ThePredator 0 Posted December 16, 2006 Modern Warfare Modification for Armed Assault This mod is for all hardcore realism fans out there. No balancing, no fancy hollywood sound effects. My goal is to change vanilla ArmA into the combat simulation it should've been out-of-the-box. There are two versions available, the sound-only modification and the config modification for uncompromised realism. Previews: Video Previews UPDATE May 14th, 2007: v0.154_SO_Beta for ArmA 1.07b released Modern Warfare @ Armaholics.net UPDATE June 13th, 2007: v0.155_SO_RC2 released. (ArmA 1.08 compatible) Modern Warfare @ Armaholics.net ChangeLog UPDATE March 16th, 2007: Beta of my Config-Mod released (ArmA 1.04 ONLY! ModWar v0.152_C_BETA Please send me feedback and criticism for improvements ! NOTE: Do NOT modify the files without my permission. Share this post Link to post Share on other sites
Rg 0 Posted December 17, 2006 I know nothing about modding either, but I look forward to a preview. Share this post Link to post Share on other sites
funnyguy1 0 Posted December 18, 2006 feel free to pm me If you want someone who isn't affraid of reinstalls, as the campaign isn't my interest Share this post Link to post Share on other sites
sickboy 13 Posted December 18, 2006 As many classes are not able to be overwritten anymore, I guess feersum(or who was it?) can tell you more bout that,I guess the only way to make a replacement pack is to copy the addon to a modfolder e.g. @realsounds\Addons and repbo it over there, or use a patcher program like I did. You could aswell edit the config.bin (convert to config.cpp) and remap the sounds there to a new pbo with only your sounds in, but this is just "as bad" as the earlier described method as you either need to repack the config into the pbo in the original folder or in the modfolder Share this post Link to post Share on other sites
ThePredator 0 Posted December 18, 2006 I need help with the modfolder system, since I do not know how the cfgpatches(?) thing work... Share this post Link to post Share on other sites
sickboy 13 Posted December 19, 2006 I need help with the modfolder system, since I do not know how the cfgpatches(?) thing work... The cfgpatches stuff has nothing to do with the modfolder, that is what I tried explaining before. Modfolders are used to split up the addons, have easy way of switching certain mods on/off, or used to overwrite original gamefiles, without really overwritting them So... Unpbo the current ArmA\Addons\weapons.pbo etc... Move the folder to: ArmA\@realsound\Addons Replace the weapon sounds you want Repbo the weapons folder into weapons.pbo Start game with: -mod=@realsound  and voila... you have your replacement sounds for weapons in without editing or overwriting the original BIS files in the ArmA\Addons folder.. Now do the same with all the other addons you wanted to do.. Then, if Mikero already released such tool...not sure, use Mikero's pbo patcher tool to create a patch between the original arma files in arma\addons and your arma\@realsound\addons  files and distribute that You can also use xdelta or patchwise patcher as I do with my patches. You can also write batch files and distrbute the sounds just as soundfiles to the users... Then the batch files take over the above mentioned process: It copies ArmA\addons\weapons.pbo to ArmA\@realsounds\addons Then unpbo's it Copies in the replacement sound files Repbo's it Voila (You know how to write .bat files? If not you might want to take a look at my patches that include .bat files, as it's a fair example I guess..) I don't think there is any other way at the moment in how to replace sounds in the game, as Feersum (or who was it) already noted, that you can't just overwrite every class you want, so making a seperate addon with only the edited sounds, is not going to work, unless someone else knows a way to accomplish this. When my own projects take less time I can invest some more time in helping you if the above doesn't workout somehow Share this post Link to post Share on other sites
ThePredator 0 Posted December 19, 2006 The patchwise thing sounds nice, if I could get my hands on that tool (servers down). Well, you guys just have to wait a litte longer.... Share this post Link to post Share on other sites
ThePredator 0 Posted December 19, 2006 Uploaded a sample video, the sounds are quite compressed due to this process, but you get an idea of how the sounds increase the combat atmosphere. All sounds are either recorded or from an open source sound pack. Some sounds are from a sound mod I need to find again to give proper credits. All sounds are modified with professional editing software to cut out clipping or distortions. Still, this is a beta state. Nothing final. If anyone has some suggestion, let me know. My goal is pure realism, no spectacular sounds. Clicky Share this post Link to post Share on other sites
Rg 0 Posted December 20, 2006 Sounds really good man. Definitely go for realism and not hollywoodish sounds. BTW your youtube name is 338LapuaMagnum, are you .338LapuaMagnum from swat 4 that did the code 11 mod? Share this post Link to post Share on other sites
