HDlaeppli 0 Posted May 26, 2008 SWM standalone Ghillie Sniper Addon Pack v1.1 & replacements is released. SWM Ghillie Snipers v1.1 SWM standalone Ghillie Sniper Addon Pack v1.1 & replacements BIS Forum SWM " standalone" Ghillie Sniper Pack v1.1 & replacements Official SWM Forum Share this post Link to post Share on other sites
HDlaeppli 0 Posted May 26, 2008 FIX: SWM v1.22 - Arma 1.14 for Switzerland Mod V 1.21 (Fullversion) Released! Info and Download: - official SWM Site - Switzerland Mod BIS Forum Share this post Link to post Share on other sites
Guest Posted May 26, 2008 Thanks for fixing the mod so quick Fix frontpaged at the Armaholic.com homepage. The Armaholic.com download page for the quick fix can be found here: http://www.armaholic.com/page.php?id=3260 The Armaholic.com download page for the full 1.21 version can be found here: http://www.armaholic.com/page.php?id=1196 Share this post Link to post Share on other sites
Stavanger 0 Posted May 26, 2008 News + Mirror by ePrison.de Switzerland Mod Version 1.22 - Fix for 1.14 Regards, Stavanger Share this post Link to post Share on other sites
HDlaeppli 0 Posted June 4, 2008 *** SWM_Warfare-v0.91m-beta *** Offizial Switzerland Mod Game Server SWM v1.22 - AA 1.14/ IP: 85.14.216.13:2303 TS: 78.143.25.5:8484 DOWNLOAD: swm_warfarev0.91mbeta.7z SYSTEM REQUIREMENTS: Armed Assault ( V-1.14 required). REQUIRED ADDONS =================== Switzerland Mod V 1.21 (Fullversion) FIX: SWM v1.22 - Arma 1.14 VERSION HISTORY =================== Version | Date | Notes V0.91m beta[/b] | 25/05/2008 | first Public Release this is the first Public beta Release: This SWM Addon is the modified version of the new ARMA Multiplayer Addon with the Name Warfare. - only 16 vs. 16 player available in this beta. Units and Weapons used in this Version: Main units: - Swiss Grenadiers Main Weapons: Assault Rifles: sg550, sg550_lg97, sg550_commando_hensoldt, sg551, sg551_acog, sg551_lg97, sg551_acog_lg97, sg551_commando_lg97_aim sg552lb, sg552lb_aimpoint, sg552lb_com_acog, sg552_commando_sd, Sub machine Guns: mp5a5_reflex, mp5sd6_reflex, Sniper Rifles: trg42, Hecate2 Machine Guns: ch_minimi, mg51 Pistols: P226, P226_SD ================ dont hesitate to report Bugs, Feedback and possible improvement proposals ! here or in our official SWM FORUM INSTALLATION ================ To begin using the Software: 2. Copy the Addon into the following directory: C:\Bohemia Interactive\ArmA\Switzerland_Mod\Addons Attention: This is the default ArmA directory), or the mod folder of your choice. Run the game, enter the MP. HAVE FUN!!! Best Regards HD_Läppli Share this post Link to post Share on other sites
HDlaeppli 0 Posted June 13, 2008 Hi All! SWM Webdesign and Logo Today we have uploaded the new official Switzerland Mod Webdesign with the simple Name SWM Template Reloaded. But the new webdesign is not the only new part, we have also a new official SWM Logo since some weeks. The Switzerland Mod Development Team will also use this news for saying: Thank you for supporting and playing the Switzerland Modification. Without you, our work don't make sense. <span style='font-size:19pt;line-height:100%'>www.switzerland-mod.ch</span> Regards HD Läppli Share this post Link to post Share on other sites
sdoc 0 Posted June 15, 2008 I've got two small questions: Is the swiss ammunition in this mod designed to be compatible to standard arma or to non wonder dog nwd ballistics? Are the reticules of optical sights accurate for your ballistics? Share this post Link to post Share on other sites
DarkGiver 0 Posted June 16, 2008 Hi all, To anwer to Sdoc, Swiss ammo in this mod are only compatible with swiss weapons especially chambered for (5.6mm GP90, 7,5mm GP11) And most optics are accurate.. but of course.. like in real life.. it requires some training and adaptation. Share this post Link to post Share on other sites
sdoc 0 Posted June 16, 2008 thanks for your reply, however i meant something slightly different, so i'll try to write it more clearly this time. i'm aware that swiss weapons are using non nato calibres, however how are the ballistics of those munitions modeled in the game? ingame munitions has completely wrong ballistics, non wonder dog (nwd) fixed them, and has rather accurate results. in general the range of nwd projectiles is superior to vanilla arma. is swiss mod amunition modeled to be equal to arma ballistics, or are they modeled to have realistic values? If i assume that GP90 has in real life comparable, maybe slightly better ballistics to nato 5.56, this would mean: in first case they would have comparable values to corresponding vanilla nato rounds, but would be inferior to nwd munitions. In the later case they would be greatly supperior to vanilla munitions, and comparable to nwd munitions of coresponding nato munitions. Share this post Link to post Share on other sites
HDlaeppli 0 Posted June 16, 2008 Hi @sdoc jes the Ammo and Ballistic`s are edited for more realistic values. Â Major Features SWM Weapons : - High detailed models with normal map, smdi and accurate shadows. - High detailed iron-sight optics with enhanced models - Customs full screen optics (Acog, Leupold, kern, ...) - Grenade launcher optics - Realistic reflex (amber chevron) and aimpoint (red-dot) with paralax effect - Transparents magazines for sg55x with animated bullets - Fully Animated weapons (magazine, bolt, pistol slide, mg ammo...) - Realistic custom ammo (Swiss GP90, Swiss GP11, 9mm LUGER, 338 Lapua...) - Realistic balistic - Working 3D laser red dot - Bright night optics - 100% Accurate inventory pictures with descriptions ------------------------------------------------------------------- Share this post Link to post Share on other sites
