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Lonewolf1980

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About Lonewolf1980

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    Sergeant
  1. Lonewolf1980

    unit say "filename"

    if you need a template with a working speech/lip synch,just unpbo the mission i just posted in the user missions.
  2. Lonewolf1980

    ArmA Photography I - No images over 100kb.

    Pics taken from the user mission Alpha Platoon
  3. Details.. - 25 player coop & singleplayer mission. - Custom speech,music,sound fx,radio. - The helicopter insertion music is from the movie predator 1. - Custom helicopter eject sirens. - Soldiers use lip synch (in the intro) - Every weapon available to choose. - Choose morning,night or afternoon. Download Here from Armaholic.com (1mb zip file) NOTE: in singleplayer mode,you can't choose the time of day,so set up a server and lock it to play it alone.Unzip the file to your arma/mpmissions folder. Let me know if you find any bugs please.
  4. Lonewolf1980

    unit say "filename"

    yes the sounds have to be mono i think,this is my description.ext,works fine. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgSounds { sounds[] = {speech,speech2,speech4,speech5}; class speech { name = ""; sound[] = {"speech.ogg", db+40, 1.0}; titles[] = { 0, $STRM_speech }; }; class speech2 { name = ""; sound[] = {"speech2.ogg", db+40, 1.0}; titles[] = { 0, $STRM_speech2 }; }; class speech4 { name = ""; sound[] = {"speech4.ogg", db+40, 1.0}; titles[] = { 0, $STRM_speech4 }; }; class speech5 { name = ""; sound[] = {"speech5.ogg", db+40, 1.0}; titles[] = { 0, $STRM_speech5 }; }; };
  5. Lonewolf1980

    Armed Assault videos

    yea you can see the lips move properly in the uncompressed version,it's 105mb though...used scripts to make their lips move with the speech (speech.sqs, .lip files and .ogg)
  6. Lonewolf1980

    Armed Assault videos

    This is a funny intro video of a mission i'm working on using lip synch. Download Here (4mb .zip file)
  7. Lonewolf1980

    Arma bugs

    Some more bugs i found.. 1)Adding briefing pictures to custom missions doesn't work sometimes (weird) 2)Unable to rearm hellfires at ammo trucks unless you leave one hellfire in your cobra. 3)After alt/tabbing,sometimes objects look weird like blocks,this only happens for a second though. 4)SF Marksman placed in the editor are showing up as SF Sabateur in the multiplayer lobby.
  8. Lonewolf1980

    Problem with adding two speeches

    ah nevermind i figured it out.. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgSounds { sounds[] = {speech1,speech2}; class speech1 { name = ""; sound[] = {"speech1.ogg", db+40, 1.0}; titles[] = { 0, $STRM_speech1 }; }; class speech2 { name = ""; sound[] = {"speech2.ogg", db+40, 1.0}; titles[] = { 0, $STRM_speech2 }; }; };
  9. Please can someone help me with this problem.. i've got an intro with an officer speaking,using lip synch and it all works fine but i forgot how to add more than one sound in the description.ext (so i can get the rifleman to reply to the officer with speech2.ogg) my description.ext looks like this (below) can someone alter it accordingly.basically i want it to recognise speech2.ogg. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgSounds { sounds[] = {speech1,start}; class speech1 { name = ""; sound[] = {"speech1.ogg", db+40, 1.0}; titles[] = { 0, $STRM_speech1 }; };
  10. i don't think setpos works on dedicated servers though,can anyone confirm this ?
  11. Lonewolf1980

    AH-1Z Super Cobra (COOP 20)

    If anyone has played this on a dedicated server,can you please let me know if the intro works when you join in progress. The join in progress intro should be slightly different,the ah-1z should be hovering.
  12. Has anyone managed to put a picture on their briefings,it doesn't seem to work like it did in ofp. What am i doing wrong ?
  13. Lonewolf1980

    Mafia Warz

    this sounds really cool,nice work.
  14. Lonewolf1980

    AH-1Z Super Cobra (COOP 20)

    do u mean the bug where ai can't get ammo from the crates because of the tent ? i'll have to fix that next time.thx for finding that out.
  15. Lonewolf1980

    1st Battalion Parachute Regiment

    thanks, i wondered what was going on with that, i ordered a soldier to take some gear and i couldn't work it out how to do it. Damn i didn't know some soldiers were still landing in the sea,i tested it 4 times they all landed on the beach,but i guess sometimes the wind blows the parachutes. thanks for the feedback troop.
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