Jump to content
Sign in to follow this  
BLSmith2112

Mod-Tools. Will this usher in everything we yearn?

Recommended Posts

TexView or PAATool seem to work fine for creating textures...

FYI, proper smdi maps aren't possible with the current tools.

Share this post


Link to post
Share on other sites
I want to know one thing...

Is the new "Oxygen" (or whatever it's named) a sort of "Objectiv" like the one you can have with VBS1? Can you make macros for the engine, is there a real time viewer like the VBS1 one?

Could be so, seeing how you have bulldozer controls that can be setup in ArmA.

Share this post


Link to post
Share on other sites

I do hope the viewer of Ozon runs without having Armed Assault installed. I am not very much at home so I do have to work on models etc. at other places where Arma isnt installed and can't be installed.

Share this post


Link to post
Share on other sites
I do hope the viewer of Ozon runs without having Armed Assault installed. I am not very much at home so I do have to work on models etc. at other places where Arma isnt installed and can't be installed.

O2 is able to run without having ofp installed (if you are referring to O2). It just needs the reg key.

Share this post


Link to post
Share on other sites

Sorry that I don't know exactly what tools are you expecting?

- There is a free 3D editor available

- You can import 3ds into editor

- pbo/unpbo tools are available too

- configs can be created and edited with notepad

- sound tools are also available

If you are expecting "point and click miracle tools" I think you are going to be disappointed.

Share this post


Link to post
Share on other sites
excellent quality addons we played with in OFP are just a few tweaks away from an import.

rofl.gifrofl.gifrofl.gif

now when i calmed down.

Yes we can use O2 lite, texview (okey its crap, better with some 3rd party tools for that) and few others. Its just the island tools we "need" really.

People should stop whining about tools really and work with O2 lite. Not like the new tools will change anything so you just select thru a menu, "import low quality photo from google to high quality model"..

Share this post


Link to post
Share on other sites
I do hope the viewer of Ozon runs without having Armed Assault installed. I am not very much at home so I do have to work on models etc. at other places where Arma isnt installed and can't be installed.

O2 is able to run without having ofp installed (if you are referring to O2). It just needs the reg key.

I know O2 is able to run without having OFP installed on the system, but I like to know if ozon will be able too.

Share this post


Link to post
Share on other sites

just a few questions:

People say only islands and units are not yet possible?

But units is also allready said to be possible?

So are animations also possible allready?

And are plants and trees also allready do-able without "Linda" the vegetation tool?

and as last:

is this list complete? http://community.bistudio.com/wiki/ArmA:_Community_Tools

Share this post


Link to post
Share on other sites

All I ask is a good exporter to any of the most popular extentions (OBJ, 3DS, etc).

I don't want to jugde the BIS or community conceived tools, just to remind you that there are better out there. To paraphrase, a good surgeon can operate with knife and fork but he'll be more efficient with scalpel.

Share this post


Link to post
Share on other sites

Just look my previos post above. You can import 3ds into editor. So that should make it compatible with all common 3D software.

Share this post


Link to post
Share on other sites
Just look my previos post above. You can import 3ds into editor. So that should make it compatible with all common 3D software.

I know, cause I've done that but with lousy result. Texture tends to swim off its UV space. I also have to redo all the hard/soft edges again.

I was thinking of sth better.

Share this post


Link to post
Share on other sites

Maybe 3dMax etc wont be needed once the new o2 is out, we do not know yet what to expect from the tool. I can tell you.. I learned modelling in o2 and it is very easy once you can work with the program.

Share this post


Link to post
Share on other sites

Depends on how you can make normal maps... Unless O2 has something like meshsmooth, normal maps will take a long time to make.

Share this post


Link to post
Share on other sites
Depends on how you can make normal maps... Unless O2 has something like meshsmooth or the like, normal maps will take a long time to make.

I ment the new o2.. And yes, it does need new functions to create the normal maps. But I ment creating just models with the old o2 is easy when you put some time in it.

Share this post


Link to post
Share on other sites

AFAIK the current Oxigen can't handle models over 10000 polygons.

Share this post


Link to post
Share on other sites

O2 itself can, but you'll have issues getting Buldozer to render them.

Share this post


Link to post
Share on other sites
Maybe 3dMax etc wont be needed once the new o2 is out, we do not know yet what to expect from the tool. I can tell you.. I learned modelling in o2 and it is very easy once you can work with the program.

here we go again.

It is easier to develop an exporter to sth like O2 than write the whole modeling app, even if it's only cosmetics or face lift.

Is it really so selfish of me to ask for it since there are other modeling tools that are market proven?

Share this post


Link to post
Share on other sites
Is it really so selfish of me to ask for it since there are other modeling tools that are market proven?

No, I think most people want an exporter. I just want a good workflow and tools that do the job. Right now it's a pain if you work in max or other apps.

Share this post


Link to post
Share on other sites
AFAIK the current Oxigen can't handle models over 10000 polygons.

Its limit is 32k poly or vertex

Share this post


Link to post
Share on other sites

cant the beta testers just post some screens on the new tools.

Like on the menus and stuff so we know what to expect, remember the first screens on o2.. yummy =)

Share this post


Link to post
Share on other sites
cant the beta testers just post some screens on the new tools.

Like on the menus and stuff so we know what to expect, remember the first screens on o2.. yummy =)

Or if they are not allowed to do at least ask BIS if they can give us some educational teasers tounge2.gif

Share this post


Link to post
Share on other sites

They probably all signed Non-Disclosure Agreements like when the original O2 came out to those select few (I know I had to). How far this covers is anyones guess - i.e. does it just cover the software itself, or does it go as far as even posting screenshots of the applications in action.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×