sdoc 0 Posted June 16, 2008 splendid! i'm going to try it as soon as possible, as it sounds very promissing. sorry i haven't seen this feature list before, thank you for taking the time to post it. Share this post Link to post Share on other sites
HDlaeppli 0 Posted June 16, 2008 np sdoc, I do not always everything. as information: very soon there is a new update for the whole SWM. This version is a bit older and was sentenced to 90% without official new Bis tools. I soon give more information to the next update. stay tuned. Regards HDL Share this post Link to post Share on other sites
HDlaeppli 0 Posted June 23, 2008 Hi all. Status Report: Switzerland Mod v1.23 Our plan for the next version is to fix all viewed and localized bugs in-game and in the arma.rpt. With the fixed Switzerland Mod we have a clean basis for new content. By the way, many new content for Switzerland Mod 1.3 has the work in progress state! In this version were mainly bugs fixed. The whole mod is with the new BIS-tools revised, binarized, signed. (version 1.22 was still 90% without official BIS tools.) - better performance - Practically no errors in the Arma.rpt (arma.rpt with v1.22 ca 4Mb, now some kb.) - weapons reworked (invisible Weapons in vehicles fixt) - some reworked character models (functioning Wounds for hidden characters i used; Oberst, Korpskmdt, Bodyguards, Reporter, civ.Pilot....(only Mary`s wounds dont work, becouse the are not defined in Amra, but i will make a full working female character for v.1.3) - many little bugfixes in all configs, models, sounds (V8 motor loop fixt), textures ect. - updated Camofacepack New in this version: - new custom menue, loading screens, intro anims. - new Ghillie Sniper models. --------------------------- A detailed list with all the changes comes with the release. cya soon, HD_Läppli Share this post Link to post Share on other sites
miller 49 Posted June 24, 2008 Oh yes, very good news HDlaeppli The sniper top left looks very nice.  greets Miller @All, on their website are some few more and larger Pic´s Share this post Link to post Share on other sites
HDlaeppli 0 Posted June 25, 2008 Hi @All, thx for Flowers. @miller u right, i forgot to post some pics. - new Menu - new Loading Screen, (one of four) - reworked High Officers, Federal, (with Beret,working wounds) - reworked Ghillie Sniper models. (two out of three) more Pic`s comes with the release. Menu - loading Screen Hi-officers,Federal - Snipers if everything goes well, release next week. Share this post Link to post Share on other sites
GD Mast 0 Posted June 25, 2008 Looking forward to this update HDlaeppli! Any news on the Stgw-57? Â Found this link with great pics of the Stgw-57. Stgw-57 pictures Share this post Link to post Share on other sites
schroeder 0 Posted June 25, 2008 Yes, looking forward to this update, yeepee. By the way, is there any chance to fight with a stgw57 sometime (sorry for asking again, but an "old style" swiss army (TAZ75 or TAZ83, rakrohr and stgw would be quite fun))? Thanks again for this magnificient work  Ooops, looks like GD Mast already asked (same time posting?). Happy to see that someone else is interested as well. Share this post Link to post Share on other sites
HDlaeppli 0 Posted June 27, 2008 Hi sry,i can not say you wan I the sturmgewehr 57 and the old TAZ will integrate, because I am in the last 5 month alone almost exclusively on mod worked. First, I will finish the current Infantery optimize and in the update to v1.23 vehicles have first priority. this is much work, but I will see what can be. @GD Mast thank for Pics, but when the time comes, I have even made good pictures. Share this post Link to post Share on other sites
GD Mast 0 Posted June 27, 2008 @HDlaeppli Glad I could help. Â Here's a website for the Kern 4x24 scope for the Stgw-57. Â Kern 4x24 I have a Pe-57 parts kit that's been sitting around for at least 5 yrs. Â Been waiting to see if somebody would come along and make the receivers so I could put my Pe-57 together. Â Pe-57's go for about 5,000 to 8,000 dollars depending on the shape they're in. Â I can't afford that. Â Â Someday though, I'll have my Pe-57 at the range. Share this post Link to post Share on other sites
HDlaeppli 0 Posted July 2, 2008 Hi, @ thx again GD MAST, I will not forget  ----------------------------------------------------- .....too much coffe, too little sleep, but get closer and closer to release.  In order for the new update is something dynamic, to say something more "cosmetic" as announced until now, there is inter alia in the field Infantery some changes. Here are the revised introanim and MPSD. The 3D character models are sometimes completely revised, including textures. Soldier screens as a hi-res and information can be found here: HDLScreens, Info SWM v1.23 Info are now while the release phase continuously updated. cay soon, Share this post Link to post Share on other sites
HDlaeppli 0 Posted July 3, 2008 @ thx Miller Link is fixed. Share this post Link to post Share on other sites
GD Mast 0 Posted July 7, 2008 @HDlaeppli Your welcome! Â Share this post Link to post Share on other sites
JeRK 0 Posted August 6, 2008 Is this mod still alive? Share this post Link to post Share on other sites
the_shadow 0 Posted August 6, 2008 seeing that the last screens where posted just 5 days ago my belive is that it´s very much alive... so yes.. it´s still alive Share this post Link to post Share on other sites