surpher 1 Posted May 10, 2007 Nice work! that ugly seam on the automatic riflemans helmet can be improved by shifting the helmet up about 10 pixels in the _nohq & _co paa's. Share this post Link to post Share on other sites
CameronMcDonald 146 Posted May 10, 2007 OK, they're done - I'll be uploading tomorrow sometime. Just so you know, ColonelSandersLite has something very pleasant up his sleeve for you all... ...and to Knight, I've started work on your request. Share this post Link to post Share on other sites
Spinal Tap 84 0 Posted May 10, 2007 Excellent work Cameron! Can't wait for the update. Thanks for taking the time to produce these units. I was wondering if you were planning on releasing some US Army Special Forces units in ACU to compliment these 1st Infantry Division soldiers? Share this post Link to post Share on other sites
Clavicula_nox4817 0 Posted May 11, 2007 Excellent work Cameron! Â Can't wait for the update. Â Thanks for taking the time to produce these units.I was wondering if you were planning on releasing some US Army Special Forces units in ACU to compliment these 1st Infantry Division soldiers? I have some ready-made in BDUs that, if you want, I can PM to you. They are organized by MOS and role, such as 18A is the Detachment Commander and an 18B is a Weapons Sergeant and so on. Share this post Link to post Share on other sites
CameronMcDonald 146 Posted May 11, 2007 Yeah, now that it's possible to differentiate between SF and regs (thanks to the Protec in v1.07) I'll be throwing some ODA operators in there, most likely in the near future. I've already retex'd their gear, all that needs to be done is config and model work. Simple. Share this post Link to post Share on other sites
Stewy 1 Posted May 11, 2007 Sounds great CMcD, please keep em coming! Share this post Link to post Share on other sites
CameronMcDonald 146 Posted May 11, 2007 *** IMPORTANT *** First post updated. Go check it out! Share this post Link to post Share on other sites
Rustman 0 Posted May 11, 2007 Ohh...thanks for the shout out! Share this post Link to post Share on other sites
pauliesss 2 Posted May 11, 2007 Great work again, thnx mate. Share this post Link to post Share on other sites
CameronMcDonald 146 Posted May 11, 2007 No problem. I've tested them with v1.07, no problems there (except that crappy oversaturation when you look into the sun, turning the ACU almost black). Glad you like them, guys. I'll have the ODA operators included very soon... they look quite cool. Â EDIT - *** IMPORTANT *** 1st post updated... again! A very good friend of mine, ColonelSandersLite, has been kind and legendary enough to release a little package which replaces the standard BIS units with my 1ID ACU troops (excepting the SF blokes, which will be in the next release). For complete instructions, please refer to the included readme. - Finally, ArmA with somewhat milspec ACU! Share this post Link to post Share on other sites
Clavicula_nox4817 0 Posted May 11, 2007 Downloading now, and based on earlier screenshots looks really good. Am I the only one who thinks the new helmets for the SF soldiers are lame? I mean..they stopped using things like that years ago, and even if they're the helmets worn during HALO operations, well..they still pack  a regular helmet and take off the damn light one. I dunno..I'm not SF, but I'm SOF and we don't wear anything like those hockey helmets. edit* They bear a slight resemblence tio the helmets the ODA we're attached to uses, maybe I'm not seeing it well because our guys have covers. I dunno. Share this post Link to post Share on other sites
GD Mast 0 Posted May 11, 2007 Wow...thanks Cameron and ColonelSandersLite! Â Outstanding work! GD Mast Share this post Link to post Share on other sites
Spinal Tap 84 0 Posted May 11, 2007 Sweet, downloading now thanks for the hard work Cameron. Glad to hear about the new ODA guys in the future. Oh and ColonelSanders, you read my mind. Nice going with the replacement idea. Thanks! Share this post Link to post Share on other sites
ColonelSandersLite 0 Posted May 12, 2007 By the way guys, I was just playing with ThePredator's Modern Warfare Modification for Armed Assault and haven't noticed any problems with running both his sound mod and this replacement pack. Just thought I'd throw that out there for anyone who's interested. Share this post Link to post Share on other sites
Jblack 0 Posted May 12, 2007 how does the Modern Warfare Mod wwork with 1.07? any problems there.... I hope this mod increases armor values Share this post Link to post Share on other sites
CameronMcDonald 146 Posted May 12, 2007 1.07 works fine with the latest version of Predator's mod. @Jblack - you mean ColonelSander's mod? Share this post Link to post Share on other sites
ColonelSandersLite 0 Posted May 12, 2007 Yeah, all 3 work together. In fact, here's my current command line . C:\games\arma\beta\arma.exe -nosplash -world=Sara -profiles=C:\games\arma -mod=@ModWarSound;@FRZ_EAST_INF_REPLACEMENTS;@CMCD_1ID_US_INF_REPLACEMENTS;@EBD_US_SF_REPLACEME NTS;@RLK_RACS_WOODLAND_REPLACEMENTS;@CSL_UI_MOD;beta Some of those are custom and not publicly available, but it should give you an idea as to how high compatibility is between properly written focused mods. Share this post Link to post Share on other sites
CameronMcDonald 146 Posted May 12, 2007 OK guys, I've also finished working on a very small project of mine that was requested by one of our new members here at the forums. He asked for some 101st Airborne units, specifically from the 502nd Regiment. I've just finished them; because I can't change the models, they're basically just my 1ID addon, except with 101st patches and 502nd ACH patches and normal maps, just so you all don't get your hopes up. I've made them into a separate addon from my 1ID blokes, so now if you desire, you can have the infantry and airborne working cooperatively, and I've removed the crewman from the airborne troops, seeing as the 101st doesn't get any attached armour. That said, in real life you probably wouldn't be able to tell 101st blokes from 1st blokes if they took their shoulder IDs off... right? They'll be up tomorrow or Monday - here's a coupla pics: I've also fixed one minor bug - the outline of the USFIR patch on the officer's cap has been removed (thanks to surpher). ODA troops will be my next target, heheh! Share this post Link to post Share on other sites
Jblack 0 Posted May 12, 2007 Hey cam where do we dl the airborne units? Share this post Link to post Share on other sites
CameronMcDonald 146 Posted May 12, 2007 Quote[/b] ]They'll be up tomorrow or Monday... I can't upload from my gaming computer, unfortunately. Â Â Gimme 24 hours. Share this post Link to post Share on other sites
Clavicula_nox4817 0 Posted May 12, 2007 Looks good, but like I said in the comments thread, 502nd PIR has the spade emblem, always have since WW2. Share this post Link to post Share on other sites
Stewy 1 Posted May 12, 2007 Looks great - please keep the units coming! Share this post Link to post Share on other sites
Knight31 0 Posted May 12, 2007 The 506th has the spade, 502nd the heart, 327th the club and the 187th has a torri. The 187th brought that design from the pacific theater which is where they were in WWII. Knight31 BTW Cam THOSE LOOK GREAT! Share this post Link to post Share on other sites