Col. Faulkner 0 Posted March 6, 2008 That armoury looks a bit "untidy" Â Thanks to "andersson" for distributing it in unbinarized and unpacked format too (and for honouring the BIS license terms). Even I can manage to extend it to add magazines for addon weapons. Share this post Link to post Share on other sites
kernriver 4 Posted March 6, 2008 Now I can find what I'm looking for a lot faster It's sometimes hard to find equipment that you need when there are many satchel bags on the ground...now it's a peace of cake My -mod= parameter will include "@Andy" forever This addon deserves..... Thank You andersson, great addition to the game Share this post Link to post Share on other sites
ryankaplan 1 Posted March 6, 2008 apparently, this addon comes in mlod form. Could you also release it in binarised version because when i binarise it the models become all screwed, i dont know why. Other than that, great idea and good job Share this post Link to post Share on other sites
MEDICUS 0 Posted March 6, 2008 After using this with the clan in MP im really impressed.Weaponstach in places are incrediable now, its a matter of sec befor you know where to get resupplyed. ... Again VERY GOOD work and nice addon ! Just can double this. Works like a charm in MP and it's really usefull. Mfg Medicus Share this post Link to post Share on other sites
andersson 285 Posted March 7, 2008 apparently, this addon comes in mlod form. Could you also release it in binarised version because when i binarise it the models become all screwed, i dont know why. Other than that, great idea and good job No the addon is binarized, both models and config. There is also the unpacked folder with unbinarized mlods and config for those that want to use that. If I didnt screw up the binarizing? But I doubt that. I'm not home right now so I cant check it. @Everyone: thank you for all your positive feedback! Share this post Link to post Share on other sites
Commando84 0 Posted March 8, 2008 andersson i get kicked out from servers with key check please can you make this a signed addon? Share this post Link to post Share on other sites
andersson 285 Posted March 9, 2008 Yes, I will do that as soon as I get home. Share this post Link to post Share on other sites
andersson 285 Posted March 10, 2008 Yes, I will do that as soon as I get home. As it looks now I will get home tonight and I have enough time to re-pack my bags. I'll be home in a couple of weeks.. I'm planning to fix some small things and release the addon signed with all the necessary keys. Sorry for any inconvenience. Share this post Link to post Share on other sites
frederf 0 Posted March 19, 2008 One suggestion. Can you make the visible Stinger, Javelin, and M136 rounds just the weapon tubes instead of the actual projectile? It's really weird to see a missile sitting on the ground by itself. In real life Javelin extra rounds are actually the missile tube without the CLU and extra M136s are actually M136 tubes. Besides that this mod is awesome! Share this post Link to post Share on other sites
acadiancrusader 0 Posted March 25, 2008 Yes, I will do that as soon as I get home. As it looks now I will get home tonight and I have enough time to re-pack my bags. I'll be home in a couple of weeks.. I'm planning to fix some small things and release the addon signed with all the necessary keys. Sorry for any inconvenience. that's cool. real life always comes first. looking forward to your signed updates Share this post Link to post Share on other sites
frederf 0 Posted March 25, 2008 One suggestion. Can you make the visible Stinger, Javelin, and M136 rounds just the weapon tubes instead of the actual projectile?It's really weird to see a missile sitting on the ground by itself. In real life Javelin extra rounds are actually the missile tube without the CLU and extra M136s are actually M136 tubes. Besides that this mod is awesome! Nevermind. I tried this and basically both the weapon and magazine show no matter what and they are skewed from each other so it's rather impossible to get a sensible fix going. Probably best as is. Share this post Link to post Share on other sites
andersson 285 Posted March 26, 2008 Home now and have signed the addon. Only the key is added, no update. andy_mags_1.0 I had a plan to fix new and diffierent models for the M203, VOG and flares, but as it looks now I dont have the time to learn texturing in O2. So if anyone is up to it please go ahead and make some small models and I will implement them! Nothing fancy is needed, only one visual LOD and one LOD for shadowvolume. I can implement shadow LODs if needed. If anyone knows how the correct ammo looks for the different launchers and are up for it you're more then welcome to add that to. Share this post Link to post Share on other sites
wipman 1 Posted March 26, 2008 Hi, that signature was very needed, but without the .bikey file... i think that the dedicated servers couldn't use this really great addon that adds more realism feeling to the game without any kind of lagg or performance decrease. Let's C ya Share this post Link to post Share on other sites
andersson 285 Posted March 26, 2008 Oh, have I missed something? Is there a file I forgot to add? This is my first "addon" for arma so I'm new to signed addons. Can it be that I need to add the file "ANDY.bikey" too? Please dont mirror this release until this is fixed! Share this post Link to post Share on other sites
cole 0 Posted March 26, 2008 Oh, have I missed something? Is there a file I forgot to add? This is my first "addon" for arma so I'm new to signed addons. Can it be that I need to add the file "ANDY.bikey" too?Please dont mirror this release until this is fixed! Yes, the .bikey is needed for Servers (Server Admins actually ) .bisign = Signature for users .bikey = Signature for servers .biprivatekey = You own personal key to sign files, keep this one somewhere Really perfect job with this addon, it was really needed Share this post Link to post Share on other sites
andersson 285 Posted March 26, 2008 I have added the missing file: andy_mags_1.0.7z Thank you wipman for the heads-up and Cole.cz for the explanation Share this post Link to post Share on other sites
cole 0 Posted March 26, 2008 nvm - delete this post please Share this post Link to post Share on other sites
wipman 1 Posted March 26, 2008 Hi, thanks to you Andersson for this addon, now we only that the public servers or half public servers (addons check) begin to use this great addon; for example... the Kelly's Heroes server. Let's C ya Share this post Link to post Share on other sites
cole 0 Posted March 26, 2008 I have added the missing file:andy_mags_1.0.7z Thank you wipman for the heads-up and Cole.cz for the explanation No problem Addon like this should already be in ArmA since 1.0.. but BI had other (a lot bigger) problems back there (almost all of them are gone now ). A real must-have for ALL ArmA players! Share this post Link to post Share on other sites
Guest Posted March 26, 2008 Thanks for releasing a signed version Signed version frontpaged at the Armaholic.com homepage. The updated Armaholic.com download page can be found here: http://www.armaholic.com/page.php?id=2856 Share this post Link to post Share on other sites
sparks50 0 Posted March 26, 2008 Is this a client only addon? So I can use it on public servers? Share this post Link to post Share on other sites
frederf 0 Posted March 26, 2008 Yeah it's client side, just defines magazine models for many common magazines. Share this post Link to post Share on other sites
KeyCat 131 Posted March 26, 2008 Nice little addon Andersson, makes things easier/better when swapping ammo, thanks for sharing! /KC Share this post Link to post Share on other sites
acadiancrusader 0 Posted March 29, 2008 thanks for signing this, it really is one of the 'must-have' add-ons out there! Share this post Link to post Share on other sites