j w 0 Posted April 5, 2006 A fictional army, one island. Custom island textures, custom weapons (and of course some existing weapons) Custom weapon systems, such as Mortar Systems, longrange missiles etc. Attack helicopters, transport helicopters, fighterplanes, MBT, APC's, armored cars, with weapons and without. Custom animations, custom sounds, custom voices. Campaign, SP missions, MP missions. What more too be in an addonpack? A big one that is... Regards JW Share this post Link to post Share on other sites
MontyVCB 0 Posted April 5, 2006 to be honest i'd rahter see some good quality missions for the fine set of addons we already have. Share this post Link to post Share on other sites
j w 0 Posted April 5, 2006 F**k sake. I didn't ask for that... Share this post Link to post Share on other sites
Sniperwolf572 758 Posted April 5, 2006 to be honest i'd rahter see some good quality missions for the fine set of addons we already have. I agree with you. @JW: This is a bad idea, you will get huge number of requests, and if/when it's done you're gonna get "You didn't put XXX into the addonpack" and such statements. IMHO, worse idea than giving a release date. Also, with ArmA so close (With the current release date, assuming it won't change) it's really slim chance of getting it completed, you don't seem to realise how much time goes into making an addon/mod. Altough, good luck with that. Share this post Link to post Share on other sites
Abs_01 0 Posted April 6, 2006 Wow. para-trooper didn't say anything bad and gave you what he thought was good advice, and you swore at him. Very classy. You want requests? Cool. How about a C-130 Herc, some anti-aircraft, and maybe a huge variety of troop models...around 50 or 60. One with short sleeves, one with sunglasses, etc. Good luck. Abs Share this post Link to post Share on other sites
Sepe 1 Posted April 6, 2006 I'd like to have large enterable cargo/passenger airplanes (both military and civilian) that could then be put floating in the air for nice paratrooping missions 'n' stuff. So you could walk around it if you'd want to while it's flying. Share this post Link to post Share on other sites
Marco.A.Aguilar1 0 Posted April 6, 2006 I agree with Abs, something with a  C-130 Herc (Hell, even better, a Globemaster! and anti-aircraft modules. Something with a more modern day Air Force. I think FFUR2006 is already great, they just need a bigger Air Force. Yep. Share this post Link to post Share on other sites
j w 0 Posted April 6, 2006 So you could walk around it if you'd want to while it's flying. Well, that would require some scripting, but it would be a really cool feature, instead of falling out of the plane, like; "Get out of the seat" and "Eject", so you can choose if you wanna go to the storageroom and get a gun, or bail out your burning plane. This was more planned for ArmA, not for OFP, so don't worry of timelimit. I do have time My apologies to para-trooper, I overreacted. Not just a litte, I overreacted. Once again, I apologize. Regards JW Share this post Link to post Share on other sites
Guest Ti0n3r Posted April 6, 2006 There's one thing I came to think about: An island with high quality cities. Big mordern urban cities. Edit: And if you're planning on creating a Modification, then do an urban combat mod. It's the one kind of mod I want to see in ArmA. Everything else has already been done a number of times. Share this post Link to post Share on other sites
eestikas88 0 Posted April 6, 2006 I suggest high quality missions on proper islands.I mean an island with a long beach where you can make marine assaults and the island should be with a few towns.Some mountains would add more quality.And some large fields where you can make tank and infantry battles or manouvers.And the most important things are the textures.Clear,high quality and good-looking,that would fit on the island and make it look good. Also an army wouldn't hurt. Share this post Link to post Share on other sites
somebloke 0 Posted April 6, 2006 Something other than an M4 Share this post Link to post Share on other sites
Thomas Ryan 0 Posted April 6, 2006 Quote[/b] ]Something other than an M4 lmao As for the origional question, I'd like to see a good campaign using no addons so that it could be compatible with mods (FFUR, ECP, etc) Just my 2 cents Thomas Ryan Share this post Link to post Share on other sites
.COMmunist 0 Posted April 6, 2006 First of all, I think, the new mod needs a good story. The story of evil Russians and peaceloving Americans is getting old and frankly, not very realistic. In the war there are no good guys. All the wars are fought not for just freedom, but mostly for greed. I was working on a scenario like that, but kind of put it away. If you want, I can share it with you, see if you people like it. Share this post Link to post Share on other sites
