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volkov956

Total Arma Sales?

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I've sold around 300 ArmA worldwide (including 31x SE) + 1x SE for myself. So this is -77 + 300 = 223 tounge2.gif

And before you ask, yes the South Koreans got all their copies too!

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so thats like 35 euros x -87= 3045 euros loss for bis..poor guys, hope they get welfare, to buy food and electricity to keep the patches coming.. confused_o.gif  confused_o.gif  confused_o.gif

I do so hate that use of stats.  The same calculation that is used to describe the losses in the music industry as the games industry.  It's total tosh.

Just because 100 people downloaded/copied the game does NOT mean 100 lost sales for whoever.  Those people may not have had any intention of buying the game in the first place, in which case nobody's lost anything.  Indeed, they may have downloaded it and never even installed it.

I've downloaded music to listen to before, according to the argument above that means people have lost money.  No, they haven't because if I couldn't of downloaded it I wouldn't have bothered with it at all.  So they wouldn't have had the sale anyway.

If I do want/like a particular album/game I'll buy it.

Now, before you all jump on your flame wagons I am NOT condoning piracy.  It is wrong.  I'm just pointing out that the method used to calculate losses due to piracy is inherently flawed and artificially inflates the amount of the losses.

I am not saying that there aren't ANY losses due to piracy, there quite clearly are.  It's just the figures are incorrect.

Got U.S Version here so that's +1 to whatever the final count is.

I sort of agree on some of your points, but just for arguments sake.  Plus I'm kind of curious in your opinion.  I've honestly never heard anyone comment about it as you did. biggrin_o.gif

So 100 people who could have bought the game and "thanked" the devs for their efforts decided to DL it for free.  Wouldn't this mean a loss for BIS?  A potential sale that was lost. Therefor, a loss in money.  Not from an exact figure, but potential income.  That's all the market is these days anyway, potential, atleast in my opinion.  People who develop or produce things want profit to continue what they're doing(and live, ofcourse), and every potential customer they lose to free DLing is a loss in potential sales which translates to a loss in income. Notice how I stress potential. tounge2.gif

Does the intent to get something for free not take away from the potential figure? Why wouldn't it in your opinion?

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SOBR[1st-I-R] @ May 22 2007,11:58)]I've sold around 300 ArmA worldwide (including 31x SE) + 1x SE for myself. So this is -77 + 300 = 223 tounge2.gif

And before you ask, yes the South Koreans got all their copies too!

Hmm I guess one of those 300 was suppossed to be mine which i paid for+postal insurance and never got  whistle.gif  

happy for the S. Koreans though...

I bought 1 from BUYARMA(see above), 1 from Sprocket(dicey re-activation) and 1 from Atari- very nice!

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lol ! "dodgy bob" ...well thats a self explanatory name there.

i had a lot more to say, but i cut it down.. the short story....

YOU IS WRONG

nener.gifwelcome.gif

you dont get it. just keep downloading for free. one day it will hit ya.

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so thats like 35 euros x -87= 3045 euros loss for bis..poor guys, hope they get welfare, to buy food and electricity to keep the patches coming.. confused_o.gif  confused_o.gif  confused_o.gif

I do so hate that use of stats.  The same calculation that is used to describe the losses in the music industry as the games industry.  It's total tosh.

Just because 100 people downloaded/copied the game does NOT mean 100 lost sales for whoever.  Those people may not have had any intention of buying the game in the first place, in which case nobody's lost anything.  Indeed, they may have downloaded it and never even installed it.

I've downloaded music to listen to before, according to the argument above that means people have lost money.  No, they haven't because if I couldn't of downloaded it I wouldn't have bothered with it at all.  So they wouldn't have had the sale anyway.

If I do want/like a particular album/game I'll buy it.

Now, before you all jump on your flame wagons I am NOT condoning piracy.  It is wrong.  I'm just pointing out that the method used to calculate losses due to piracy is inherently flawed and artificially inflates the amount of the losses.

I am not saying that there aren't ANY losses due to piracy, there quite clearly are.  It's just the figures are incorrect.

