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WOLFGiJoe

Demo Dedicated Server

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finally got a screen shot of the D3D error the Demo server generates:-

DemoserverError.gif

The same serve runs the full game dedicated server exe without any issues.

Placebo said earlier that the new demo exe is not a real standalone

server so it still needs a working graphics card (unlike the server for

the full version).

You might want to update DirectX to the latest October release and

restart the demo server for a couple of times.

Interestingly the latter helped on our box. No idea why biggrin_o.gif

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Server has been updated with all it latest drivers & Direct X. then I ran the demo and got that error.

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Correct me if im wrong...

But if the server requires the spec to run the game... doesnt it need shader model 2.0? That card only supports SM 1.4...

I think that is your issue. You can get a SM 2.0 card for like 30 pounds or less these days...

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Its a Rack mounted server in a Data centre. I cant tinker with it.

Besides, the Full game version of Arma is running quite happily on it as the Arma server doesnt require access to a videocard.

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Yup, but the demo isnt completely 'dedicated' yet... thats why it requires the video card to run it... sorry sad_o.gif

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it doesnt need a graphics card if you are running it through

- server command (make sure there is a space)

Can you copy and paste your full target line so i can have a look, i'm running 2 demo servers on my dedi box with no probs at all and no graphics card,

looking at the error it is giving you it looks like its not running in dedicated mode...did you download the new demo.exe file as well?? post up your full target line and we can go from there smile_o.gif

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"C:\Games\Bohemia Interactive\ArmA Demo\ArmADemo.exe" -server -port=2305 -config=server.cfg

Ive changed the port so not to conflict with themain server.

Ive actually got it to boot up and run in server mode now ( it now believes its got a video card it doesnt ). Only problem now is its not showing on the game list, nor can you join it by IP number.

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What firewall are you running?? standard windows?

Try changing the port to 2309 so to read:

"C:\Program Files\Bohemia Interactive 2\ArmA Demo\ArmADemo.exe" -server -port=2309 -config=server.cfg

just to check that your firewall is asking you to open it up, also i remember reading somwhere that arma doesnt just use 2302 as standard i think it uses voip on 2305 as standard but not 100% sure about that, so it may just be a port conflict, anyhow give it a go see if it works

smile_o.gif

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Yep its a port conflict. Runnin on 2307 now.

Its now live, and joinable, but only by IP & port number as I cant get it to list on the Gamespy server list.

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It is bis thinking to add some missions? the ctf is to large for 15 players, and we have only one coop...

Please BIS ADD SOME MISSIONS.

Thanks.

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Oh they have, and you can have them at any time! Simply send 40 euros to sprocket and let the downloading begin!

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Can't seem to get this server running right....it doesn't show up in lobby and I see some people connecting but it sticks on the screen where it shows keyboard commands....

here is the server config and the target line ..thanks in advance

passwordAdmin = "*****"; // password to protect admin access

password = "";

hostname="TeamCGW ArmA - Demo";

motd[]=

{

"Welcome to ArmA @ teamcgw.com",

"http://www.teamcgw.com",

"Play nice kiddies!",

}; // Welcome message

class Missions

{

class MPCTF_01 // name for the mission, can be anything

{

template = M02CaptureTheFlag.SaraLite;

cadetMode = 1; // difficulty 0=veteran 1=cadet (not only AI, but radar, map etc)

};

class MPCOOP_01 // name for the mission, can be anything

{

template = M01Cooperative.SaraLite;

cadetMode = 1; // difficulty 0=veteran 1=cadet (not only AI, but radar, map etc)

};

class MPCTI_01 // name for the mission, can be anything

{

template = M03ConquerTheIsland.SaraLite;

cadetMode = 1; // difficulty 0=veteran 1=cadet (not only AI, but radar, map etc)

};

};

motdInterval=20;

voteThreshold=0.33; // when one third agrees, this is enough to confirm a vote

reportingIP="armedass.master.gamespy.com"; // private server - no reporting

voteMissionPlayers=1; // 3 Makes the server hang

//checkfiles[]={"HWTL\dta\data3d.pbo","dta\data3d.pbo"}; //list of files to check for identity

kickduplicate=0; // do not allow duplicate id

equalModRequired=1; // require equal mod

maxPlayers=32; //

}

and target line....

"C:\Program Files\Bohemia Interactive\ArmA Demo\ArmA_Server.exe" -server -config=ArmA.cfg

*edit* got it ..It was the target line.....now just get a bin error when joining but at least it's up!

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Try something like this for your server.cfg:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">hostname="ArmaMods.net Demo Server01 (build 5116)";

password="";

passwordAdmin ="aamstaff";

motd[]= {"Welcome to our ArmAmods.net Demo Server01.",

"This server runs ArmA Demo build 5116.",

"blablabla",

"blablabla",

"blablabla",

"more blabla",

"last bit of blabla"};

motdInterval=5;

voteThreshold=0.33;

voteMissionPlayers=2;

reportingIP="master.gamespy.com";

equalModRequired=0;

kickduplicate=0;

verifySignatures=0;

checkfiles[]={};

maxplayers=31;

MaxCustomFileSize=50000;

disableVoN=1;

class Missions

{

class MPCTF_01 // name for the mission, can be anything

{

template = M02CaptureTheFlag.SaraLite;

cadetMode = 1; // difficulty 0=veteran 1=cadet (not only AI, but radar, map etc)

};

class MPCOOP_01 // name for the mission, can be anything

{

template = M01Cooperative.SaraLite;

cadetMode = 1; // difficulty 0=veteran 1=cadet (not only AI, but radar, map etc)

};

};

Tje Server FPS still drops from about 45-50 to about 4-7 if the CTI is played with more than 4 players and CPU load is still to high...

As for adding missions. I thought missions could be run from the addons folder now:

Quote[/b] ]5110 - Fixed: Dedicated server can use missions in addons now

Seems like that's not what BIS meant with saying this. I created a coop mission in Armed Assault using SaraLite. Soon as that is placed in the servers addon folder it wont launch any more. Returning a data corrupted error....shame but understandable.

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Seems like that's not what BIS meant with saying this. I created a coop mission in Armed Assault using SaraLite. Soon as that is placed in the servers addon folder it wont launch any more. Returning a data corrupted error....shame but understandable.

BIS would need to sign it. They did say that there would be an MP and an SP demo. Maybe they will add the SP missions to the MP demo instead of making a separate demo.

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I'm reporting to armedass.master.gamespy.com and it works fine..

uhuh huhuh.

He sthed 'ass-master'.

uhuh huhuh uhuhuh.

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