echo1 0 Posted April 6, 2006 As for the troops/army - it should have that kinda 'Noveau-NATO' look, like Poland or Estonia or any of the ex-Combloc countries that have a mixture of old soviet and modern Western equipment - like Soviet style BDU with Western camo, upgraded T-72s and Leopard 2s and F16s and MiGs Share this post Link to post Share on other sites
Thomas Ryan 0 Posted April 6, 2006 Yeh, I agree with ch_123, somethin like an army that looks like all the other countries BDU's sort of "mixed together", it would add a new look to OFP. And also, as .COMmunist said, don't use the west vs east theme as its really old, it's been used almost in every mission. Anyways, good luck J W! Thomas Ryan Share this post Link to post Share on other sites
-HUNTER- 1 Posted April 6, 2006 I would go for Custom weapon systems, such as Mortar Systems, longrange missiles etc. >>> Attack helicopters, transport helicopters, fighterplanes, MBT, APC's, armored cars, with weapons and without. Those are 2 options indeed, but for meh they would be 1. But if I would have to choose between those 2, it would be Attack helicopters, transport helicopters, fighterplanes, MBT, APC's, armored cars, with weapons and without. But then all the stuff that hasnt yet been made. There are still many many aircraft, or ground vehicles from lots of different areas in the world that havent been made. And would be excellent for the world of ofp. Share this post Link to post Share on other sites
j w 0 Posted April 6, 2006 @Ti0n3r: Yes, it's planned to have urban areas, but also flatlands around the main towns, with scattererd villages. @eestikas88: For ex. snow textures will be highresolution pictures of actual snow. @somebloke: Mp5 at tops. The main assault rifle will be fictional, basing on modern rifles such as M16's, M4's*, Famas, Type 90 etc @Thomas Ryan: Will probably work if I don't get über-good at OFP modding and make FX. Then I'll might release a stand-alone FX pack that is optional, so it don't crash with other FX-mods. @.COMmunist: When it's finished, and the campaign is in the making, I might look into world conflicts to decide, if someones starting a war with the Fictional Country or if the countries army goes somewhere else trying to solve a conflict. @ch_123: Yes, some vehicles will be fictional, though the MBT, main fighter plane and different helicopters will be existing vehicles. @manhunter09: If I make something, it will be both, but I will probably prioritise** the "second" part. Maybe, I work on that, and release it, and then release a "Weapon system module***", with Artillery scripts, weapon systems etc. *Not a M4, just basing of one of the worlds most common weapons. **Spelling? ***Wanna be VBS Regards JW Share this post Link to post Share on other sites
Daniel 0 Posted April 6, 2006 Sounds good! Try not to bite off more than you can chew to keep up your motivation. And don't be afraid to use popular addons like Mapfact and JAM to lessen the burden, no point reinventing the wheel. Good luck. Share this post Link to post Share on other sites
M9ACE 0 Posted April 7, 2006 I would like to see an island with a large area that has several defensive fighting positions that are suitable for armored vehicles. Also a few berms thrown in as well. Share this post Link to post Share on other sites
j w 0 Posted April 7, 2006 @[CAS] Daniel: I'm not doing to much actually, even if it sounds like it. At this point I have considerd the main weapon to be a further development of the AK's (since this country will have had a cooperation, with materials, tactics etc, with USSR/Russia), and therefore the weapon will have it's own magazine, but I could really consider of using alot of different possible mags, like; The custom mag, JAM AK mag, SJB AK mag, CX8 (wich is suchey and huey's ruskies if I remeber correctly) AK mags etc etc. And for object, I'll probably do some reskins of exsisting buidlings and such (to lessen the burden as you said ) @M9ACE[QSF]: It will be designed to have much "mission-areas", so that missionmakers very easy can find good places for missions. What does "berms" mean? (darn swedish ) Regards JW Share this post Link to post Share on other sites
M9ACE 0 Posted April 7, 2006 @M9ACE[QSF]:It will be designed to have much "mission-areas", so that missionmakers very easy can find good places for missions. What does "berms" mean? (darn swedish ) Berm-A mound or bank of earth, used especially as a barrier or to provide insulation. Share this post Link to post Share on other sites
