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WKK Gimbal

I think I can define what I love about OFP

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I've sometimes wondered what it is about this game that makes me forget everything else. Tonight, during a mission I had it defined.

I was in a forrest, had three bullets left in my rifle, had several wounds and my escape was cut off by a BMP outside the woods and a squad on SAD inside the woods, all too close to me.

I was on my belly in a bush, listening to the screeching metallic sound from the BMP's tracks, watching the silhouettes of the enemy bloodhounds blink between the trees, while one sentence repeatedly raced through my mind: "Fuck, I'm gonna die ... fuck, I'm gonna die."

THIS is what I love about OFP!

How about you? Is it the desperate moment of panic or the comfy feeling of power that turns you on?

(BTW, I did get out alive tounge.gif)

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For me, it's being able to submerge yourself within the game, and for a moment you hypnotize yourself into it so that for even a short while, you are not playing, but you are LIVING the mission. wink.gif

Then when you finish successfully, you realize that you crossed the boundary of fantasy and reality, yet you thirst for more such experience.

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What I love about Operation Flashpoint is the freedom, the realism, the possibility to use every vehicle and weapon, the feeling of teamwork and the way you get into the game almost like you're really there.

This is the best game ever and no game can compare to it (Deus Ex come close) smile.gif

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I love OFP for a million reasons. When you use teamwork the game will feel just like the real thing. Me and my clan (CIA) always use teamwork and thats why we never ever lost a match yet.

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i know the feeling...

seeing a bmp rubmling down the road towards you while your trying to reload your last law rocket thinking "hurry up! hurry up! i'm gonna die... shit! shit! shit!... 'BOOM' Fuck! Fuck! I missed..." 'BOOM'

You are dead.

...I love it biggrin.gif

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The absolute freedom, and the feeling that you're not as much the significant part of the game, as with others. The size of the playing area and the seemingly limitless situations you can find yourself in.

It all adds up to depth, and the deeper it goes the more you can submerge yourself in it, ultimately accumulating in metaphorical suffocation in the total loss of your reality.

I love it.

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All that plus the fact that being in the wrong place at the wrong time, or making one stupid mistake, can put a quick end to even the most promising military career and make you a footnote in history.

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I like it for every reason...one that makes it stand out is being able to use any vehicle.....

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For me both the diversity of the game as the intensive experience of playing is what does the trick. When playing with a friend of me on one of our 2 man OFP LAN's, I mostly like when we're planning on taking a city, and some tough negociating takes place.

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I love it for it's uber-realistic physics code *cough* bouncing helis *cough*

hehe, nah, the fact that you can create virtually any kind of mission with the editor is one of the things that make you fall in love with that game. freedom of choice.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Nyles @ Feb. 04 2002,06:55)</td></tr><tr><td id="QUOTE">I love it for it's uber-realistic physics code *cough* bouncing helis *cough*

hehe, nah, the fact that you can create virtually any kind of mission with the editor is one of the things that make you fall in love with that game. freedom of choice.<span id='postcolor'>

The editor pisses me off....like last night...I had about 50 US soldiers going against 50 Russian in a straight forward blood bath but the us troops took a chopper ride to the engagement zoon and I wanted 2 squads in one of those large transport choppers anyway I made a way point for the first squad to get in the chopper...then the second I couldn't...since a waypoint was over the chopper I couldn't put another for team 2....so no way to have more than one group board the damn chopper....maybe there is a code to make them start out in it but I don't know it.......maybe you can select them all at once and have one waypoint but I was working it by the leader.........

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There is no word to describe this game. I never played a game so much. Is so immersive, and REAL. When I play with my clan (SAS) members, I have the best Multiplayer game u could ever buy. (I have RTCW and never played it since I got it). This GAME is the bomb and I thank BiS for making it.

I think we should start a thread waying thanking notes to them cause they deserve it!

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">...since a waypoint was over the chopper I couldn't put another for team 2....so no way to have more than one group board the damn chopper....maybe there is a code to make them start out in it but I don't know it.......maybe you can select them all at once and have one waypoint but I was working it by the leader.........<span id='postcolor'>

If you want to access an object that has a waypoint directly on it, hold down shift. This will bypass the waypoint, letting you add another waypoint directly on the object or modify the object's properties.

I'm not sure exactly what you're trying to do, but I think there's a way to do it without putting waypoints on the chopper itself. For example, IIRC you can get away with putting the GET IN waypoint close to the chopper, not directly on it. I try to avoid waypoints on objects myself; multiple stacked waypoints make later editing quite messy.

But I'm getting off topic...

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Hell o

I am X military. I was trained in shooting a real M-16, M-16/M203, M-60, AT-4. This games realism blows me away.

I hate, and I mean hate first person shooters. I like roleplaying and similiar games.

A friend of mine, X military also, told me I had to try this game out.

This game is better than any computer game I have ever played. I hate the fact this is listed as a first person shooter. It should be listed as a ground combat SIM. In fact I would call this the first ground combat SIM ever created for the PC.

