spad 64 Posted January 16, 2008 i have two question for all scripter who can answer how can we replace the ofp parachut by an another model (like gravchut) ? how can make a very simple multi turret script ? Share this post Link to post Share on other sites
biggerdave 56 Posted January 16, 2008 Hallo! Seeing as you're converting some models from DOW is there any chance you'll be converting all the basic colour schemes too? It'd be nice (and could be easily done with the setobjtexture command) Share this post Link to post Share on other sites
spad 64 Posted January 16, 2008 change the color is easy, the dow color files are all applied on the same way, you only have to change the paa path in the p3d with texpath for example. The color file can be download on several dow mod url Share this post Link to post Share on other sites
SPQR 0 Posted January 20, 2008 The wrath of the Emperor is coming upon all of you, heretical and xeno scums, sooner that you feared Armageddon Steel Legion troopers are nearly complete. Chimera-family AFVs are a bit less complete but functionning. Tomorrow will be armour's day  Troopers : - Junior officer - Sergeant - 2 guardmen w/ lasgun - Grenade launcher - Flamer - Plasma gun (functionning thanks to Commissar Hark) - Melta gun - Heavy Bolter - Missile launcher - Medic - Tank crew Light AFVs : - Chimera (multi-laser) - Chimera (twin-linked heavy bolters) - Chimera (autocannon) - Basilisk (Armageddon pattern) - Hydra - Salamander Scout - Trojan (Ammo transport) - Samaritan Ambulance Heavy AFVs : - Leman Russ - Leman Russ Vanquisher - Leman Russ Conqueror - Leman Russ Executioner - Leman Russ - Destroyer Tank Hunter - Sentinel Tank Hunter (up-armoured, laser cannon) - Atlas ARV (repair) Share this post Link to post Share on other sites
snowballrules 0 Posted January 21, 2008 great work guys i really glad this mods getting redone im fed up of my landraider jumping about on the spot (:)) so are the multigun things being put to use cause i remeber a vid a very long time ago showing in on the baneblade well good work cant wait to play Share this post Link to post Share on other sites
R0adki11 3949 Posted January 21, 2008 they look really good need any help ? Share this post Link to post Share on other sites
SPQR 0 Posted January 21, 2008 they look really good  need any help ? Thank you. Is there something you can do ? Improving infantry models ? Share this post Link to post Share on other sites
SPQR 0 Posted January 21, 2008 Here is the first great family of the Chimera of the Armageddon Steel Legion  Share this post Link to post Share on other sites
Crazy_Ivan 0 Posted January 21, 2008 The emperor protects! Also, is there any word on when the ork pack is going to be released? Those gargants were pretty wicked. Share this post Link to post Share on other sites
SengirVampireWW2EC 0 Posted January 21, 2008 hello, i know i keep promising, but i really dont have time to do the final touch for the Ork pack at the moment. There is an end of the first semester at all the Czech secondary schools (i work as a teacher) and I got shitloads of tests to check. Well, the end of the week might be not that busy, so maybe i will upload them finally. Im really sorry, thanks for your patience. Yeah, the Stompas will be there Sengir Share this post Link to post Share on other sites
spad 64 Posted January 21, 2008 yes be patient all model are done but need config work we want to make all pbo as a stand alone addon so it take time. first release will be the steel legion ASAP when spqr will finish his config Share this post Link to post Share on other sites
Crazy_Ivan 0 Posted January 22, 2008 Alright! Oh and the armor units look awesome, especially the basilisk. Share this post Link to post Share on other sites
SPQR 0 Posted January 22, 2008 Steel Legion's Armor is on the way to the battlefield ... The troopers are ready to hunt the green skins... Who could stop the ferocious army of the Mankind ? . Share this post Link to post Share on other sites
Crazy_Ivan 0 Posted January 22, 2008 This... this is beautiful. 'Tis better, truly, to die for the Emperor than to live for yourself. Share this post Link to post Share on other sites
snowballrules 0 Posted January 23, 2008 that quote reminded me will that dreadnought be sorted its really good but the textures are kinda cartoonie (and as i said before the guns on the wrong arm lol) Share this post Link to post Share on other sites
spad 64 Posted January 23, 2008 yep space marine pack(almost finish i need the infantry now) will be redone with dow model and texture expect some screen very soon. i try to put the dreadnought in game with the assault gun on the good arm . the chapter is the impeial fist, for those who want another chapter maybe i put the different paa and pac texture and the texturepath soft for changing the color. Share this post Link to post Share on other sites
Crazy_Ivan 0 Posted January 24, 2008 Is it possible to integrate this mod with SLX wounds? Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted January 24, 2008 I know nothing of Warhammer 40k but this mod is really interesting... Definitely also waiting for the physically-diverging units... Share this post Link to post Share on other sites
SPQR 0 Posted January 24, 2008 Against the green menace, the Emperor, Bless his Wisdom, sent us Super Heavy Tank reinforcements  Share this post Link to post Share on other sites
R0adki11 3949 Posted January 24, 2008 do they have multiple gunner scripts ? Share this post Link to post Share on other sites
SPQR 0 Posted January 24, 2008 Hail the Emperor, the Baneblade ! Long live to the Imperium of Man, the Shadowsword ! Kill the xeno and burn the heretic, the Stormblade ! The Holy Inquisition of Terra authorize you, citizens of the Imperium, to click on the pictures to discover the swords of Justice and Glory of the Imperial Guard ! Â ////////////////////////////////////////////////////////////////// do they have multiple gunner scripts ? Actually, in the present time, no. It is "simulated" in the turret. So MP games won't be impaired. Spad and I are fully unskilled in script or even hidden selections. Maybe, later, in a far far galaxy, multi-turret scripts will be included, but as far as I'm not far of over-scripting, if it happens, two models will be proposed : Multi-teert and MPG. I had to play with configs (gun, cannon30 and machinegun) so that all one weapon don't activate all flashes. When you find find a Baneblade in front of you and you see the six heavy bolters flashs illumninating when firing, it is rather frightnening Thank you Spad for the discover of placing mobile and non-mobile flashes. Share this post Link to post Share on other sites
ladie from hell 2 Posted January 24, 2008 here we go again.... Share this post Link to post Share on other sites
prodetar2 0 Posted January 25, 2008 Quick question... will DOW imperial guard infantry models be released? or will the current stay for a while (or always)??? Share this post Link to post Share on other sites
SPQR 0 Posted January 25, 2008 We'll alternate between the different armies. As soon as possible, Spad will make me work on Space Marines. But we'll use the DOW models as often as possible. Steel Legion needs some minor model corrections. The config.cpp is working except maybe some forgotten minor change to do (tracer color, global balance,...), nothing which could delay the release and prevent from playing. Share this post Link to post Share on other sites