j w 0 Posted April 7, 2006 @ April 07 2006,18:24)]@M9ACE[QSF]:It will be designed to have much "mission-areas", so that missionmakers very easy can find good places for missions. What does "berms" mean? (darn swedish ) Berm-A mound or bank of earth, used especially as a barrier or to provide insulation. Share this post Link to post Share on other sites
Hornet85 0 Posted April 7, 2006 Quote[/b] ]A fictional army, one island.Custom island textures, custom weapons (and of course some existing weapons) Custom weapon systems, such as Mortar Systems, longrange missiles etc. Attack helicopters, transport helicopters, fighterplanes, MBT, APC's, armored cars, with weapons and without. Custom animations, custom sounds, custom voices. Campaign, SP missions, MP missions. i whant all taht :P now start working  Share this post Link to post Share on other sites
j w 0 Posted April 7, 2006 Well. I made a name up. Kapitali. You'll get the whole background of it later, to tired to make the story up now Quote[/b] ]Kapitali Army, weapons, vehicles and weaponsystemsHow to read the names: First KA=Kapitali Army, then the last two/three/four/five letters are explained directly after short name. A "*" denotes more information at the bottom. Weapons KAAR, assault rifle. Custom. Fires 7.62mmx51mm, wich are carried in a 30r magazine. Compatible with all AK47/74 series rifles wich fires the same round. KASA, side arm. Sig Sauer P226. KASR, support rifle. Modified version of the FN MAG58. KASNR, sniper rifle. Custom. Fires 12.7mmx90mm wich are carried in a 8r magazine. KAPAT, personal antitank. Same as M79 LAW. KAPAA, personal antiair. Same as FIM-92 Stinger. Vehicles KAMBT, main battle tank. Leopard 2 in KA camo. KAUTV, Ultimate Terrain Vehicle (armored). Custom. Tracked vehicle, wich can carry 6 troops and 2t of cargo. Also in an armed version (.50 machine gun mounted between the frontseats and cargohold. KAMFP, main fighter plane. Mirage M1 in KA camo. KAAH, attack helicopter. Modified Lynx* in KA camo. KATH, transport helicopter. Modified Mi24* in KA camo. KATV, transport vehicle. RG32M* Weaponsystems KAATS, antitank system. 90mm recoilless rifle or TOW (same definition in KA) KALAAS, light antiair system. Comes in different systems. 1. 20mm AP or HE, 1 barrel, mounted on the KAUTV. 2. 20mm AP or HE, 4 barrels, mounted on the ground, or bigger truck for mobility (not as fast as the UTV thouhg) Same definition for both. KAHAAS, heavy antiair system. Custom system with heatseaking HE missiles. KAMS, mortar system. Longrange static mortar that fires 160mm HE-FRAG rounds. Also in a version where it is mounted on a truck, for high mobility. KALMS, longrange missile system. Effective range is 15km, but tests made by KA, showed that it can reach as long as 20km, thouhg, then with lower accuracy. KAICBMS, intercontinental ballistic missile system. Extremely long range missile system that fires nuclear warheads. The ICMB system has yet to be used. * The high speed of the Lynx is used beacause of the flatlands surrounding the urban areas of Kapitali. The Mirage airplanes was recently bought from the French Army, and at the moment, KA have 50 operational Mirages in use. The Mi24 came from cooperation with the russians during the Cold War. As you can see, the Mi24 lasted. RG32M is made in SouthAfrica, and was until [insert year when this addonpack is finished] only used by the Swedish Armed Forces. RG32M picture. Anything you want to add to this? This is why I'm starting this topic before starting to make the addonpack. I want to hear many opinons, so more people can enjoy it. Now, I just need the new computer and ArmA, and I can really get the work going, don't got the money for the computer yet, and ArmA is MIA... Anyways, thanks for all the help that has been provided until this point, it has helped me to figoure some stuff out. If there is something you want to know about, or wondering what the hell I've written, just ask. Regards JW Share this post Link to post Share on other sites
BlackScorpion 0 Posted April 7, 2006 Quote[/b] ]Fires 7.62mmx51mm, wich are carried in a 30r magazine. Compatible with all AK47/74 series rifles wich fires the same round. Huh? AKM(-47) fires 7.62x39mm, -74 fires 5.45x39mm... or maybe I got something wrong. Looks like you're going with real life ammo... well the most used .50 cal ammo, BMG, is 12.7x99mm... your KASNR uses 12.7x90mm. Otherwise, it looks interesting. Nice mix of Eastern bloc stuff with modern Western stuff... any ideas of the camo? ICBM's... Share this post Link to post Share on other sites