volkov956 0 Posted May 22, 2008 Well since patch 1.14 is out we are porting warfare to the Full united sahrani/ace islands and etc this will just be a full direct port with larger view distance and thats it If there is any other maps you think we should port it over to go ahead and just have a link to the map This saturday (canada saturday) we should have United Sahrani and Nogova done and fully tested for spawn issues and we will post the links in this topic for DL Share this post Link to post Share on other sites
Mr_Tea 0 Posted May 22, 2008 Great news. An interesting challenge, for modders and players would be Warfare with the full set of the OFP islands. (If naval stuff can be implemented) Share this post Link to post Share on other sites
law-giver 190 Posted May 23, 2008 More islands is definately cool. I've just ported both 16 & 32 player Warfare to Mapfacts Desert Sahrani, took all of 30 secs lol. Crikey i gotta hit the sack, just noticed the time. Â Gonna do some more tomorrow if i get time. My kids are off school... Share this post Link to post Share on other sites
malick 0 Posted May 23, 2008 Woohoo, good news ! I fear some lag on the full Sahrani island, as it is far more detailed than the one currently used. Schmaffelden, maybe, although rather small ? Malick Share this post Link to post Share on other sites
volkov956 0 Posted May 24, 2008 Might be delayed by 1 day after adding a few more capturable places it starts erroring 'objects = l#lNearestObjects[_camp,[westsoldierBaseCla...' Error 0 Elements provided, 3 expected And right when all testing was going good too till we added a few more capturable towns to make almost all capturable Share this post Link to post Share on other sites
Call911-AGE- 0 Posted May 24, 2008 Schmalfelden (just think of the tank battles) or maybe (ACE)Everon would be great. Share this post Link to post Share on other sites
mattxr 9 Posted May 24, 2008 (Call911-AGE- @ May 24 2008,06:51) said: Schmalfelden (just think of the tank battles) or maybe (ACE)Everon would be great. Theres already a full conversion onto the map (Schmalfelden). Check Armaholic or GOL server. Its is awesome. Share this post Link to post Share on other sites
volkov956 0 Posted May 24, 2008 I restarting the conversion when I am done working today I cant seem to figure out why there is script failures but only after so many capturable points are added Share this post Link to post Share on other sites
sparks50 0 Posted May 24, 2008 (Matt Rochelle @ May 24 2008,19:47) said: Theres already a full conversion onto the map (Schmalfelden). Check Armaholic or GOL server. Its is awesome. thanks for the tip! Share this post Link to post Share on other sites
gnear 0 Posted May 25, 2008 anyone know where I can get a schmalfelden warefare version which can be downloaded so I can host it on LAN. Share this post Link to post Share on other sites
the unknown 0 Posted May 25, 2008 If you played it already it sould be in your, #:\Documents and Settings\accountname\Local Settings\Application Data\ArmA\MPMissionsCache Share this post Link to post Share on other sites
volkov956 0 Posted May 25, 2008 Its Done but one problem If a person hosts the mission its fine but if a dedicated server hosts it switches over to sahrani south map ...... Share this post Link to post Share on other sites
Buzz 0 Posted May 25, 2008 Need a stable save or password implemented for the SP players,,, PLEASE Share this post Link to post Share on other sites
volkov956 0 Posted May 25, 2008 My guess is the problem has to do with the warfare addon itself since it does contain the missions themselves My Converted mission uses "cacharacters", "CABuildings", "caweapons3_m16a4_acg", "caweapons3_m107", "Warfare", "caair", "caa10", "caair3_su34", "causmcd", "WarfareBuildings", "mk19_tripod", "CA_Hotfix", "cti_buildingsm113_hq", "cti_buildingsbmp2_hq", "warfarebuildings_stinger_twice_static", "WarfareBuildings_TOW_Tripod", "WarfareBuildings_T72_RACS", "sara_dbe1" }; addOnsAuto[]= { "causmcd", "cacharacters", "cti_buildingsm113_hq", "WarfareBuildings", "cti_buildingsbmp2_hq", "CABuildings", "sara_dbe1" Works on a Users Comp but when someone hosts the mission on a dedicated the server will be loading the Mission but you find out it loaded the saralite mission and map. I know some of you already figured this out since the other conversion maps anyone able to give me a tip? Share this post Link to post Share on other sites
the unknown 0 Posted May 26, 2008 @buzz for now you could just use the ingame save function leftshift + numpad minus then you type savegame Share this post Link to post Share on other sites
Sith 0 Posted May 26, 2008 (volkov956 @ May 25 2008,06:00) said: Works on a Users Comp but when someone hosts the mission on a dedicated the server will be loading the Mission but you find out it loaded the saralite mission and map. I know some of you already figured this out since the other conversion maps anyone able to give me a tip? The Warfare addon config still calls the original missions if you don't change the (edited) mission's name. So simply renaming your new version to something like Warfare_Full.Sara / Warfare32_Full.Sara should do the trick. Share this post Link to post Share on other sites
volkov956 0 Posted May 27, 2008 oh lol I will try that even tho the mission is named Warfare32.Sara_dbe1.pbo Share this post Link to post Share on other sites
volkov956 0 Posted May 27, 2008 http://www.megaupload.com/?d=WT0CD1R3 Mission is there Beta version pretty much done I dont take any credit thanks again Sith I spent whole day looking through files thinking I made a mistake... Post any problems (that are not related to normal Warfare problems) Share this post Link to post Share on other sites
malick 0 Posted May 27, 2008 Nice ! I reckon the mission covers the whole island. Do you plan on other modifications ? Like tweaking the arty, making the northern airport available etc.. ? Anyway, thanks for sharing ! I'm currently tweaking my own version of the mission to my own likings, taking into account some of the opinions given in the feedback thread. I'll see if this is worth the time Hope to see this mission on some servers... Malick Share this post Link to post Share on other sites
aussie dave 0 Posted May 27, 2008 Have uploaded to our servers. Share this post Link to post Share on other sites
liljb15 0 Posted May 27, 2008 Did anyone port this mission to sakakah yet? Share this post Link to post Share on other sites
volkov956 0 Posted May 27, 2008 (Malick @ May 27 2008,10:35) said: Nice !I reckon the mission covers the whole island. Do you plan on other modifications ? Like tweaking the arty, making the northern airport available etc.. ? Anyway, thanks for sharing ! I'm currently tweaking my own version of the mission to my own likings, taking into account some of the opinions given in the feedback thread. I'll see if this is worth the time Hope to see this mission on some servers... Malick yar northern airport is there we are gonna change armor values,COOP Mode AI team more aggresive though other future things are in the .txt Share this post Link to post Share on other sites
malick 0 Posted May 27, 2008 Thank you for sharing ! I already started on a so called 1.01 of Warfare With some tweaks included, like increased prices for armor, aircraft and artillery, raised the reload times for arty and such. After a while, one can find its way into the different scripts. Though I haven't located yet the artillery request cost, only the base cost for a single tube... Malick Share this post Link to post Share on other sites
mattxr 9 Posted May 27, 2008 I dont think there was an Request Arty Cost? Share this post Link to post Share on other sites