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WOLFGiJoe

Demo Dedicated Server

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You need a new exe for the demo.

Build 5110 should resolve your issues.

Sweet, nice work and sign towards the Demo users! Thanks!

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New build Demo server issue.

Updated Direct X as the demo needed the latest direct X evenon my PC.

When running the DemoServer with -server -config=server.cfg it starts to load then comes up with an error " cannot create 3d device "

Any ideas ?

same server runs a full version dedicated server without any problems.

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w00t! Thank you for the new build! Now to get testing... ;-)

We'll be running a few larger servers begining sometime this evening in the US...

WOLFServers.com

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Can't seem to run a CTI server with that new binary. Server crashes on game start.

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We now have it running on our server as a test but it is listed:

A Soldiers War ARMA Demo Server - IP: 206.222.7.130:2302

There are some things I need to tweak but am unsure if I can do it through the server.cfg I made up. Right now it just gives our name and MOTD info.

So my question is can I add different parameters to the Server.cfg file like bandwidth, max players etc?

We run this on one of our dedicated servers here in the states so we hope that we get a good response and even better good feedback.

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This Demo server file is no good the server keeps crashing.

i can confirm. after starting a cti, the sever crash. (server and client exe were updated).

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How do you start an Dedicated Server coop?!

My server.cfg:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

passwordAdmin = "****"; // password to protect admin access

password = ""; // password required to connect to server

hostname="Adjust.nu ArmADEMO dedicated server";

motd[]=

{

"Welcome to ArmA server.",

"Hosted by adjust.nu",

}; // Welcome message

motdInterval=1;

voteThreshold=0.33; // when one third agrees, this is enough to confirm a vote

reportingIP=""; // private server - no reporting

voteMissionPlayers=3; // start voting when 3 players connect

// checkfiles[]={"HWTL\dta\data3d.pbo","dta\data3d.pbo"}; //list of files to check for identity

kickduplicate=1; // do not allow duplicate id

// equalModRequired=1; // require equal mod

maxPlayers=8;

But NO! huh.gif

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Also having problems running it. Being new to this game and it's setup most of us are a little in the dark about it so would appreciate a short guide on how to do it please smile_o.gif

When setting the server up as told in the DS-admin.rtf file it dosn't work.

Is the server.cfg file the only file that needs creating for a server to run?

Should more than 2 lines pop up in the little dos type box ie:

dedicated host created

host identity created

And is this server config workable or does it need anythign adding to it?

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">passwordAdmin = "****"; // password to protect admin access

hostname="PTG www.clanptg.com";

motd[]=

{

"Welcome to ARMA server.",

"Hosted by [PTG].",

}; // Welcome message

motdInterval=1;

voteThreshold=0.33; // when one third agrees, this is enough to confirm a vote

reportingIP="master.gamespy.com"; // default

voteMissionPlayers=3; // start voting when 3 players connect

checkfiles[]={"ArmA_Demo\dta\bin.pbo","dta\core.pbo"}; //list of files to check for identity

kickduplicate=1; // do not allow duplicate id

equalModRequired=1; // require equal mod

I can appreciate current working server admins not wanting to help so their servers stay full and if thats true then at least post up saying so so we know we're not being ignored wink_o.gif

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Quote[/b] ]passwordAdmin = "*******"; // password to protect admin access

hostname="BAD COMPANY TEST SERVER";

motd[]=

{

"Welcome to the =BAD COMPANY= ARMA server.",

"Hosted by ALPHAFRAG.",

}; // Welcome message

motdInterval=1;

voteThreshold=0.33; // when one third agrees, this is enough to confirm a vote

reportingIP=""; // private server - no reporting

voteMissionPlayers=0.33; // start voting when 3 players connect

checkfiles[]={"HWTL\dta\data3d.pbo","dta\data3d.pbo"}; //list of files to check for identity

kickduplicate=1; // do not allow duplicate id

equalModRequired=1; // require equal mod

Thats what I am currently running in my server.cfg file for my dedicated server, seems to be running fine smile_o.gif

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server.cfg<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

passwordAdmin = "********";

password = "";

hostname="Hanzeriks-ArmA-Dedicated Demo Server";

motd[]=

{

"Welcome to Hanzerik's ArmA Demo Server",

"DO NOT SELECT CTI MODE OR THE SERVER CRASHES",

"Have fun and play fair",

};

motdInterval=7;

voteThreshold=0.5;

reportingIP="armedass.master.gamespy.com";

voteMissionPlayers=1;

kickduplicate=0;

maxPlayers=16;

This is mine and it works fine except for CTI mode.

Create a shortcut to ArmADemo.exe and edit the Target line to read something like this.

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

"C:\Program Files\Bohemia Interactive\ArmA Demo\ArmADemo.exe" -server -config=server.cfg

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<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">hostname = "#5 GSA-XGN Demo Server";

passwordAdmin = "******";

password="";

motdInterval=10;

motd[]=

{

"Welcome to The GSA-XGN ArmA Demo Server",

"Hosted by GamingSA.com",

};

voteThreshold=0.33; // when one third agrees, this is enough to confirm a vote

voteMissionPlayers=1; // start voting when 3 players connect

kickduplicate=0; // allow duplicate id

equalModRequired=0; // do not require equal mod on clients commandline

maxCustomFileSize=100; // Custom Face.jpg file not bigger than 100kB

checkfiles[]={};

verifySignatures=0; // Do not verify game file signatures

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Can't seem to run a CTI server with that new binary. Server crashes on game start.

Please could any of you provide us with crash dumps?

Files arma.bidmp, arma.mdmp and arma.RPT are created in place like this:

C:\Documents and Settings\*_yourusername_*\Local Settings\Application Data\ArmA Demo

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Can't seem to run a CTI server with that new binary. Server crashes on game start.

Please could any of you provide us with crash dumps?

Files arma.bidmp, arma.mdmp and arma.RPT are created in place like this:

C:\Documents and Settings\*_yourusername_*\Local Settings\Application Data\ArmA Demo

I would if more info/help on how to set a dedi server up was given icon_rolleyes.gif

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sorted, read all that before numerous times.

Problem i was having was i kept trying to run the server.exe and not the demo.exe. The demo.exe needed a .dll file and a quick google found it for me. Installed it and the .demo ran as the other .exe does but this time the server shows up smile_o.gif

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Can't seem to run a CTI server with that new binary. Server crashes on game start.

Please could any of you provide us with crash dumps?

Files arma.bidmp, arma.mdmp and arma.RPT are created in place like this:

C:\Documents and Settings\*_yourusername_*\Local Settings\Application Data\ArmA Demo

Only two files are created:

http://hanzerik.no-ip.org/~erik/ArmaDemoServerCrashes/

Deleted the two that were in there, started the server and selected CTI to crash the server. The files were pretty big before, so these are from a single crash by selecting CTI mode.. Let me know if you need anything else...CTI is the mode I like the best and would like to see it fixed. Heck, I got to have something to do while waiting on the US release :-)

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Can't seem to run a CTI server with that new binary. Server crashes on game start.

Please could any of you provide us with crash dumps?

Files arma.bidmp, arma.mdmp and arma.RPT are created in place like this:

C:\Documents and Settings\*_yourusername_*\Local Settings\Application Data\ArmA Demo

here is our crash-log from the CTI demo server:

http://www.globalearth.de/include/media/armademo.rar

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Yup this was the one map which really required a dedicated server to play properly... and it doesnt work :\

Fix please =) inlove.gif

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