max power 21 Posted December 20, 2006 I just thought I would interject that I would run a mod from a mod directory, but I would never patch over the original files for any reason. I like to keep my game install nice a pure. I don't know if I'm the only one, but food for thought. Share this post Link to post Share on other sites
FireflyPL 0 Posted December 20, 2006 Any ETA for mod release? Sounds are pretty good, although I m not sure if Cobras' were firing in this clip, if so sound of Cobra cannon should be changed to more like low tone drumm (in VBS1 there was good sound for Cobra's cannon). Share this post Link to post Share on other sites
ubernoob 0 Posted December 20, 2006 Sounds great! Does the sound addon cover all the inf.weapon sounds...namely ak74 sounds like someone is banging drums or something, just terrible. Share this post Link to post Share on other sites
ThePredator 0 Posted December 20, 2006 Sounds really good man. Definitely go for realism and not hollywoodish sounds.BTW your youtube name is 338LapuaMagnum, are you .338LapuaMagnum from swat 4 that did the code 11 mod? Yes, that was me. All weapons are changed but the M249 and some vehicle weapons. In this video everything sounds different. The AK-74 has a nice sound to it IMO. I still have to change the volume for some. For the VBS1 sounds, I doubt I am allowed to use some of those. No ETA yet, I need a setup for the modfolder, patchwise, as sickboy mentioned, seems to be down. Update: I have to mention that this is not just a sound-mod. I changed some values so it is more realistic. But I need to know much much more to really understand the config entries. I still need the size for a standing human character and the correct conversion for scope magnifications. Share this post Link to post Share on other sites
Rg 0 Posted December 20, 2006 Glad to see you in ArmA. I was always hoping to have iron sights in swat4, but I realize that was not easy. If this really turns out good, maybe you should team up with the WGL guys and help out with the sounds in thier realism mod for ArmA, since you seem to be a realism fan. Share this post Link to post Share on other sites
KiwisDoFly 0 Posted December 20, 2006 Update: I have to mention that this is not just a sound-mod. I changed some values so it is more realistic. But I need to know much much more to really understand the config entries. I still need the size for a standing human character and the correct conversion for scope magnifications. I'm sorry, but this worries me. Would you be able to release the sound mod without the changes first? It would be awesome to have that sooner because the sounds really do sound fantastic. Share this post Link to post Share on other sites
FireflyPL 0 Posted December 20, 2006 For the VBS1 sounds, I doubt I am allowed to use some of those. I'm not asking for VBS1 sounds but just same style sounds. I can try to rip it from my videos I got on DVDs. Share this post Link to post Share on other sites
KaiserPanda 0 Posted December 21, 2006 Wow, that sounds awesome. Share this post Link to post Share on other sites
ThePredator 0 Posted December 21, 2006 I can release two different versions, plain sound-mod and the authentic weapons mod w/ sounds. Should be quite easy. If anybody got PatchWise on their HDD, pls PM me or send it via ICQ/AIM. Their servers seem to be broken and I am no coder/scripter which makes it difficult for me to create batch files. Share this post Link to post Share on other sites
Yeb 0 Posted December 21, 2006 Is it this program you are looking for? Edit: It should work now...Lien n°1 - Serveur FTP de Toocharger.com or http, both are working for me. Share this post Link to post Share on other sites
ThePredator 0 Posted December 21, 2006 Linky not working. But I guess that is a previous version of the tool I seek. The d/l link on their homepage is still not working. But another question: Can someone create such a setup for me or the needed batchfiles? I am a n00b in coding. It's like ancient greek to me. Share this post Link to post Share on other sites
Yeb 0 Posted December 23, 2006 Any news? I just can not wait Share this post Link to post Share on other sites
ThePredator 0 Posted December 23, 2006 Well, I am working on the weapons data right now. Sounds are pretty much final for now. I still need someone who can support me with some sort of setup routine or a working link to patchwise, as Sickboy mentioned. Share this post Link to post Share on other sites
Yeb 0 Posted December 23, 2006 This link is working for me and this one too Edit: I found the 3.29(it said 3.25 but in reality, this is the 3.29): click! Share this post Link to post Share on other sites
ThePredator 0 Posted December 23, 2006 Yeah, I tried to get the latest 2.39 or something...but the official site has some error. Well, I've got the program but no idea how to create the required setup... I bet the easy way out (for me, that is) would be to release the beta and write some instruction to create the modfolder with the required files.... For now, I will stick to that method until someone can help me out. UPDATE: Version 0.1 released, see first post for link. Share this post Link to post Share on other sites
Yeb 0 Posted December 23, 2006 First impression: It's just awesome First problem: ags-30 sound is missing Share this post Link to post Share on other sites