Stryder 0 Posted May 21, 2006 Quote[/b] ]First of all we were informed about the general game play. As was already stated in many prior interviews, Armed Assault will feature character switching in the Singleplayer mode. This can be configured by the mission editor: Every unit set to “playableâ€, an option that in OFP is still exclusive to the Multiplayer mode, can be commanded. This option can also be changed via scripting in the course of the mission. The AI wasn’t that impressing in the demo, but Rastavovich assured us that this will change for the final product. I find that reassuring Full article here: http://ofp.gamepark.cz/index.php?newlang=eng Share this post Link to post Share on other sites
codarl 1 Posted May 21, 2006 yeah, I just read that too . But if you think about it clearly... like the animations, this AI was only a placeholder. Also, note that the animation system was totally reworked, maybe, just maaaybe... . Either way, ArmA's AI will get modded, we all know that . Share this post Link to post Share on other sites
Stryder 0 Posted May 21, 2006 oops... just saw the other interview thread... close if you wish. Share this post Link to post Share on other sites
-TomGen- 0 Posted May 21, 2006 For me AI could not exist. There`s nothing better than fights human vs human. Imagine CTI 30 ppl vs 30 ppl without AI, that`s gonna be hot. Share this post Link to post Share on other sites
sniper pilot 36 Posted May 21, 2006 yeah its good that thats clearified but the real question is whats being changed about the AI? *shouldn't this be in the other thread? heh moderators job... Share this post Link to post Share on other sites
codarl 1 Posted May 21, 2006 @ May 21 2006,23:13)]For me AI could not exist. There`s nothing better than fights human vs human. Imagine CTI 30 ppl vs 30 ppl without AI, that`s gonna be hot. Imagine, a "Lan campsite", five hundred "slots", all taken by people. a 24/h game, no lag, good communication etc etc... Now imagine this: four hundred and ninetynine AI. wich of these sounds more doable for the average gamer? Oh, and let me tell you: OFP AI can be scripted to act VERY real. VME AI is "command-wise" realistic at a group level (if an combined arms assault is going tits up, the AI will retreat, pound the target with tank shells, and retry) , but the AI is also very personal at a individual level (People will provide cover for injured squadmates while a medic rushes to the site.) Though currently this AI is very cpu intensive, it shows that it "can be done", and I think this kind of AI would shine in an optimised engine. Share this post Link to post Share on other sites
benreeper 0 Posted May 22, 2006 Would you rather play 30 vs 30 or 30 vs 30 with an added 300 AI? Those of us that like AI would rather have larger, more reliable games. It's alot easier to balance a game if hundreds of AI are added. --Ben Share this post Link to post Share on other sites
Dwarden 1124 Posted May 22, 2006 upcoming server CPUs gets use and these HT addon FPU cards Share this post Link to post Share on other sites
5133p39 12 Posted May 23, 2006 Either way, ArmA's AI will get modded, we all know that . did i missed something?? AI could be modded ?! ...you say i can add a new behaviour, new decision logic? I don't believe this, where did you found this information? Share this post Link to post Share on other sites
Pierrot 0 Posted May 23, 2006 I wish AI could be adjustable. Ingenious OFP Mod creators would make an excellent AI. Share this post Link to post Share on other sites
Espectro (DayZ) 0 Posted May 23, 2006 It was modable in ofp, wasnt it? Share this post Link to post Share on other sites
Commando84 0 Posted May 23, 2006 yeah like scripts in missions and i remember some VME a.i that was pretty hard worked on. Didn't Ecp had some a.i stuff in it? Share this post Link to post Share on other sites
codarl 1 Posted May 23, 2006 Either way, ArmA's AI will get modded, we all know that . did i missed something?? AI could be modded ?! ...you say i can add a new behaviour, new decision logic? I don't believe this, where did you found this information? Though it's stubbornly undervalued by the community, the VME's mod CQB AI is terrifying. see the story above, or try it yourself here . What I find interesting is that whereas the VME AI (and any AI mods) depend on scripts to "overwrite" normal AI actions (very cpu intensive) armed Assault seems to havea "custom AI" option... though wether this works like a "custom face" , or it just enables you to change some parameters of the vanilla AI, is uncertain. Share this post Link to post Share on other sites
-TomGen- 0 Posted May 23, 2006 @ May 21 2006,23:13)]For me AI could not exist. There`s nothing better than fights human vs human. Imagine CTI 30 ppl vs 30 ppl without AI, that`s gonna be hot. Quote[/b] ]Imagine, a "Lan campsite", Â five hundred "slots", all taken by people. a 24/h game, no lag, good communication etc etc...Now imagine this: Â four hundred and ninetynine AI. wich of these sounds more doable for the average gamer? Â I can imagine even 1000 slots but i was talking about what`s included in ArmA. We know that there will be 60 slots. And i prefer to play against human being than AI or AI controlled by human being. It`s a challenge Share this post Link to post Share on other sites
Pierrot 0 Posted May 23, 2006 It was modable in ofp, wasnt it? I guess it is hard-coded in OFP. Hard-coded AI is faster than scrips usually. Share this post Link to post Share on other sites
dinger 1 Posted May 23, 2006 Sorry guys, I don't remember Rasta saying exactly that -- it was more like: "we hope to improve the AI"; in any case, AI improvements can happen in a variety of ways, many of which do not involve the complete reworking you're hoping for. Of course, I could be mistaken, since German is not my mother tongue. Still, best course of action is to follow my rules. A) don't count on it if they don't say it's in there and B) don't believe it until you see it. So don't count it. Share this post Link to post Share on other sites
crashdome 2 Posted May 23, 2006 @Dinger You do realize you are trying to preach to the devout that prayer alone won't save their sick Grandmother.... Â Â Â Share this post Link to post Share on other sites
Uziyahu--IDF 0 Posted May 25, 2006 It would be nice if someone (not me) could whip up a video of the VME A.I. in action... Share this post Link to post Share on other sites
Friedchiken 0 Posted May 25, 2006 It would be nice if someone (not me) could whip up a video of the VME A.I. in action... Uh, hope this is a start: VME AI being suppressed (crap download link) There should be another one I think. Share this post Link to post Share on other sites