.kju 3245 Posted September 3, 2007 Information: Its a very small addon to remove the demo missions in the main menu. With default ArmA it takes ages to load the menu once you come back from the editor. With PROPER_IntroAnims it is instant. Download: PROPER_IntroAnims.pbo armaholic mirror - thanks for that! HowTo: No doc available with the addon (yet). Just put in some modfolder's addon folder. i think it won't work via ArmA\addons - it has to be loaded via modfolder! Possible improvements: i didn't get the inheritance work on this one (yet) to make it an addition and no replacement (like it is right now). help is very welcome! best regards the-F and Q Share this post Link to post Share on other sites
dmarkwick 261 Posted September 3, 2007 Brilliant yes, that is exactly what I was trying to describe in the other thread Share this post Link to post Share on other sites
HulkingUnicorn 0 Posted September 3, 2007 Sounds great Share this post Link to post Share on other sites
MEDICUS 0 Posted September 3, 2007 Thank you so much, Q! Share this post Link to post Share on other sites
Shadow NX 1 Posted September 3, 2007 whats the difference to the -world=empty command? Just asking Share this post Link to post Share on other sites
.kju 3245 Posted September 3, 2007 its an addition to -empty. the param only works at startup, but not later. like go in the editor and switch back to the main menu. tell me how long it takes on your pc Share this post Link to post Share on other sites
simba 0 Posted September 3, 2007 I had to overwrite "native" IntroAnims with yours, but otherwise works perfecly. thanks for this ! Share this post Link to post Share on other sites
Flat!!! 0 Posted September 3, 2007 To all those who don't understand what this does: Once you turn on the game and enter the editor with some island and then going back it won't have to load the whole world before you can do what you want next. Share this post Link to post Share on other sites
mrj-fin 0 Posted September 3, 2007 Nice to see so many new fixes to arma from u Q. Lets do this game it what we want it to be. Share this post Link to post Share on other sites
Heatseeker 0 Posted September 3, 2007 This disables the islands intro movies/cuts and shows the camera somewhere out in the sea, saves quite a bit of load time so its a keeper here. A static camera looking at some ground would be a bit better, since there are no fish . But the default intros shouldnt take that long to load in the first place? Share this post Link to post Share on other sites
.kju 3245 Posted September 4, 2007 Quote[/b] ]I had to overwrite "native" IntroAnims with yours hm thats a bit strange simba. the addon should do this itself via the "loading logic", as it contains the "ca\introanmis" as pboprefix and therefore it should replace the one in ArmA\addons. how is your modfolder and loading setup`? maybe it is because of this note i just added: i think it won't work via ArmA\addons - it has to be loaded via modfolder! (or you delete the original one - not recommended! i didn't get the inheritance work on this one (yet)to make it an addition and no replacement (like it is right now). help is very welcome! ) --- there is a speedup for a few different reasons: ~ no loading of additional models and textures ~ no AI logic needs to be loaded ~ (most important) no player logic needs to be loaded Glad it is useful to you guys as well Quote[/b] ] A static camera looking at some ground would be a bit better, since there are no fish actually i tried to make a black screen with "fadeout", but i didn't get it to work without a "player" unit Share this post Link to post Share on other sites
Shadow NX 1 Posted September 4, 2007 its an addition to -empty.the param only works at startup, but not later. like go in the editor and switch back to the main menu. tell me how long it takes on your pc Thanks thats what i wanted to know Share this post Link to post Share on other sites