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Conquer the island CRCTI

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No, Warfare is made by Mike Melvin, now working for BI. He made the first CTI in OFP: mfCTI. Cleanrock adapted this idea, and made a way more advanced version for OFP (when mike already stopped working on MF).

the crCTI in ArmA you see now is a ported version of the OFP one.

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version of crcti ACE.... weapons, units and vehicles.

tested with A.C.E and no other addons, good fun but will need tweaking to balance teams.

GameingSA: crCTI @ACE

Link doesnt seem to be working?

Also is this non addon version? other than ACE.

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yup tested with no other addons other than what is in ACE, no use pushing your luck with a beta.

edit: I just play tested it on a decent server, AI get lagged badly with the ACE code so I removed the link.

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Any updates on this one

yes first post updated !!!

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Script Errors appearing on missions on some of the Servers Listed with the 1.01 CoOP missions

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Hi......very good mission....i have edited it in Avgani map only 3 flags to capture and it was fun, thanks a lot for giving us this great Crcti, but i have a question, why didnt you put the unit switch button in option menu, its very useful , because you can change position with your AIs and so you dont need to travel a lot. I am playing crcti@zz_10_alt. The crcti free final version has that option in it but i cant use that mission in avgani map because it has a bug that the workers doesnt construct buildings....strange!!

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I've been keeping an eye on their FTP server for a while now.

A few days ago i saw zzCTI 1.1 pop up on there, and now the new 1.06 missions are there as well.

I suggest giving it a run cuz I'm liking it wink_o.gif

Cheers for this great mission!

Porsj

PS. First post! yay.gif

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well seems to be down/corrupt atm. post in their forum. they

do speak English smile_o.gif

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i changed the link in our forum !!

the ftp server of ZZ is down and the link is removed to their new homepage !

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Observations after a few week testing

-Shilka's Refuse to attack Air Targets function more like APC

-AA Pods only engage Helo not Jets (general arma bug I think)

-Vulcan's rarely attack jets but tanks will(general arma bug I think)

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It seems like the ai squad leaders cant respawn for me  sad_o.gif  

And i also get some weird error a few minutes after the mission has started. I will try to post exactly what the error says later...

Edit: Lol i figured out why the ai did not respawn biggrin_o.gif i had the spawn cost option activated and the ai never had enough cash to spawn rofl.gif

However the error still comes at random every 2-3 minutes but it dosen't seem to break anything whistle.gif

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@volkov

shilka wont attack jets cause they are too fast.

even if tankgunner will fire at jet he wont hit.

you will need AAjet against any jet or AAinf.

in the new version (v1.10) you can build AAships.

addons and links at www.angryinsects.de !!!Angryinsects

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I also get a script error, for me it comes and goes so quickly i cannot screencapture it, i presume it comes from the Player/CalcMapPos.sqf because what i can remember of the script is, its only partial but thats the only bit i recongise., it comes up when the commander tells AI to go to support vehicles, it comes up as AC[null], for example.

Quote[/b] ]_el select 0 select _xc,_el select 1 select _xf,_el select 2

---EDIT---

This was running ACE!, I have not yet tested on standard sahrani running vanilla, but i presume at this time that it will not be effected because ACE changes the maps from alphanumeric maps EG (AB35 BC51) to six digit (065 531), maybe that's the cause?., I will attempt to screencapture the error tonight.

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If a player is CO there is no random spawn even when selecting random spawn it goes to Fixed spawn.

If no player is CO there is random spawn when selecting random spawn...

-We fixed the Shilka not engaging choppers on our server by repacking the main CRCTI Addon File with PBO Viewer

Edited by volkov956

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guys we are working on something angry so keep eyes open...

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