telejunky 0 Posted December 30, 2006 Just download and try it! Please post known bugs into the comments or in this Thread! 1 2 3 regards telejunky > klick < Share this post Link to post Share on other sites
Ukraineboy 0 Posted December 30, 2006 download and pictures dont work Share this post Link to post Share on other sites
telejunky 0 Posted December 30, 2006 They do and the pictures were replaced by numbers because the BI-Foum isnt supporting those long codes directing to our website Share this post Link to post Share on other sites
PeterEyres 0 Posted December 30, 2006 I will give this a go on my server Share this post Link to post Share on other sites
Rambo-16AAB 0 Posted December 30, 2006 What exactly is the difference with this CTI ? As i dont speak german and a translation of the page was useless except I did read something about addons ? Share this post Link to post Share on other sites
telejunky 0 Posted December 30, 2006 Sry, but i was forced to delete the download. The guy which sent me the dl said that i should make it official but the "master" of the Team replied that i have to delete the download. CURRENTLY NO DOWNLOAD!!! Sorry I only wanted to help Share this post Link to post Share on other sites
telejunky 0 Posted December 31, 2006 What exactly is the difference with this CTI ? As i dont speak german and a translation of the page was useless except I did read something about addons ? Did you played OFP? First one main difference to the "normal" cti in ArmA is that you haven't any base at the beginning. The Commander has to look for a good place where he thinks it is the best place for building barracks, light vehicle factoriey, heavy,...air fac...defense guns, etc. I would say It's more team based than the standard cti. Your team can win by destroying all enemy buidlings or by holding every town for 2 min. Vehicles don't respawn! You have to pay it from you own money or by money given by your commander. You can buy own Units like AA Soldiers manned tanks etc. The actual limit for every player is 20 AIs. Sorry for posting two times Share this post Link to post Share on other sites
lee_h._oswald 0 Posted December 31, 2006 Great to see CTI coming to ArmA! Keep up the great work! MfG Lee Share this post Link to post Share on other sites
Jack Hammersmith 0 Posted December 31, 2006 Sry guys this CrCTI was not for publics yet. I was working on it for a long time now, and ive restricted the release cause of known bugs. Better wait for the official release, cause this version is not playable without JIP and fixed dedicated AI. Share this post Link to post Share on other sites
Ukraineboy 0 Posted December 31, 2006 I managed to DL it before he closed it and its not that buggy really. Only problem is when someone JIPs then he wont be "part of the grid" so to speak, i.e. he cant build infantry or access buildings...he can still fight though. Share this post Link to post Share on other sites
Jahve 0 Posted December 31, 2006 Ah damn:( Someone host this somehow someway! Share this post Link to post Share on other sites
volkov956 0 Posted December 31, 2006 ooohhhh darn missed it coulda tested it in a Lan today Share this post Link to post Share on other sites
j w 0 Posted December 31, 2006 Sry, but i was forced to delete the download. The guy which sent me the dl said that i should make it official but the "master" of the Team replied that i have to delete the download.CURRENTLY NO DOWNLOAD!!! Sorry I only wanted to help Quote[/b] ]Ah damn:( Someone host this somehow someway! If the maker of it don't want it to be available for the public, then we probably shouldn't start spreading it, ey? Share this post Link to post Share on other sites
volkov956 0 Posted January 1, 2007 Just a request if i might Will this version of CTI have a option or alternate map where if one is playing against say just AI that u can turn off the Win by taking all towns function? Share this post Link to post Share on other sites
[aps]gnat 28 Posted January 2, 2007 Will this version of CTI have a option or alternate map where if one is playing against say just AI that u can turn off the Win by taking all towns function? Seems an odd request volkov, why ? I found Sahrini such a large island that the AI are going to need vehicles to get anywhere any time soon, thus its very unlikely the AI could even execute a town win (without fully implemented transport scripts). And that includes your own AI if you are commander. Share this post Link to post Share on other sites
chipper 0 Posted January 6, 2007 I NEED THIS PLEASE RELEASE IT!! Share this post Link to post Share on other sites
Espectro (DayZ) 0 Posted January 6, 2007 IS there a list somewhere what features will be added contra the normal OFP version? The convoy thingy is very cool, and would like to see it in arma crCTI as well Share this post Link to post Share on other sites
dob 0 Posted January 6, 2007 I NEED THIS PLEASE RELEASE IT!! +1 any news? may be you need help? beta tester? Share this post Link to post Share on other sites
.kju 3245 Posted January 6, 2007 he needs top scripters which are into ArmA MP scripting like JIP and ArmA + ArmA server issue / bugs (mainly related to scripting). Share this post Link to post Share on other sites
[aps]gnat 28 Posted January 7, 2007 Is there are forum *anywhere* where this is being discussed? Founds some better settings to stop the MHQ start positions being on a cliff at times. Share this post Link to post Share on other sites
Jack Hammersmith 0 Posted January 9, 2007 Better Forum to discuss this is http://cr-ofp.dyndns.org/forum When its online again @ [APS]Gnat Have fixed the crappy spawnpositions in my new version. Btw im looking for some experienced scripters which are interested in developing crcti for ArmA with the help of a trac system. When u are interested pls write me a PM. Share this post Link to post Share on other sites
dob 0 Posted January 9, 2007 nice to see all that work, but if it's beta release perhaps that gone more fast,no? allways out http://cr-ofp.dyndns.org/forum Share this post Link to post Share on other sites
mr burns 132 Posted January 9, 2007 Sry guys this CrCTI was not for publics yet.I was working on it for a long time now, and ive restricted the release cause of known bugs. Better wait for the official release, cause this version is not playable without JIP and fixed dedicated AI. An updated version of that one we played on GER Server some time ago? I must admit it was pretty cool, although i usually don´t play cti´s Share this post Link to post Share on other sites
dob 0 Posted January 9, 2007 i'v try but missions wont work no download ? to try it Share this post Link to post Share on other sites
Wisebone 0 Posted January 15, 2007 Cleanrock is working on the crCTI mod for ArmA, we just have to wait.. As stated before, visit his link for the forum.. It's down at the moment but should come up in the future. Share this post Link to post Share on other sites