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hamis

Hamis_loading_screens mod

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Hey man... Great Addon. but it doesn't work for me.

Evrytime i try to startup ARMA with you'r addon i get the error:

File hamis_Loading_Screens\config.cpp, line 173: /RscDisplayLoading/variants/RscDisplayLoading/Variants/loadingOne/Loading_East1/controls.Name: Undefind base class 'Name'

It just drops back to desktop after i press OK..

Do you have a solution for this?

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Hey man... Great Addon. but it doesn't work for me.

Evrytime i try to startup ARMA with you'r addon i get the error:

File hamis_Loading_Screens\config.cpp, line 173: /RscDisplayLoading/variants/RscDisplayLoading/Variants/loadingOne/Loading_East1/controls.Name: Undefind base class 'Name'

It just drops back to desktop after i press OK..

Do you have a solution for this?

G'day hamis - I get the same error message, sadly enough. sad_o.gif

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I tried this addon but i get an error message and my ArmA wont start up.

something with ...config.cpp/line 173

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Quote[/b] ]Hey man... Great Addon. but it doesn't work for me.

Evrytime i try to startup ARMA with you'r addon i get the error:

File hamis_Loading_Screens\config.cpp, line 173: /RscDisplayLoading/variants/RscDisplayLoading/Variants/loadingOne/Loading_East1/controls.Name: Undefind base class 'Name'

It just drops back to desktop after i press OK..

Do you have a solution for this?

Well,does any of you with errors have QG?

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i've taken a look at the config and it is quite messy , there are things defined twice and the brackets are wrong placed all over the place among other things. the config needs a serious tweak , but i like the pics biggrin_o.gif

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Quote[/b] ]Hey man... Great Addon. but it doesn't work for me.

Evrytime i try to startup ARMA with you'r addon i get the error:

File hamis_Loading_Screens\config.cpp, line 173: /RscDisplayLoading/variants/RscDisplayLoading/Variants/loadingOne/Loading_East1/controls.Name: Undefind base class 'Name'

It just drops back to desktop after i press OK..

Do you have a solution for this?

Well,does any of you with errors have QG?

Yeah, I've got QG.

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Quote[/b] ]i've taken a look at the config and it is quite messy , there are things defined twice and the brackets are wrong placed all over the place among other things. the config needs a serious tweak , but i like the pics

Well,would you be so kind and correct those errors?

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this config replaces the 3 config files in your addon, you don't need the folder "h" inside the addon.

note: i've changed the names of the pictures at my personal tastes, so maybe they  are not the same as the original.

QG version:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

class CfgPatches {

class Hamis_Loading_Screens {

units[] = {};

weapons[] = {};

requiredVersion = 0.1;

requiredAddons[] = {"CAUI","UI_DBE1"};

};

};

class CfgAddons {

class PreloadAddons {

class Hamis_Loading_Screens {

list[] = {"Hamis_Loading_Screens"};

};

};

};

class RscText; // External class reference

class RscPicture; // External class reference

class RscDisplayLoading {

class Variants {

class LoadingOne {

class controls {

class DebugText : RscText {

text = "RscDisplayLoading: Loading One";

};

class LoadingPic : RscPicture {

text = "\Hamis_Loading_Screens\loadscreen_west1_co.paa";

};

};

};

class Loading_West2 : LoadingOne {

class controls : controls {

class LoadingPic : LoadingPic {

text = "\Hamis_Loading_Screens\loadscreen_west2_co.paa";

};

};

};

class Loading_East1 : LoadingOne {

class controls : controls {

class LoadingPic : LoadingPic {

text = "\Hamis_Loading_Screens\loadscreen_east1_co.paa";

};

};

};

               class Loading_Wicks: LoadingOne

{

                       class controls : controls {

class LoadingPic : LoadingPic {

text = "\Hamis_Loading_Screens\loadingscreen_wicks.paa";

};

};

};

               class Loading_Larson: LoadingOne

{

                       class controls : controls {

class LoadingPic : LoadingPic {

text = "\Hamis_Loading_Screens\loadingscreen_larson.paa";

};

};

