dmarkwick 261 Posted May 14, 2008 Neat idea for the stream bed - might you share that texture? It's just a pebbles image I found & spent 15 minutes in PS making it tileable. It's really nothing special But, once I've got it as I like it i.e. specular works properly I'll happily share it. Share this post Link to post Share on other sites
mrcash2009 0 Posted May 14, 2008 With this and Schmalfelden map based on real world locations, I thinks its the way to go for maps for sure. Share this post Link to post Share on other sites
sv5000 127 Posted May 14, 2008 me likely. I like the little stream you have made, it looks cool and unique. I hope to see this released Share this post Link to post Share on other sites
malick 0 Posted May 15, 2008 Just two questions : Do ground textures support animations ? Like for the animated water line. This would be nice having an animated stream going downhill. Can a specular map / UV map be added to animated ground textures ? The idea is having a stream texture with a lot of shinyness. This is just curiosity, as I don't know the limits of ArmA engine. Malick Share this post Link to post Share on other sites
Enixj7 0 Posted May 15, 2008 this map is looking great, keep it up Share this post Link to post Share on other sites
CameronMcDonald 146 Posted May 15, 2008 Some more pictures would be nice, if you had time. Are there many towns, etc? Or is the map more of a wilderness theme? Share this post Link to post Share on other sites
dren 0 Posted May 15, 2008 + satellite map +DL link for the map Share this post Link to post Share on other sites
dmarkwick 261 Posted May 15, 2008 Some more pictures would be nice, if you had time. Are there many towns, etc? Or is the map more of a wilderness theme? I'll get some more piccies up, but they might be of unpopulated areas so bear that in mind There are a number of towns, enough to play a small CTI variant if there's no aircraft (the entire map is unsuited for aircraft, airplanes because the map is too small + no airfield, helos are OK apart from in the mountains, which are too high for the helo flight model) but I imagine the map to be more useful for ground troop movements. There is also plenty of wilderness up in the mountains Share this post Link to post Share on other sites
dmarkwick 261 Posted May 15, 2008 Actually, here are some shots of the new tree variants I've made especially for this map. They will be in the form of a separate addon which will go with the map. Share this post Link to post Share on other sites
Enixj7 0 Posted May 15, 2008 Must say wow! dosen't look far off ArmA2! All thats missing is long grass. Whats performance like? Share this post Link to post Share on other sites
mrcash2009 0 Posted May 15, 2008 Will Drugs Veg fix work on these models? Share this post Link to post Share on other sites
dmarkwick 261 Posted May 15, 2008 Will Drugs Veg fix work on these models? That's a good question mrcrash2009, and the great news is that those trees are derived from Durg's trees, not BIS trees. Durg VERY kindly sent me some unbinirised models to work with, so even if the player does not use Durg's fix, the mountain forests will still have the new viewblock properties. Share this post Link to post Share on other sites
dmarkwick 261 Posted May 15, 2008 OK, as promised here's a whole crapload of screenies. All populated areas will have appropriate sized & rotated houses, roads, veg & junk, and I'm trying to place as much countryside veg as accurate as I can. The mountains however are just pasted down clumps of forest, for speed. There's a LOT of work left to do Share this post Link to post Share on other sites
-HUNTER- 1 Posted May 15, 2008 holy shit man, that is F****** amazing! Excellent work there! It just has the most realistic look and feel Ive seen for a map yet! Share this post Link to post Share on other sites
maddogx 13 Posted May 15, 2008 Seriously good work man! Those screenies look pretty amazing. Share this post Link to post Share on other sites
Blue_Flight 0 Posted May 15, 2008 OMG what is this?? Damn this looks so good, my compliments DMarkwick ! Share this post Link to post Share on other sites
[asa]oden 0 Posted May 15, 2008 Holy Moses DM, you'll get +5 Frugals for this. just plain amazing. Share this post Link to post Share on other sites
CameronMcDonald 146 Posted May 15, 2008 That's what I'm talking about. Lovely. Share this post Link to post Share on other sites
Guest Posted May 15, 2008 Truly excellent work DMarkwick, Arma's gaming experience keeps on rising and rising Share this post Link to post Share on other sites
lecholas 2 Posted May 15, 2008 Looks incredible! Can we know what viewdistance settings you used for these screenshots? Share this post Link to post Share on other sites
dmarkwick 261 Posted May 16, 2008 Looks incredible! Can we know what viewdistance settings you used for these screenshots? The viewdistance was set at 10km. The entire map is only 10km across so I had to be careful not to show any crappy edge-of-map shots Share this post Link to post Share on other sites
malick 0 Posted May 16, 2008 The very first picture of the forest looks... real Very nice island, I love the mountains. They do look good ingame. How is the AI reacting to steep slopes and roads in mountains ? That's one damn fine job DM ! Malick Share this post Link to post Share on other sites
clawhammer 10 Posted May 16, 2008 I hated ArmA for his stupid Sahrani Island, also THANKS For this great map i love the setting and the detail. Hope to test it soon as battlefield Keep it up the good work Commander Share this post Link to post Share on other sites