wrong sound paths, wrong model names... i tried to fix it but for every thing i fixed ten new bugs appeared, it was just like the starship troopers movie , you killed one bug and ten more were to come  so  frightening.... sorry for the nightmare  it's the begenning for me to build addon , it's new for me  i agree with the above posts its a great job you have done so far now to find somebody to help you get the configs right and they are all set to go and then we will love you 4-ever Share this post Link to post Share on other sites
colonel well 0 Posted November 8, 2008 thank all to be understanding Share this post Link to post Share on other sites
Viper169th 0 Posted November 9, 2008 Hi colonel well, I fixed your config problems and updated your scripts alittle I'm trying to PM you but your box is full. I took out the groups because they where the same ones repeated but maybe someone else could help you with that. Sincerely, Viper P.S. I love the insect ....... my arty addon got a work out earlier Share this post Link to post Share on other sites
vilas 477 Posted November 9, 2008 i found problem , fire geometry LOD not meets insect model in view, it causes that you fire in insect, but for game engine, you hit nothing models should be reworked that fire geometry LOD represents things you see in resolution lods Share this post Link to post Share on other sites
Viper169th 0 Posted November 13, 2008 HI Everyone, I reworked the scripts and configs on the insect pack and colonel well liked them so here it goes 1. antnest is an active nest you can use multiple antnest but only one will be active. 2. Reworked the configs to correct the errors 3. species now "growl" as they are being killed 4. each species have they're own formations 5. all species found under "independent""CW Insects" remember to set Racs friendly to no one in the editor Download: CW Insects updated configs/scripts Have Fun!  P.S. you'll need an army for the ant nest  Share this post Link to post Share on other sites
william1 0 Posted November 13, 2008 thanks Viper169th , good work Share this post Link to post Share on other sites
vilas 477 Posted November 13, 2008 please also improve firegeometry there cannot be situation that "head" is 50 cm above model cause you aim and fire in model, but bullets hit nothing, cause in fire geometry head and body is in other place Share this post Link to post Share on other sites
big 0 Posted November 13, 2008 Armaholic mirror updated and news: - Insect Pack v1.1 Share this post Link to post Share on other sites
Dead3yez 0 Posted November 13, 2008 Very fun to play with. I wonder if you could script some disembowelment and maybe make the blood greenish for the starship troopers bugs. Share this post Link to post Share on other sites
toadball 35 Posted November 14, 2008 News and Mirror @ ArmedAssault.info Share this post Link to post Share on other sites