Let's take your points one at a time

Quote[/b] ]I do so hate that use of stats.  The same calculation that is used to describe the losses in the music industry as the games industry.  It's total tosh.

OK this is the overall point of your post. It's your opinion and you're entitled to it, even if your justification for it is poorly thought out at best.

Quote[/b] ]Just because 100 people downloaded/copied the game does NOT mean 100 lost sales for whoever.  Those people may not have had any intention of buying the game in the first place, in which case nobody's lost anything.  Indeed, they may have downloaded it and never even installed it.

So according to your way of thinking it would be fine for me to go out and steal a BMW or a wide screen plasma TV since I'd have no intention of buying one?

And I find it very hard to believe that someone is going to spend over an hour downloading something that they're not even going to install on their PC. Taking this one step further it's a bit like saying it would also be fine for me to steal the BMW I mentioned a moment ago if I didn't intend to drive it.

Now I'm sure you're thinking my comments about stealing BMW's and TV's is ridiculous. Afterall you can arrange a test drive or go to a showroom and see the TV operating....... But isn't that what a demo version of software is there for as well? "Try before you buy" is not an excuse for piracy. Nor is srhugging your shoulders and saying "Well I wasn't going to buy it anyway."  And when you consider when you "buy" software you arn't actually buying the software itself, but a licence to use it, your argument falls completely flat.

Quote[/b] ]I've downloaded music to listen to before, according to the argument above that means people have lost money.  No, they haven't because if I couldn't of downloaded it I wouldn't have bothered with it at all.  So they wouldn't have had the sale anyway.

But you DID bother with it if you took the time to download it didn't you? If you DIDN'T want to bother with it you'd have just listened to the songs in question when they played them on the radio. Here again you're logic is flawed.

Quote[/b] ]If I do want/like a particular album/game I'll buy it.

I'm glad to hear it. But instead of breaking the law and downloading it illegally, you could have heard it on the radio or in a music store. Here again it wouldn't be acceptable for me to go out and steal a BMW if I wanted a test drive before buying one would it? So why is it acceptable to steal music to see if you like it before buying it? There are legal ways to do this. Your way is illegal whether you like it or not.

Quote[/b] ]Now, before you all jump on your flame wagons I am NOT condoning piracy.  It is wrong.  I'm just pointing out that the method used to calculate losses due to piracy is inherently flawed and artificially inflates the amount of the losses.

Actually by the letter of the law, you're not only condoning it, you've actually admitted to doing it. So where as the figures may be wrong in your opinion, if your opinion is flawed at it's base, then what's your opinion worth?

In fact most of what you've posted sounds like the type of excuses pirates often use in an attempt to minimise the fact that what they're doing is, infact, stealing.

Quote[/b] ]I am not saying that there aren't ANY losses due to piracy, there quite clearly are.  It's just the figures are incorrect.

And your opinion of why those figures may be incorrect is flawed. Repeating it doesn't make it any less so.

Now you can take this as a flame, or you can take it in a constructive manner of being someone trying to point out to you the flaws in your logic on the subject. I'm hoping you'll choose the latter, but I'm not holding my breath.

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Should of made a poll Did you buy ArmA

1 Copy:

2 Copies

3 Copies

More

Then you get an estimate.

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+1 Sprocket version here, because I couldn't wait for the Australian release. BTW ArmA was polling well in the Aussie PC games charts. Up there with Sims 2 and all it's craptastic addons. We are a small market compared to the US and EU but it's good to see this level of interest in ArmA.

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Our team (SBP) bought first Czech version (special JRC edition or something like that):

arma_ice.jpg

... and then I bought around 75 copies of UK version for future members wink_o.gif

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correct my when I'm wrong, but current count is:

306 + 1 = 307

wink_o.gifwink_o.gifwink_o.gif

QuietMan

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Then make 310 cause I bought a sprocket one for me, one 505 later for my brother and another for a friend.

I even plan to buy another hard copy some day, when all the patches are out...

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stop the reducilous counting, i bet only a small % even come to these forums... goddamn... goodnight.gif

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Nice spam fest... closing.

If some BI employee feels like posting the exact numbers, he can reopen this thread. smile_o.gif

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