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Jerbo12

Interiors?

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I read this czech preview from GC (http://www.nejhry.cz//preview/armed-assault-gc2006-preview.html), and author of this article said, that interiors will not be implemented. crazy_o.gif Can anybody from BI confirm that?

Oh man i hope not would ruin it totaly!!!

Well first I thought it's just misunderstanding, but in comments, he told me that he spoke with people from IDEA games who told him that information. I still hope it's not true, because ArmA can't be marked as OFP successor without this feature confused_o.gif

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Quote[/b] ]ArmA can't be marked as OFP successor without this feature

it isnt the succesor ,thats game 2, arma is "a game from the creators offlashpoint" wink_o.gif

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I read this czech preview from GC (http://www.nejhry.cz//preview/armed-assault-gc2006-preview.html), and author of this article said, that interiors will not be implemented. crazy_o.gif Can anybody from BI confirm that?

Oh man. That's terrible.

I just heard from someone who went to the GDC, that there were no plans to implement them, either.

This isn't looking good sad_o.gif.

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I would be highly disappointed to see ArmA not have full 3D interiors for all vehicles and all positions of said vehicles. One of my favorite things about RO: Ostfront was how smooth the vehicle interiors were - it would be a damn shame if ArmA didn't at least match OFP in this respect, but the thought of them matching Ostfront is very appealing as well.

The thought of it not having full 3D interiors, on the other hand, is horrible to consider. sad_o.gif

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I just hope its still possible for mods to add them, if not I sense the sharpening of pitch forks mad_o.gif

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Just watch the videos, there are interiors everywhere.

That's what I told him, but then he said what I already wrote. He spoke with them, so why they should lie to him. confused_o.gif

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I'm a bit shocked about this. This a stupid decission on their part.

Companies need to stop making PC games like console games. And this is a PC game in first place. So I don't see why to take away such a basic and easy to add feature.

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I'm not and I don't really care if they aren't included.  In ofp the interiors were purely aesthetic and served no actual purpose. They did absolutely NOTHING. Why waste development time and CPU resources over something that is pointlessly visual-only?

Sure, if they were to update those interiors to perform and react as they would in reality, then yes, I would want them. But I would take a more solid, stable FPS rate anyday over pointless visual garbage.

- dRb

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Interiors add a lot of atmosphere, even if you're not seing them much. There won't be any battlefield style "nose cam" planes if that's what you're hoping for... or at least I bloody hope not..

Not having at least the usual interiors that ofp had would be a huge downgrade. they can't remove most of them anyway. They can remove tank interiors because what you're looking out of is just a peep hole. But they can't remove car/truck/helicopter/plane or any passenger type interiors, not without going nose-cam or 3rd person and I don't think they will do either of those two.

Nah, this has to be bull.

Besides we all know how good preview/news reporters are at misinforming anyway.

not to worry. tanks will have interiors.

tanks will have interiors OR ELSE!! you hear?!

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Indeed,plus interiors made you feel moer like you were in the vehicle,you take a game like bf2 and get into the tank and you think. "Huh..all I have is this little slot to see out of..."

Whereas OFP having interiors makes it feel more like an actual tank than just a model,is that 'little extra' that most games do not have,it was not in OFP:E because there were some things they have to sacrifice for it to run on the xbox,theres no reason it shouldn't be in AA,PC's are more than capable of running this easily and taking it out would give AA a more bf2 thing,even though a tank would require a driver and gunner,it just wouldn't be the same.

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Also it hampers people that dont play using the third person perspective when in viehicles, as they will be forced to use the optics view which has a limited field of view as in certain viehicles the interior view gave better alround visibility huh.gif

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Also it hampers people that dont play using the third person perspective when in viehicles, as they will be forced to use the optics view which has a limited field of view as in certain viehicles the interior view gave better alround visibility huh.gif

Yeah .... I hope BiS fixes this...I really do...

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If it is easily to implement and won't set the game back from its release date, then sure, go ahead and put them in. While I can see why some may want them (the most practical being that slight increase to visual scope when using them while driving), it is such a minor thing to really worry about in my opinion.

Besides, has this been confirmed by a developer that the interiors were taken out? Or maybe the new interiors have just have not been put in game yet?

Hmm...

- dRb

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Interiors actually serve a purpose for me. In Interior view you could have a broader field of view trough the 3 periscopes that were visisble when you were driving a tank. In "optics" view it was pretty zoomed in and you only saw through one of the periscopes. to see to the sides you had to turn the entire tank base. While in interior view you had some broader, although limited view wiothout turning the entire tank. Plus the athmosphere it adds is pretty important for me too.

And it should really be easy to add considering other verhicles will have interiors (helicopters have interior cockpit) etc so basicly the code is there. The only thing that might be missing are the models which is some work I have to admit but it was a stupid idea to not include them in first place. I don't see how they want to explain that actually. There's really no reason to remove them if the cocept has proven to be successful in OFP.

At the very least I hope it will be possible to add interiors for user made addons. Unfortunatly that would render the BIS tanks/APC useless unless modded but well... that's what you get for having stupid ideas like removing well proven cocepts.

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<s>hax!!! the E3 (75%) built of ArmA had an MBY M1 with interrior.

It was shown on a movie over ten minutes long wich also featured a M113 that rammed itself into a tree after having to evade the player... I'll never forget that scene tounge2.gif</s>

EDIT: FULL ALERT! FULL ALERT! it might actually be true! on the E3 movie ( click here and look for the ""armed assault E3 presentation") you see the "gunner" (crosshair) switching from 3rd person to inside, but never the actual gun turret! dont tell me Bis has actually done this!!

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Anybody want to pm placebo to bring this to his attention, he did say to keep complaining did he not biggrin_o.gif?

To be honest if this is true its very much two step forwards and one step back confused_o.gif

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I liked the insides of tanks in OFP, although they were pointless - I would like to see them in Armed Assault. If they were implemented in the same way as say Red Orchestra would be great, but I don't think they would. (I'm going to try implement it in my own mod if possible).

I do hope we can still button up/ un button, I always drive the tanks like that when not in combat.

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I do hope we can still button up/ un button, I always drive the tanks like that when no in combat.

If M1A1's second "gunnerslot" (M2 machinegun on turret) have to be shot in turn out position (that's what someone said, i'm just repeating that). Then i do think that it's included, that turn in/out thing. And it would be weird if not. I like to drive like that in combat with I'm-not-afraid-of-anything attitude smile_o.gif

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to prove a point about field of view i have overlaid the optics view over the interior view

t-72.jpg

bmp.jpg

it is rough but shows what i mean

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Everybody: fals alert!

gc_m1_fahrer.jpg

"turn out" and "get out" are both visible, so this is the interrior of a vehicle (tankish). However, If the stryker IFV has a "commander" then it could be a stryker.

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codarl i think that's not an interior but those 2d black 'interiors' you get when you press V while in the commander position.

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yeah that's just the 2d peep hole sad_o.gif

3d interiors are like these:

car interior and

m1 interior

these shots are from ofp, from bis site and some of them from old versions but they show what is meant by interiors.

edit. but, even if we were to only have ofp-quality 3d interiors it'd still be a long way better than having no 3d interior or only 3rd person camera...

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from the following pics we can see how interiors will look like wink_o.gif

pic 1 (apc)

pic 2 (car)

3D interiors, nice hu? wink_o.gif

don't worry much about the interiors, they will be nice!

ps- the question now is: can we look in interiors as they mentioned for Game 2? (move inside) tounge2.gif

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