rundll.exe 12 Posted December 13, 2008 No, Warfare is made by Mike Melvin, now working for BI. He made the first CTI in OFP: mfCTI. Cleanrock adapted this idea, and made a way more advanced version for OFP (when mike already stopped working on MF). the crCTI in ArmA you see now is a ported version of the OFP one. Share this post Link to post Share on other sites
squeeze 22 Posted December 26, 2008 version of crcti ACE.... weapons, units and vehicles. tested with A.C.E and no other addons, good fun but will need tweaking to balance teams. GameingSA: crCTI @ACE Share this post Link to post Share on other sites
ck-claw 1 Posted December 26, 2008 version of crcti ACE.... weapons, units and vehicles.tested with A.C.E and no other addons, good fun but will need tweaking to balance teams. GameingSA: crCTI @ACE Link doesnt seem to be working? Also is this non addon version? other than ACE. Share this post Link to post Share on other sites
squeeze 22 Posted December 26, 2008 yup tested with no other addons other than what is in ACE, no use pushing your luck with a beta. edit: I just play tested it on a decent server, AI get lagged badly with the ACE code so I removed the link. Share this post Link to post Share on other sites
M.Andersson(SWE) 4 Posted January 4, 2009 Any updates on this one Share this post Link to post Share on other sites
Muecke 114 Posted January 4, 2009 Any updates on this one yes first post updated !!! Share this post Link to post Share on other sites
volkov956 0 Posted January 14, 2009 Script Errors appearing on missions on some of the Servers Listed with the 1.01 CoOP missions Share this post Link to post Share on other sites
quoestudio 0 Posted January 20, 2009 Hi......very good mission....i have edited it in Avgani map only 3 flags to capture and it was fun, thanks a lot for giving us this great Crcti, but i have a question, why didnt you put the unit switch button in option menu, its very useful , because you can change position with your AIs and so you dont need to travel a lot. I am playing crcti@zz_10_alt. The crcti free final version has that option in it but i cant use that mission in avgani map because it has a bug that the workers doesnt construct buildings....strange!! Share this post Link to post Share on other sites
.kju 3245 Posted January 20, 2009 hey quoestudio, what about updating it to 1.2 and sharing it here for more details: http://angryinsects.foren-city.de/topic,46,30,-armacti-zz-v1-0.html Share this post Link to post Share on other sites
Porsj 0 Posted February 24, 2009 I've been keeping an eye on their FTP server for a while now. A few days ago i saw zzCTI 1.1 pop up on there, and now the new 1.06 missions are there as well. I suggest giving it a run cuz I'm liking it Cheers for this great mission! Porsj PS. First post! Share this post Link to post Share on other sites
.kju 3245 Posted February 24, 2009 zzUnited page is currently down it seems. You can get the change log here: http://angryinsects.foren-city.de/topic,60,-arma-crcti-zz-v1-10.html Use google translation if needed (German). Share this post Link to post Share on other sites
Przemek_kondor 13 Posted March 10, 2009 Download link you wrote (on AI forum) is broken. We try other: http://web320.login-85.hoststar.ch/zz-unit....1.1.rar but there is no rh addons. Aren't they needed? zz server requires signed addons but rebus_eiweapons.pbo (from this pack) has no bisign file, so we can't connect to zz server  Share this post Link to post Share on other sites
.kju 3245 Posted March 11, 2009 http://www.zz-united.de.vu downloads http://angryinsects.foren-city.de arma-crcti-zz-v1-10 Share this post Link to post Share on other sites
Przemek_kondor 13 Posted March 11, 2009 http://www.zz-united.de.vudownloads http://angryinsects.foren-city.de arma-crcti-zz-v1-10 1st link is the same I used before: http://web320.login-85.hoststar.ch/zz-unit....1.1.rar Angry Insect link doesn't work: "550 Failed to change directory" Share this post Link to post Share on other sites
.kju 3245 Posted March 11, 2009 well seems to be down/corrupt atm. post in their forum. they do speak English Share this post Link to post Share on other sites
Muecke 114 Posted March 14, 2009 i changed the link in our forum !! the ftp server of ZZ is down and the link is removed to their new homepage ! Share this post Link to post Share on other sites
volkov956 0 Posted March 19, 2009 Observations after a few week testing -Shilka's Refuse to attack Air Targets function more like APC -AA Pods only engage Helo not Jets (general arma bug I think) -Vulcan's rarely attack jets but tanks will(general arma bug I think) Share this post Link to post Share on other sites
mushr00m 1 Posted March 20, 2009 It seems like the ai squad leaders cant respawn for me   And i also get some weird error a few minutes after the mission has started. I will try to post exactly what the error says later... Edit: Lol i figured out why the ai did not respawn i had the spawn cost option activated and the ai never had enough cash to spawn However the error still comes at random every 2-3 minutes but it dosen't seem to break anything Share this post Link to post Share on other sites
Muecke 114 Posted March 21, 2009 @volkov shilka wont attack jets cause they are too fast. even if tankgunner will fire at jet he wont hit. you will need AAjet against any jet or AAinf. in the new version (v1.10) you can build AAships. addons and links at www.angryinsects.de !!!Angryinsects Share this post Link to post Share on other sites
Extremeus Decimus 0 Posted March 21, 2009 I also get a script error, for me it comes and goes so quickly i cannot screencapture it, i presume it comes from the Player/CalcMapPos.sqf because what i can remember of the script is, its only partial but thats the only bit i recongise., it comes up when the commander tells AI to go to support vehicles, it comes up as AC[null], for example. Quote[/b] ]_el select 0 select _xc,_el select 1 select _xf,_el select 2 ---EDIT--- This was running ACE!, I have not yet tested on standard sahrani running vanilla, but i presume at this time that it will not be effected because ACE changes the maps from alphanumeric maps EG (AB35 BC51) to six digit (065 531), maybe that's the cause?., I will attempt to screencapture the error tonight. Share this post Link to post Share on other sites
volkov956 0 Posted April 2, 2009 (edited) If a player is CO there is no random spawn even when selecting random spawn it goes to Fixed spawn. If no player is CO there is random spawn when selecting random spawn... -We fixed the Shilka not engaging choppers on our server by repacking the main CRCTI Addon File with PBO Viewer Edited April 14, 2009 by volkov956 Share this post Link to post Share on other sites
Muecke 114 Posted April 29, 2009 guys we are working on something angry so keep eyes open... Share this post Link to post Share on other sites