Realism, realism like I didn't think was possible in a computer game.

Have any of you figured this one out yet? M-16 or any other weapon capable of single shot mode. Hide in a big bush. Only fire one shot and make it count. Don't move, they can't find you. This works in real life. The reality factors are just so amazing in this game.

I love making a 300m shot with my M-16 or AK-74 on a stationary target. Man it took a long time to get that right and feels so good everytime it happens.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Gaswell @ Feb. 04 2002,21:36)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">...since a waypoint was over the chopper I couldn't put another for team 2....so no way to have more than one group board the damn chopper....maybe there is a code to make them start out in it but I don't know it.......maybe you can select them all at once and have one waypoint but I was working it by the leader.........<span id='postcolor'>

If you want to access an object that has a waypoint directly on it, hold down shift. This will bypass the waypoint, letting you add another waypoint directly on the object or modify the object's properties.

I'm not sure exactly what you're trying to do, but I think there's a way to do it without putting waypoints on the chopper itself. For example, IIRC you can get away with putting the GET IN waypoint close to the chopper, not directly on it. I try to avoid waypoints on objects myself; multiple stacked waypoints make later editing quite messy.

But I'm getting off topic...<span id='postcolor'>

Well what pisses me off shit ok I have a squad going to board the chopper...but then you have to have a waypoint for the chopper to go where ever it's taking you so right as it start the thing starts to take off and allot of the time not everyone can get in before it takes off...then it flys off a little lands to let people in but doesn't stay for long...most of the time takes off again and goes on with whatever you are about to do leaving the poor soldiers behind......

It's not to hard with more than one...like the troops...make the first get in...then the second attack....once it lets em out they go on with the next.....though I was trying to get a chopper to drop us off...fly off....and I wanted pickup so I told it to go way out...far enough so when it came back we were done....but instead it dropped us off and started attacking...flew around like a dumb ass and then took off never to be seen again......

of course I have no idea what I'm doing with this shit but I try.. biggrin.gif

oh well enough cluttering this topic with shit.......

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">I hate, and I mean hate first person shooters. I like roleplaying and similiar games.

<span id='postcolor'>

Personally I would call it

First Person Shooter, Simulation, Strategy, and Tactical Warfare game all rolled into One biggrin.gif

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The first time I heard Fowley say "Meathead", I fell in love with the game immediately! heartface.gif

Experiencing the soldiers playing I Spy was what hooked me to OFP for good, though. smile.gif

-G

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Pretty much everything I love about this game has been mentioned so far...except one thing which I believe really helps the atmosphere....and russian speakers like myself truly appreciate....The russian voices in the original campaign are excellent!! You can tell BIS went to the trouble of getting real russians to do the russian voices...What a concept!

There is little, if any, trace of the "Sean Connery" syndrome plaguing most games & movies were russians are portrayed (If you don't know what I'm talking about, go rent "Hunt for Red October"....god that pissed me off, every sailor in that movie spoke perfect russian, but when the captain spoke I was forced to read the subtitles! There are some mistakes of course, but they are all in translating the subtitles. Remember that cutscene where Guba is yelling because you sacheled his tank base? (according to the subtitles)....welll, he's actually yelling that you sacheled his choppers....oh well.

BTW, thought I'd share this with all of you...my fave part in the campaign is the "Escape from Prision" mission...where you as the downed A-10 pilot escape....Simply because of what the soviet guard yells out as he sees you escape. Can you guess what he says?

"Fire! The bitch is escaping!!" ROFL I nearly pissed myself laughing the first time.

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I'll never forget the first time i played OFP campaign mission After Montignac. This mission is one of the best missions in OFP. When i play this or any other missions i feel like i'm in there. That's why i love OFP. There's nothing better than BMP next to your body at night. I also love sabotages. Saboteur is my best mission in the campaign. I kid u not.

I also love it because of its freedom and of its ability to drive any vehicle you see. My personal fovourite units are Apache, Abrams and Hind.

I won't stop playing this game. I swear. smile.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SpaceAlex @ Feb. 07 2002,04:24)</td></tr><tr><td id="QUOTE">There's nothing better than BMP next to your body at night.<span id='postcolor'>

Hmm well me I'd prefer a woman next to me, but hey it's the 21st century so if that kind of thing makes you happy then that's great wink.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Skulleye @ Feb. 03 2002,15:45)</td></tr><tr><td id="QUOTE">This is the best game ever and no game can compare to it (Deus Ex come close)  smile.gif<span id='postcolor'>

Yes, Deus Ex really come close. Also all Fallout series (F 1, F 2 and F Tactics). But OPF is the best one. I upgraded my PC (from PII 350 to Athlom XP 1600+ & SB Audigy) solely becouse of this game.

Andy

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Maybe I need to play Deus Ex again, I played it and completed it when it came out, enjoyed it but never found it to be that much more than a competent FPS with a fairly good story, I've upgraded since so it would be nice at least to see how priddy it can look smile.gif

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