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Heya, totally awesome SoundMod, hear nothing but good things about it! Special tnx for the ACE specific config!

Just a report; at least in the ACE Config, the Class Inheritance tree is broken/modified: http://www.pastie.org/459808

The messages mean that the original classes were linked differently, and are now relinked according to the setup in the vopsound_c config.

Example:

Updating base class Single->Mode_SemiAuto, by vopsound_c\config.cpp/cfgWeapons/ACE_M14_sop/Single/

Means:

Class Single in Class ACE_M14_sop in Class CfgWeapons, is (re)linked to Mode_SemiAuto, while originally linked to Single.

Incase of fix; my gratitude! I'm available Privately incase of questions.

Edited by Sickboy

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Heya, totally awesome SoundMod, hear nothing but good things about it! Special tnx for the ACE specific config!

Just a report; at least in the ACE Config, the Class Inheritance tree is broken/modified: http://www.pastie.org/459808

The messages mean that the original classes were linked differently, and are now relinked according to the setup in the vopsound_c config.

Example:

Updating base class Single->Mode_SemiAuto, by vopsound_c\config.cpp/cfgWeapons/ACE_M14_sop/Single/

Means:

Class Single in Class ACE_M14_sop in Class CfgWeapons, is (re)linked to Mode_SemiAuto, while originally linked to Single.

Incase of fix; my gratitude! I'm available Privately incase of questions.

Hehe, I've seen those rpt messages but forgot to fix it. :)

I guess replacing

class Mode_SemiAuto;
class Mode_Burst;
class Mode_FullAuto;

with

class Single;
class Burst;
class FullAuto;

would do the trick, right?

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Not really. Just do what it says in the log. Example:

Updating base class Single->Mode_SemiAuto, by vopsound_c\config.cpp/cfgWeapons/ACE_M14_sop/Single/

Yours:

class cfgWeapons
{
...
class ACE_M14_sop: ...
{
	...
	class Single: Mode_SemiAuto

To

class cfgWeapons
{
...
class ACE_M14_sop: ...
{
	...
	class Single: Single

:bounce3:

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This might be a stupid question, but when using 1.19 with ACE (and the ACE config of course), do I still want to comment out the "override default sounds" line in dta/ACE/ace_clientside_config.hpp ?

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hey nice sound mod , but i've just a feedback for you ... the Uh-60 sound is very bad sorry

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This might be a stupid question, but when using 1.19 with ACE (and the ACE config of course), do I still want to comment out the "override default sounds" line in dta/ACE/ace_clientside_config.hpp ?

Nope.

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The latest ACE versions are replacing many of the vopsounds with whimpy sounds I dont like, will a next version deal with this?

Edited by sparks50

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I don't know if it's been mentioned, but using ACE 1.09 and Vop 1.19 (with ACE config), I cannot use the GL on the following weapons.

M16A2 M203

M16A4 M203

M16A4 ACOG M203

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