Macser_old 0 Posted May 13, 2007 Cheers WolfBite, I seem to be handling the creation of models,and basic config/scripting.It's the more advanced stuff that trips me up. So we'll do the best we can.When there's a little more to offer,maybe we can put them out there for Beta release. Share this post Link to post Share on other sites
wolfbite 8 Posted May 13, 2007 All i can say is i wouldnt say no Share this post Link to post Share on other sites
Macser_old 0 Posted May 14, 2007 All i can say is i wouldnt say no To a release? Small update: Share this post Link to post Share on other sites
prodetar2 0 Posted May 14, 2007 OMG WHATS WONG WITH THE NECK?? rest looks good though Share this post Link to post Share on other sites
Deagle 0 Posted May 14, 2007 Aargh!!... It's not happening!.. Please stop torturing me and release it. Only joking, take your time. But I swear, I am unable to hold myself back before those marines are released. Share this post Link to post Share on other sites
Macser_old 0 Posted May 14, 2007 @Deagle I'm not tryin to torment ye. I just want anyone who's interested to see that we're still active.Regardless of the final state of the content,it's gettin released.But that doesn't mean it won't be done to the best of our ability. Personally,I'm not puttin in this amount of work,only to shelve it because of Ofp limitations.Which I know happens with a lot of mods n addons.For any number of reasons. Anyway,for my part,I'll try to keep the pace up.And thanks for lookin in.Much appreciated. @Prodetar2 I suppose the neck does look a little scrawny (thin).But that's just a matter of pushin around some vertices.Easily sorted out. Share this post Link to post Share on other sites
mr. Duck 0 Posted May 14, 2007 That marine looks good indeed (especially the shin guards), but yeah, it's not only the neck that looks weird Either the helmet is too big or the head is too small, did you copy that head from the BIS civilian model? And just a precaution... Watch out when you define the "bricho" (belly I think) and "hrudnik" (upper body I think) area (and the shoulder parts), be very careful with that (especially since the armor looks like it is seperated from the main body model), or you might end up with a parts of the body sticking out of the armor during some movements (like with some aiming animations with other animation packs) Also, it would be a good idea if you'd define the lower vertices of the neck to the "hrudnik". Since, if you don't do that, a gap might occur between the neck and the upper body. (Like in my marines, you can see that when they are in the cargo position cleaning their rifles) Share this post Link to post Share on other sites
redpride 0 Posted May 15, 2007 Reason it looks so weird is the head along with the neck is set too far back. Move it a bit forward. Share this post Link to post Share on other sites
Macser_old 0 Posted May 15, 2007 Fair comment guys. I haven't finished it up just yet,so I'll bear those things in mind. And yeah,selections seem to be problematic on a custom model.It's hard to get them to fit the standard animations.While it looks good in O2, it changes drastically ingame.Which I suppose,is why some people opted to redo the anims,to suit their own creations. As regards what I used,it's basically a civvy model, but all that's left is the head and hands. Although I don't think it's possible to get it perfect, especially with "human" type models,I'll certainly do my best. Thanks for the constructive criticism. Share this post Link to post Share on other sites
snowballrules 0 Posted May 19, 2007 hummmm the forums gavering dust whats going on guys? Share this post Link to post Share on other sites
Macser_old 0 Posted May 19, 2007 Busy schedule Snowball, Workin day n night.Soon as next week is over I'll have some time to myself, to continue with the project. Haven't seen you for a while.Thought you'd left the building. Share this post Link to post Share on other sites
UKSubmariner 0 Posted May 20, 2007 Looking fantastic throughout guys! Keep it comin' Share this post Link to post Share on other sites
Macser_old 0 Posted May 20, 2007 Long time no see submariner, Tryin to cobble some textures together, while experimenting with scripts,and finishing up the models(Lods etc). Obviously textures will have to be adjusted to get a little more consistency.As well as a few tweaks with proportions. Not much in the way of content I'll agree. But I'm tryin to balance this and a busy worklife.So I'm doin the best I can. Share this post Link to post Share on other sites
UKSubmariner 0 Posted May 20, 2007 Long time no see submariner,Tryin to cobble some textures together, while experimenting with scripts,and finishing up the models(Lods etc). Obviously textures will have to be adjusted to get a little more consistency.As well as a few tweaks with proportions. Not much in the way of content I'll agree. But I'm tryin to balance this and a busy worklife.So I'm doin the best I can. Yeah I know... sorry but kind of busy at present going away a fair bit (In fact I shouldn't even be at home right now). Its all coming together though and I can't wait. If you need help retrieving stuff from the depths of Flashpoint developer memory don't be afraid to ask... Share this post Link to post Share on other sites
Sennacherib 0 Posted May 21, 2007 @Macser, for the dropship, don't forget the sharp edge tool Share this post Link to post Share on other sites
Macser_old 0 Posted May 21, 2007 Hello D@nte, Although I'll have to use sharp edges to sort out some lighting probs,I'm tryin to go for a more rounded look,for the DpShip. I've been using these pics along with others as a reference. The pics are of the 1:12 scale model,used in the film. Share this post Link to post Share on other sites
Macser_old 0 Posted May 22, 2007 Shoulder lamps. Should I leave em in...or not? It's only visual,but it looks close enough to the real thing. Or rather,it's movie counterpart. I know it's been done many times before,but it's a first for me. (adding light to a soldier/weapon). Have a look at the video. Short lamp demo Share this post Link to post Share on other sites
prodetar2 0 Posted May 22, 2007 wow is that your vid? if so then please add it it looks great for atmosphere Share this post Link to post Share on other sites
R0adki11 3949 Posted May 22, 2007 the dropship is looking great, will you have a script to load the apc ? Share this post Link to post Share on other sites
Macser_old 0 Posted May 22, 2007 Hello gentlemen, @R0adki11 I intended on tryin out Bas's cargo scripts. The "loader" scripts.But they don't seem to be answering their E-mail.I'd like to get permission to use them,before going ahead. But we definately want the dpShip capable of transport.Otherwise it's stuck as a "gunship". @Prodetar2 Of course it's mine. Share this post Link to post Share on other sites
mr. Duck 0 Posted May 22, 2007 Dude, that loader script, which addon is it from? The blackhawk or the chinook? I remember something vague about that it's ok to use their scripts as long as you give credits for it. Check the readme file of them. Share this post Link to post Share on other sites
prodetar2 0 Posted May 22, 2007 well if the loader script idea fails id say add some cargo positions... atleast it would be a transporter gunship like the hind, right? Share this post Link to post Share on other sites
Macser_old 0 Posted May 22, 2007 Hello guys, @Mr.Duck How's your project comin along?You makin progress? As far as the Bas scripts go,I may have to go ahead and use em,giving them credit in the process.It's about the only script I can think of that would suit. If I understand the logic of the scripts, I may have some more modelling to do. But I don't mind the extra work. Btw,I was thinking of the "chinook" version. @Prodetar2 Hmm..I may do that anyway,for a variant. I think troop transport is mentioned in the CM tech manual. Share this post Link to post Share on other sites
mr. Duck 0 Posted May 22, 2007 Progress is non-existent now, got too much stuff in my head, I'm gonna work on it again somewhere in the beginning of juli I think, last exams for this year are coming up and the teachers are getting on my nerves... Share this post Link to post Share on other sites
Macser_old 0 Posted May 22, 2007 Well,good luck with those exams. I'm sure you'll do fine. Hope you can find the time,and patience to finish off your work.But "life's" got to take priority.As I'm all too aware of myself. Share this post Link to post Share on other sites