};

               class Loading_Robinson: LoadingOne

{

                       class controls : controls {

class LoadingPic : LoadingPic {

text = "\Hamis_Loading_Screens\loadscreen_east1_co.paa";

};

};

};    

};

};

class RscStandardDisplay; // External class reference

class RscDisplayLoadMission : RscStandardDisplay {

class controlsBackground {

class LoadingPic : RscPicture {

text = "\Hamis_Loading_Screens\loadscreen_east1_co.paa";

};

};

};

class RscDisplayStart : RscStandardDisplay {

class controls {

class LoadingPic : RscPicture {

text = "\Hamis_Loading_Screens\loadscreen_west1_co.paa";

};

};

};

class RscDisplayMPPlayers; // External class reference

class RscDisplayClientWait : RscDisplayMPPlayers {

class LoadingPic : RscPicture {

text = "\Hamis_Loading_Screens\loadingscreen_larson.paa";

};

};

class RscDisplayClient : RscStandardDisplay {

class controlsBackground {

class LoadingPic : RscPicture {

text = "\Hamis_Loading_Screens\loadscreen_west1_co.paa";

};

};

};

no QG version :

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

class CfgPatches {

class Hamis_Loading_Screens {

units[] = {};

weapons[] = {};

requiredVersion = 0.1;

requiredAddons[] = {"CAUI"};

};

};

class CfgAddons {

class PreloadAddons {

class Hamis_Loading_Screens {

list[] = {"Hamis_Loading_Screens"};

};

};

};

class RscText; // External class reference

class RscPicture; // External class reference

class RscDisplayLoading {

class Variants {

class LoadingOne {

class controls {

class DebugText : RscText {

text = "RscDisplayLoading: Loading One";

};

class LoadingPic : RscPicture {

text = "\Hamis_Loading_Screens\loadscreen_west1_co.paa";

};

};

};

class Loading_West2 : LoadingOne {

class controls : controls {

class LoadingPic : LoadingPic {

text = "\Hamis_Loading_Screens\loadscreen_west2_co.paa";

};

};

};

class Loading_East1 : LoadingOne {

class controls : controls {

class LoadingPic : LoadingPic {

text = "\Hamis_Loading_Screens\loadscreen_east1_co.paa";

};

};

};

             

};

};

class RscStandardDisplay; // External class reference

class RscDisplayLoadMission : RscStandardDisplay {

class controlsBackground {

class LoadingPic : RscPicture {

text = "\Hamis_Loading_Screens\loadscreen_east1_co.paa";

};

};

};

class RscDisplayStart : RscStandardDisplay {

class controls {

class LoadingPic : RscPicture {

text = "\Hamis_Loading_Screens\loadscreen_west1_co.paa";

};

};

};

class RscDisplayMPPlayers; // External class reference

class RscDisplayClientWait : RscDisplayMPPlayers {

class LoadingPic : RscPicture {

text = "\Hamis_Loading_Screens\loadingscreen_larson.paa";

};

};

class RscDisplayClient : RscStandardDisplay {

class controlsBackground {

class LoadingPic : RscPicture {

text = "\Hamis_Loading_Screens\loadscreen_west1_co.paa";

};

};

};

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Little question:

Hamis, do you actually test your mods before releasing them?

Hmm i asked that question myself when i posted this in another topic

Quote[/b] ]Hamis i get this message when using your replacement config-

File weapon_replacement_six\config.ccp,line 48;/cfgWeapons/m24.six_opticsLeu';'s'.encountered instead of '='

The game won't start  Any ideas why

Hamis replied" config looks fine to me"

Ha ha lol crazy_o.gif

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Well,first post updated.Now there is Non QG version too and QG version is fixed.It is hard to test some mods,at least if you do permanent modding(by game config's)before addon.

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hamis, i'm afraid you are going to have problems with the non QG version if you name the addon "Non_QG.pbo"but in the path of the pictures inside the addon you put : text = "\Hamis_Loading_Screens\loadscreen_west1_co.paa" .

the correct path would be ...text = "\Non_QG\loadscreen_west1_co.paa"

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